Actually, one of the current standard decks based around stalling with defenders and making a ton of any color mana with [mtg_card=Chromatic Lantern] gets it off pretty easily. My friend has been running it at FNM and been doing pretty good so far. He went 3 - 1 last week, getting Door off twice in the night.Vigormortis said:Favorite "Win Card that's unlikely to ever resolve" - [mtg_card=Door to Nothingness]
Granted, but still...in most formats that have even a small amount of artifact removal, the moment your opponent gets a whiff of "The Door", every move will be aimed at anticipating (and removing) "The Door". Especially in multiplayer formats. Good lord, you drop this card and you instantly become 'public enemy number one'.KefkaCultist said:Actually, one of the current standard decks based around stalling with defenders and making a ton of any color mana with [mtg_card=Chromatic Lantern] gets it off pretty easily. My friend has been running it at FNM and been doing pretty good so far. He went 3 - 1 last week, getting Door off twice in the night.Vigormortis said:Favorite "Win Card that's unlikely to ever resolve" - [mtg_card=Door to Nothingness]
i bounce my own creatures a lot, but can you say op?Macgyvercas said:[mtg_card=Unsummon]? If you're running that, why not just use [mtg_card=Vapor Snag]. Same cost, same effect, with the injury of a ping added to the insult.Mark Bloomer said:it is my opinion that blue is the best colour because of unsummon (also standstill).
Vapor Snag op? If you want OP to the point of broken, look no farther than this:Mark Bloomer said:i bounce my own creatures a lot, but can you say op?Macgyvercas said:[mtg_card=Unsummon]? If you're running that, why not just use [mtg_card=Vapor Snag]. Same cost, same effect, with the injury of a ping added to the insult.Mark Bloomer said:it is my opinion that blue is the best colour because of unsummon (also standstill).
And it has a new friend in [mtg_card=Corpsejack Menace].TimeLord said:I do love [mtg_card=Primordial Hydra], just for the fact that if you can keep it on the field for long enough then it gets hilariously powerful
Yeah, unfortunately there are plenty of things that can screw it over.fapper plain said:I actually had one of my friends get one of those up to I think 64/64. It was something ridiculous.TimeLord said:I do love [mtg_card=Primordial Hydra], just for the fact that if you can keep it on the field for long enough then it gets hilariously powerful
I then played Mind Control. >:3
Holy crap, that's brilliant! I'm in the mood for a Black/Green deck now.Slycne said:And it has a new friend in [mtg_card=Corpsejack Menace].TimeLord said:I do love [mtg_card=Primordial Hydra], just for the fact that if you can keep it on the field for long enough then it gets hilariously powerful