I've only watched a bit of Archer, but from what I know about it, it definitely sounds like something TellTale would be great at working on.maninahat said:Archer.
I can think of a load of really good reasons. Firstly the flat, flash style animation would be much easier for Telltale to animate, so we wouldn't get the occasionally dicey, glitching animation or mistimed expressions we do in their more ambitious translations.
Secondly, the game could do a great job playing off of what the audience want Archer to do, versus what he actually does. Most of the Telltale games limit how much of a dick you can be as the protagonist, whereas Archer is a dick by default - the player interaction could be more about trying to make Archer less of a dick, or by finding creative ways to be a malicious asshole. They kind of touched on this in Borderlands, and I'd like to see one of their games go all the way.
Thirdly, it would make the QTE action scenes more fun. If you fail a quick time event during, say, a shoot out, instead of it being an instant game over, Archer instead sustains a violent (and hilarious) injury that will persist throughout the fight. Deliberately letting the guy get more and more injuried, or skillfully trying to come through unscathed are both viable play styles that matches the humour of the show.
Fourthly. B plots. Archer flicks between spy thriller and office japes. I'd love to see a game handle that.
Heh, yeah, I remember when I first played Sam and Max: Abe Must Die when Steam released it for free. I loved everything about it except that one unskippable cutscene where the Secret Service sings a song about how great war is, and my sister yelling at me for taking too long to finish the puzzle in the gorilla guy's ship because she thought he would break free from the portal. Ever since the Walking Dead game was released EVERY COMPANY has wanted a slice of the TellTale pie. It's kind of weird/cool how TellTale had been doing licensed games for years, but it wasn't until they did TWDG that they really hit it big.EyeReaper said:Am I the only one who liked Telltale more when they did old school puzzley point-n-click games over their umm.. "Whatever genre the Walking dead game is because after that game all Telltale games were like it." It's like FROM software, now they're known as "The Dark Souls Guys" but all I want from them is a new Armored Core.
In more related to the OP news, I'd love to see them take on Warcraft, or League of Legends. Both games have some pretty good lore that's hampered by repetitive gameplay and that I don't like playing games with people I don't know. Or maybe if Ninty was a little more sharey with their property, Zelda. I can see it now...
Zelda will remember that.
I actually really like the idea of a genuinely psychological horror with heavy emphasis on choices. Less focus on the slasher tropes and jump scares in favor of trying to deal with something more internal and surreal.Thomas Barnsley said:Also taking from the Until Dawn pot, I think horror. Call of Cthulhu would work well I think.
Same genre maybe but if you compare, for example, The Walking Dead with Tales from the Borderlands they're totally different imo. Certainly there was a time when their games felt a bit formulaic (and not in the good way) but they've done a great job with recent releases making every game feel unique and appropriate for the universe it's set in; TftB is probably my favourite game of the year which says a lot considering the quality of releases this year.fenrizz said:Does it matter?
Honestly, they all seem a bit samey to me and I'm rapidly loosing interest in them as a developer.
I may be wrong though, as I haven't played any of their games lately.
But, Star Trek The Next Generation would be nice.