So I had an interesting thought while watching the trailer for FF7 for the 1000th time.
What if the remake isn't going to be in parts? What if the extra long dev cycle actually ended up finishing the game? They surely shown only bits of Midgar, but that isn't really that odd. The original game's trailer was mostly Midgar stuff as well.
There are a few things that they've said and shown that lead me to believe that the game might be more complete than we thought.
1. Two blu-ray discs over 100GB of data for the game. Surely that much data can be more than enough for Midgar and the entire open world portion of the game. Look at the size of other giant games, Red Dead 2, FF15 on PC with all the content and expansions clocks in at about 120GB, The Witcher 3 is a huge game at only 55GB. The FF7 world is split up between several chunks of land that could be easily and understandably parsed with loading if needed (especially loading into towns and such).
2. There is a scene in the Trailer that shows Sephiroth taunting Cloud in an alley. Which we assume is Midgar somewhere, but we all know that Sephiroth never shows up in Midgar and his story isn't even developed until Kalm. But what if that scene is DURING the Kalm Flashback? Surely it would make sense based on the "You bastard line" that cloud says. Sephiroth telling him to run away might be a warning for Cloud to not chase him up the reactor, but when he taunts Cloud to "hold onto that anger" suggests a that he is just toying with Cloud knowing full well that Cloud will chase him.
Things just don't quite add up to being just a Midgar game. It doesn't make sense, even if you fleshed everything out. Where would they put the optional annoyingly hard challenges that that ALWAYS put in FF games? How would they deal with leveling up characters? What about extra weapons? Each character only gets like 2 weapons during the Midgar sequence, so what would players hunt down? What would be the completionist reward for the game that just plans to reset or hold back progression for years until the next "part" comes out.
3. Summons are confirmed from the pre-ordering material. Which begs the question, how the fuck are those going to work? How would the context of a summon work in the middle of a major city? You could say it's because "video game" but that would feel really out of place wouldn't it.
I know I'm probably just wishful thinking. But if this isn't the whole game, then Midgar better be MASSIVE.
What if the remake isn't going to be in parts? What if the extra long dev cycle actually ended up finishing the game? They surely shown only bits of Midgar, but that isn't really that odd. The original game's trailer was mostly Midgar stuff as well.
There are a few things that they've said and shown that lead me to believe that the game might be more complete than we thought.
1. Two blu-ray discs over 100GB of data for the game. Surely that much data can be more than enough for Midgar and the entire open world portion of the game. Look at the size of other giant games, Red Dead 2, FF15 on PC with all the content and expansions clocks in at about 120GB, The Witcher 3 is a huge game at only 55GB. The FF7 world is split up between several chunks of land that could be easily and understandably parsed with loading if needed (especially loading into towns and such).
2. There is a scene in the Trailer that shows Sephiroth taunting Cloud in an alley. Which we assume is Midgar somewhere, but we all know that Sephiroth never shows up in Midgar and his story isn't even developed until Kalm. But what if that scene is DURING the Kalm Flashback? Surely it would make sense based on the "You bastard line" that cloud says. Sephiroth telling him to run away might be a warning for Cloud to not chase him up the reactor, but when he taunts Cloud to "hold onto that anger" suggests a that he is just toying with Cloud knowing full well that Cloud will chase him.
Things just don't quite add up to being just a Midgar game. It doesn't make sense, even if you fleshed everything out. Where would they put the optional annoyingly hard challenges that that ALWAYS put in FF games? How would they deal with leveling up characters? What about extra weapons? Each character only gets like 2 weapons during the Midgar sequence, so what would players hunt down? What would be the completionist reward for the game that just plans to reset or hold back progression for years until the next "part" comes out.
3. Summons are confirmed from the pre-ordering material. Which begs the question, how the fuck are those going to work? How would the context of a summon work in the middle of a major city? You could say it's because "video game" but that would feel really out of place wouldn't it.
I know I'm probably just wishful thinking. But if this isn't the whole game, then Midgar better be MASSIVE.