Much is said about which games are the best and which are the worst.
Today, just for the hell of it, I wish to know about the middle-of-the-road games. The ones that weren't bad or terrible or good or great, but simply okay.
Note that I don't mean "okay" in a damning-with-faint-praise kind of way. Nor do I mean it as an outright condemnation, the way "generic" and "mediocre" are often used.
I'm talking about games that you had a bit of fun with. But not a whole lot. The okay games.
Mine would be 2013's Tomb Raider.
- It looked okay. Graphically solid and well animated but a bit too drab to ever really hold the eye.
- It sounded okay. Everything sounded as it should, but nothing stood out, no signature sound effects or memorable music.
- The story was below average, at least by my standards. It just barely ticks along, connecting events but doing precious little else. Characters were forgettable one-notes and it seemed like the developers expected us to love Lara just because she was Lara Croft rather than because of anything they put in the actual game.
- The gameplay was actually a bit above average in my opinion. A pleasingly mobile shooter with a great cover system and enough simple puzzles to break things up. But the really good fights were too few and any attempt to be thorough with collectibles or optional puzzles would utterly kill the pacing.
In short, it was okay.
Today, just for the hell of it, I wish to know about the middle-of-the-road games. The ones that weren't bad or terrible or good or great, but simply okay.
Note that I don't mean "okay" in a damning-with-faint-praise kind of way. Nor do I mean it as an outright condemnation, the way "generic" and "mediocre" are often used.
I'm talking about games that you had a bit of fun with. But not a whole lot. The okay games.
Mine would be 2013's Tomb Raider.
- It looked okay. Graphically solid and well animated but a bit too drab to ever really hold the eye.
- It sounded okay. Everything sounded as it should, but nothing stood out, no signature sound effects or memorable music.
- The story was below average, at least by my standards. It just barely ticks along, connecting events but doing precious little else. Characters were forgettable one-notes and it seemed like the developers expected us to love Lara just because she was Lara Croft rather than because of anything they put in the actual game.
- The gameplay was actually a bit above average in my opinion. A pleasingly mobile shooter with a great cover system and enough simple puzzles to break things up. But the really good fights were too few and any attempt to be thorough with collectibles or optional puzzles would utterly kill the pacing.
In short, it was okay.