What's the most overpowered attack, weapon or ability in a game?

Recommended Videos

Danial

New member
Apr 7, 2010
304
0
0
Alchemist/Death knight or w/e combos in FFX-2. Two of them to mash that aoe and one to spam mega potions, NO SKILL NEEDED LOL BAI.

Also Yojimbo in FFX
 

ImperialSunlight

New member
Nov 18, 2009
1,267
0
0
Everything Nu-13 does in Blazblue CT. And in Continuum Shift, but she's unlimited in that one.
Also, the ability to chain kill people in Assassin's Creed Brotherhood and Revelations. It looks cool, but it makes the game way too easy.
 

Swyftstar

New member
May 19, 2011
653
0
0
Blacksmithing and Enchanting in Skyrim. You either need to turn the difficulty up or take off the gear you made.
 

Malty Milk Whistle

New member
Oct 29, 2011
617
0
0
In dragon age IX you can boost a characters tension(Multiplies your damage) and use a ability called "Falcon Slash" (Which attacks twice) and there is also a sword called "Falcon blade" Now upgrade sword to "Uber falcon blade" and charge your tension up to 100.
Did i mention you get another multiplier for a combo of attacks? and there is a combo which goes "attack-falcon slash-attack-falcon slash"
That is a lot of damage.
 

pwnatornr1

New member
Jun 30, 2009
80
0
0
Enrage, Bioshock 1 & 2.
you could just fling it at someone and you wouldn't need to do anything.

Handgun, Halo 1.
just ridicoulous.

Bows & Sneak combo in skyrim.
a total game breaker if you got a headshot.

Jax & Tryndamere, League of Legends.
do i need to?
 

Mister K

This is our story.
Apr 25, 2011
1,701
0
0
If you mean attack, that is used by an enemy, then it is most deffinetly Malboro's Bad Breath.
It cast every single negative effect in game on you.
 

ExileNZ

New member
Dec 15, 2007
915
0
0
Poison in Divine Divinity.

Does shit-tonnes of damage, constantly.

It does have a drawback, in that it doesn't work on undead (and their tougher variants, like steel skeletons), but on everything else, including the final boss if I remember right, it's absolutely lethal. Tougher enemies like orcs die in less than a second.

It also has a second drawback, in that its quantities in the game are limited, but once you've stumbled upon that cellar of the stuff there's little that can stand in your way.

(as a side-note, they "fixed" it in Beyond Divinity, so it worked on skeletons but was piss-weak and had to be upgraded constantly)
 

The Wykydtron

"Emotions are very important!"
Sep 23, 2010
5,457
0
0
UMVC3. Wesker. Fuck.

Yes he's beatable but a good Wesker will fuck you up, he's always faster than you think has good health (just under the standard 1 million i think) hits like a grown ass man and has really good teleports.

Oh and Maximum Wesker. Fuck that move. Relatively safe on block, full screen level one hyper that instantly gives him level one X-Factor for the rest of the game. He can get to level 4 X-factor because for some reason the buffs stack.

Though I think most of the community has drifted away from him for some reason. He's so good and easy to pick up it must start to get boring I suppose.

Phoenix Wright's Turnabout Mode was overpowered before they took away his invincible assist (yet Hsien-Ko keeps her Hyper Armour assist.) Turnabout Mode is still ludicrously epic in every single way though. This line from a lobby I was playing in sums it up perfectly.

"Objection! I've got all I need!" Other guy: Oh FUCK *ownage commences*

Ah, it's moments like that which make playing PW worth it...

And Black Frost in Persona 4 is definitely overpowered during a certain dungeon or two because he's good against ice, fire and darkness, has Mind Charge and good magic stats.

Everyone goes to the higher level Personae later though so it's not like he's game breaking.
 

Robert632

New member
May 11, 2009
3,870
0
0
GriffinStallion said:
Shotguns in ME1, I could kill a geth from 30 metres away while not even aiming at it, in one shot.
Y'know, I never found shotguns in any ME to be particularly OP. Even point-blank and getting every hit I could get out of it, I rarely ever got anything below a two-three hit kill.

It could just be Insanity's bullet sponge enemies nature though.

O.T: Poison ion FFX. It tends to deal massive amounts of damage( I think around 25% of max health).
 

Vankraken

New member
Mar 30, 2010
222
0
0
In X-Com the Psi Amp. You can win any mission by having your Skyranger full psi amps users, find one alien mind control it then use the vision of a mind controlled alien to find other aliens and mind control them. End result is a chain of aliens watching each other so you can control them every turn. Also the game didn't let aliens pick up weapons from the ground so you can make them drop there weapons and "pacify" them.
 

Vausch

New member
Dec 7, 2009
1,476
0
0
The rocket launchers in RE5 are worth mentioning, especially when you get unlimited ammo. My friend and I went through the entire game using them and we finished in less than 2 hours. Seriously, that giant boss you kill with the space laser? That sucker died after 2 hits with the rocket launcher.
 

