for the record this is basically any weapon or powerup that you do your best to avoid and the powerup that takes away your weapon doesn't count
TheYellowCellPhone said:The fucking Backburner.
The weapon has almost no downsides, it's pretty much a direct upgrade of the flamethrower, and it inflicts more damage and has a 100% crit rate from behind.
Don't tell me that the airblast is a downside, the Backburner couldn't airblast before and now it can. No one airblasts anyway, and metal is so abundant on any map.
But nothing is more satisfying on Bad Company 2 than watching your bullet quickly and gracefully fall into the cranium of an unaware soldier. Especially when they run into the bullet. That is almost enough to warrant sexual arousal. Okay, not quite, but it's up there.Sean Hollyman said:Pretty much the Sniper Rifle in any multiplayer game.
Shotguns I can deal with.
Anything else I can deal with.
But I wish unholy firey hell demons on snipers.
Hah! My Armour grants me a +5 Fire defense. You will have to do better than that. For me it would be knives in COD and BBC and BF.I hate how people can just run towards you, while ignoring all my bullets, then on kill me.Sean Hollyman said:Pretty much the Sniper Rifle in any multiplayer game.
Shotguns I can deal with.
Anything else I can deal with.
But I wish unholy firey hell demons on snipers.
I know, I love the Degreaser-Axetinguisher, it's what makes Pyro for me.Baneat said:TheYellowCellPhone said:The fucking Backburner.
The weapon has almost no downsides, it's pretty much a direct upgrade of the flamethrower, and it inflicts more damage and has a 100% crit rate from behind.
Don't tell me that the airblast is a downside, the Backburner couldn't airblast before and now it can. No one airblasts anyway, and metal is so abundant on any map.
"No one airblasts anyway" - Lol, Most, if not all pyros that aren't W-M1 chargers use airblasts constantly as utility.
The downside of the backburner? It's not the degreaser. Please, use the standard du jour to assess a sidegrade rather than sticking to vanillas.
The Ubersaw is the standard Medic melee,
Degreaser is the standard thrower,
EQ is standard soldier melee,
Sandvich is standard Heavy secondary
And there are a few more.
ChromaticWolfen said:Hah! My Armour grants me a +5 Fire defense. You will have to do better than that. For me it would be knives in COD and BBC and BF.I hate how people can just run towards you, while ignoring all my bullets, then one kill me. Soory. Double post.Sean Hollyman said:Pretty much the Sniper Rifle in any multiplayer game.
Shotguns I can deal with.
Anything else I can deal with.
But I wish unholy firey hell demons on snipers.
My god >.> Are you kidding me? Seriously try playing with actually good people >.> If you don't air blast as a pyro then you are done for.TheYellowCellPhone said:The fucking Backburner.
The weapon has almost no downsides, it's pretty much a direct upgrade of the flamethrower, and it inflicts more damage and has a 100% crit rate from behind.
Don't tell me that the airblast is a downside, the Backburner couldn't airblast before and now it can. No one airblasts anyway, and metal is so abundant on any map.
That is why I don't like the Backburner PT 2. It's just the like the Cloak and Dagger, it supports bad play styles. A Pyro who appropriately uses an airblast can be just as good of a help as a Medic. It's a team weapon, whereas Backburner is more of a 'I just want to get kills' weapon.lukeyk said:My god >.> Are you kidding me? Seriously try playing with actually good people >.> If you don't air blast as a pyro then you are done for.TheYellowCellPhone said:The fucking Backburner.
The weapon has almost no downsides, it's pretty much a direct upgrade of the flamethrower, and it inflicts more damage and has a 100% crit rate from behind.
Don't tell me that the airblast is a downside, the Backburner couldn't airblast before and now it can. No one airblasts anyway, and metal is so abundant on any map.
Airblast can:
Stop people from capturing
Stop ubercharges
Put team mates out (But why would I do this? Herpy derp. It also gives you a point)
Pushing stickies away from team sentrys.
Reflecting rockets and pipe bombs.
Pushing people off cliffs.
Stopping people from charging.
Stopping scouts from just bbeing able to double jump away from everyone.
Plus lets not forget fire airblast into a corner and then axetinguisher.
Other than all of that stuff it does nothing right?
And metal is abundant? Not quite enough for the multiple use of air blast.
And actually on topic I despise knife powerups (Super speed so they can just get next to you to knife you and such)
>DDs for more than half your health in one throwStarStruckStrumpets said:But nothing is more satisfying on Bad Company 2 than watching your bullet quickly and gracefully fall into the cranium of an unaware soldier. Especially when they run into the bullet. That is almost enough to warrant sexual arousal. Okay, not quite, but it's up there.Sean Hollyman said:Pretty much the Sniper Rifle in any multiplayer game.
Shotguns I can deal with.
Anything else I can deal with.
But I wish unholy firey hell demons on snipers.
I know this doesn't really count, but it's all I've got at the moment. In BlazBlue, Tager's fucking magnetism. I know I shouldn't complain, he's low tier, it's just a testament to how much I suck, but when you're magnetized, every attack brings you closer to the character, and Tager is fucking huge on his own, meaning if you're a small character with an average hitbox you actually can't fucking move without wasting a barrier burst, or tech-rolling through them, and then he can just twat you to the other side of the arena.
