Let me get something put out to the community right now, I too hate the Sega CD and the old FMV games. However, I can't hate them completely. They were an interesting idea that could have used a few more years of working with. I think the problem was that people couldn't hire the right people to do the job and that everyone was thinking about how they could make this new idea more cinematic than interactive. They had click and points, OK that's fine, but do we need a click and point in which the only thing I'm doing is clicking on the person in front of me so i can get to the next cut-scene (please see Phantasmagoria: A Puzzle Of Flesh! Not only that but they didn't think abotu how to incorporated the controls very well either. Some had the right idea, about putting you in control of an actor instead of an animated SGI character but even then the controls were so bad that you have to wonder why you'd even bother to play. Not to mention the character always had this white line out lining them.
The FMV games were littered with bad design and the fact was the quality was so bad that they make Wolfenstein 3D look like 360 game. Not to mention all the disks you'd have to use in order for the game to progress. Look its the next generation of gaming and I say we stop with what we've been doing and use our futuristic space technology to rejuvenate these games. I mean we have Crysis don't we why not try to make a Phantasmagoria 3. But hey let me hear your take on this.
The FMV games were littered with bad design and the fact was the quality was so bad that they make Wolfenstein 3D look like 360 game. Not to mention all the disks you'd have to use in order for the game to progress. Look its the next generation of gaming and I say we stop with what we've been doing and use our futuristic space technology to rejuvenate these games. I mean we have Crysis don't we why not try to make a Phantasmagoria 3. But hey let me hear your take on this.