Realitycrash

New member
Dec 12, 2010
2,776
0
0
NameIsRobertPaulson said:
Dejawesp said:
9thRequiem said:
Final Fantasy 7 : Knights of the Round. Powerful my itself, but you can pair it with other materia to make it insane. I went with MB Absorb - a devastating attack that gives you back way more mana that you spent to cast it ...
I remember binding knights of the round to MP absorb and HP Absorb. it would give about 1024 mana and 10500 or so health. I didn't even know the game could display the regeneration of more than 9999 HP and 999 mana in a single ability but it could for that ability.
That is nothing. Knights of the round paired with Quadra Summon. Every other materia slot? Mime + Counter. Now every time you are attacked, you will respond with Knights of the Round 6 times.

THAT'S BROKEN.
That's also six minutes of your time. I never used Knights of the Round except on Sephiroth, simply because I didn't feel like wasting an entire minute watching the animation.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
24,756
0
0
Skies of Arcadia: Prophecy.

Technically, I don't think they even tell you about it in the game unless you meet the conditions in battle (and you still might not know what it is). However, if you know to save up for it, it's rather easy to get late game, owns almost everything, and acts as a free turn. The requisites of "you have to have max SP" and "No status ailments" are ridiculously easy by then, so the drawback is negligible.
 

Metalix Knightmare

New member
Sep 27, 2007
831
0
0
MiracleOfSound said:
Experimental MIRV.




Why Nuke something once when you can Nuke it eight times.
I'd say the MIRV is balanced out by the fact it REALLY sucks down the rather limited and hard to stockpile ammo it uses.

No, you want overpowered? Try ANY of the RYNOs from Ratchet and Clank. Any one of those suckers makes life a breeze.
 

Realitycrash

New member
Dec 12, 2010
2,776
0
0
Swyftstar said:
Blacksmithing and Enchanting in Skyrim. You either need to turn the difficulty up or take off the gear you made.
This. I noticed that Blacksmithing doesn't have diminishing returns for leveling (so that making a dagger will give the same skill-bonus-to-level at Blacksmithing 10 as on Blacksmithing 90), thus I leveled from 5 to 22 just after I left Riverwood. Only time I stopped blacksmithing was when I ran out fo money to buy supplies. One sidequest later, and I leveled another few levels by simply creating daggers. At lvl 22, I had a full set of Ebon-armor, Ebon-greatsword, and I hadn't killed my first dragon. I think I four-shotted it when I finally bothered to do the mainquest.
Then I leveld Enchanting, enchanted all my gear (now I had Deadric, self-crafted) with magic-resistance, went out, killed shit, and stopped playing. There was no challenge.
 

bluegate

Elite Member
Legacy
Dec 28, 2010
2,758
1,355
118
Danial said:
Alchemist/Death knight or w/e combos in FFX-2. Two of them to mash that aoe and one to spam mega potions, NO SKILL NEEDED LOL BAI.

Also Yojimbo in FFX
As for FFX-2, how about Catnip & Yuna's TriggerHappy ?
I remember that being quite the gamebreaker.

FFXIII
Poison, although not many bosses were susceptible to it, if you found a boss that was, it was almost instant win.

MMX
Hadouken, although you would only be able to do this move if you had max health, it would one shot anything it hit, boss or mob.

MMX4
Black armor X's Novastrike, would deal massive damage on anything it hit, killing almost all mobs with one hit and most bosses in two or three. Also, if I remember correctly, you would be invincible during this move.
 

Von Galt

New member
Mar 16, 2012
1
0
0
GriffinStallion said:
Shotguns in ME1, I could kill a geth from 30 metres away while not even aiming at it, in one shot.
True that, wondered why I chose Infiltrator on my first run through after starting again.

Seems like in the inFamous series the Ionic/Lightning Storm was crazy OP; in the first you just recharged and used it again and in the sequel the ionic cores were a dime a dozen so you could use it very frequently. Couple that with massive damage over a wide area and suddenly the game becomes easy.

And of course any of the grapple/throw moves from Soul Calibur IV lets you beat any story mode difficulty with insane ease.

While it's not really an attack per se, Vivian's hide ability in Paper Mario: The Thousand Year Door. What's more, the game encourages its use! The final boss fight practically begs you to use it when Big Baddie uses its ridic damaging attack.
 

GonzoGamer

New member
Apr 9, 2008
7,060
0
0
oddball250 said:
Warhammer 40k - Exterminatus litteraly cracks and destroys planets
Virus Bombs turns every biological thing on a planet into slime
Do you ever get to use that in a game? That would pretty much end any match, in Dawn of War or on the table.

I would have to say the Borderlands Hellfire smg. After my siren got her grubby hands on one she would hardly use anything else.
"Get a Maliwan and set some people on fire."