I. Hate. Tager.
You sir, are my worst enemy. Especially when I'm a learning Hazama player. That bastard is hard to play. Too much backpush on his attacks, not to mention I learned a load of combos, then patched my game to CS2 and none of them worked.Onyx Oblivion said:>DDs for more than half your health in one throwStarStruckStrumpets said:But nothing is more satisfying on Bad Company 2 than watching your bullet quickly and gracefully fall into the cranium of an unaware soldier. Especially when they run into the bullet. That is almost enough to warrant sexual arousal. Okay, not quite, but it's up there.Sean Hollyman said:Pretty much the Sniper Rifle in any multiplayer game.
Shotguns I can deal with.
Anything else I can deal with.
But I wish unholy firey hell demons on snipers.
I know this doesn't really count, but it's all I've got at the moment. In BlazBlue, Tager's fucking magnetism. I know I shouldn't complain, he's low tier, it's just a testament to how much I suck, but when you're magnetized, every attack brings you closer to the character, and Tager is fucking huge on his own, meaning if you're a small character with an average hitbox you actually can't fucking move without wasting a barrier burst, or tech-rolling through them, and then he can just twat you to the other side of the arena.
I. Hate. Tager.
>trollface.jpg
I played Tager because I lack the dedication for combo string memorization.
Joypad 360 AND PS3 player here. Sadly, I own neither anymore to a constant streams of getting my ass kicked by Japanese people online. I'm getting them again when I have the time to dedicate myself properly. Which is basically never. SKYRIM, BITCHES.StarStruckStrumpets said:You sir, are my worst enemy. Especially when I'm a learning Hazama player. That bastard is hard to play. Too much backpush on his attacks, not to mention I learned a load of combos, then patched my game to CS2 and none of them worked.Onyx Oblivion said:>DDs for more than half your health in one throwStarStruckStrumpets said:But nothing is more satisfying on Bad Company 2 than watching your bullet quickly and gracefully fall into the cranium of an unaware soldier. Especially when they run into the bullet. That is almost enough to warrant sexual arousal. Okay, not quite, but it's up there.Sean Hollyman said:Pretty much the Sniper Rifle in any multiplayer game.
Shotguns I can deal with.
Anything else I can deal with.
But I wish unholy firey hell demons on snipers.
I know this doesn't really count, but it's all I've got at the moment. In BlazBlue, Tager's fucking magnetism. I know I shouldn't complain, he's low tier, it's just a testament to how much I suck, but when you're magnetized, every attack brings you closer to the character, and Tager is fucking huge on his own, meaning if you're a small character with an average hitbox you actually can't fucking move without wasting a barrier burst, or tech-rolling through them, and then he can just twat you to the other side of the arena.
I. Hate. Tager.
>trollface.jpg
I played Tager because I lack the dedication for combo string memorization.
Do you have CS? Which console? It'd be fun to have a match some time. Unless you have a fight-stick...then I won't even try. Fighting games and joypads do not mix.
Some of the inputs are real unfriendly. Hazama's astral is a bit of a ***** to pull off in the heat of a situation. Gotta love his 2626B though, that is hilarious to punish with. I couldn't even do Tager's DD which is a 720. Hopefully getting a fight-stick for my 360 copy of Continuum Shift soon. A new version is coming out soon, Continuum Shift: Extended. Relius will be a playable character. BB almost has the same amount of versions as Guilty Gear now.Onyx Oblivion said:Joypad 360 AND PS3 player here. Sadly, I own neither anymore to a constant streams of getting my ass kicked by Japanese people online. I'm getting them again when I have the time to dedicate myself properly. Which is basically never. SKYRIM, BITCHES.StarStruckStrumpets said:You sir, are my worst enemy. Especially when I'm a learning Hazama player. That bastard is hard to play. Too much backpush on his attacks, not to mention I learned a load of combos, then patched my game to CS2 and none of them worked.Onyx Oblivion said:>DDs for more than half your health in one throwStarStruckStrumpets said:But nothing is more satisfying on Bad Company 2 than watching your bullet quickly and gracefully fall into the cranium of an unaware soldier. Especially when they run into the bullet. That is almost enough to warrant sexual arousal. Okay, not quite, but it's up there.Sean Hollyman said:Pretty much the Sniper Rifle in any multiplayer game.
Shotguns I can deal with.
Anything else I can deal with.
But I wish unholy firey hell demons on snipers.
I know this doesn't really count, but it's all I've got at the moment. In BlazBlue, Tager's fucking magnetism. I know I shouldn't complain, he's low tier, it's just a testament to how much I suck, but when you're magnetized, every attack brings you closer to the character, and Tager is fucking huge on his own, meaning if you're a small character with an average hitbox you actually can't fucking move without wasting a barrier burst, or tech-rolling through them, and then he can just twat you to the other side of the arena.
I. Hate. Tager.
>trollface.jpg
I played Tager because I lack the dedication for combo string memorization.
Do you have CS? Which console? It'd be fun to have a match some time. Unless you have a fight-stick...then I won't even try. Fighting games and joypads do not mix.
Also, you think YOU have joypad problems?
TRIPLE.
360.
ROTATION.
Hell, I can't pull that off without a backstep-buffer input time. Always gave away my Astral...
It's a lot easier if you keybind it to the F button since it's ridiculously difficult to walk forward and hit the f1 button at the same time.Mr. 47 said:The invisibility augmentation in Human Revolution, just because it's hard to stop using it.