Mr Dizazta said:
I understand that Pokemon was inspired by Satoshi Taijiri's childhood collecting bugs, I was more interested in the whole turning you opponents into allies aspect of the games. I mean Pokemon isn't the first game series to have this feature. I mean there is the Megami Tensei series which had this feature prior to Pokemon's first release. Also looking at the history of GameFreak, the company originally started out as a magazine company dedicated to videogames. So to say that Pokemon didn't take inspiration from Digital Devil Monogatari: Megami Tensei.
But if you read the article, Satoshi never really said Pokemon was inspired by videogames.
He created Gamefreak because he loved the shit of games, and there were ABSOLUTELY no gaming magazines really out at the time.
His first business venture by all rights was magazine publishing.
I mean...I'm not sure what your asking now.
Rivals turning into allies, isn't a game mechanic. It's a plot point. A sort of unused trope basically.
Oh. I see your edit now.
Well Pokemon has an intense metagame underground. So there change in mechanics range from silly, to necessary.
Fairy types were introduced because Dragons were becoming to powerful.
Of course, they never really talk about where they got their inspiration from. Perhaps they didn't get any sort of inspiration. They just saw a problem in the metagame and decided to simply get together to solve the issue.