You know, I am very surprised game makers haven't decided to tap into the undercurrent of disdain for the US harboured by pretty much everyone else on the planet, the closest games have come in the modern generation to doing anything less than making the US military look like the shining example of human integrity, how could you possibly suggest we are anything but?! Are Spec ops (obviously, since you actually, you know, FIGHT American soldiers) and CoD 4 Modern Warfare (wherein the Americans are shown up as being anything but effective in their strategy of "HURDUR LETS SHOOT BROWN PERSONS", even as you play them throughout some rather significant and eye opening portions of gameplay.
There is something to be said for making a first person modern warfare game in which you actually go up against the overpowered, ridiculously nationalistic and somewhat terrifyingly technologically advanced military force of the age, as opposed to simply BEING that force and shooting non-whites or non-American whites, and still being hailed as the defenders of "world peace" and the "free world" when, most of the civilised world has kinda figured that that is not what the US represents.
Hell a game wherein you play a UN peacekeeper would be kinda interesting, as opposed to the stock of games we currently have, especially when you consider the fact that intervention in other nations by the UN is roundly opposed mainly by people who are actually BAD GUYS.
(of course you mention the UN around Rick Scott and he will tell you that they want to make all American citizens live in hobbit homes and Obama is selling the country piecemeal to the UN for some reason, and he says that with a straight face!)
What would be VERY interesting for me as a political science student is a FPS set across the US, wherein you play, homefront style, with two factions facing off against the US military after someone decided to kickstart a revolution, on the one side you have the 99% movement, with not too many guns (because, liberal) engaging in small scale guerilla warfare against specific targets, bankers, arms company executives etc, and on the other side is the tea party guys, who, naturally, are armed to the teeth (because, conservative) who engage in less structured area defence style combat, wherein the fighting is more focussed on killing as many of the "opressors" as possible. A twist in the gameplay that would be interesting is "friendly fire" in which you, based on the character that you are playing for the mission, can also "accidentally" terminate fellow rebels, who happen to belong to the other side of the political spectrum, without drawing too much attention to your action, the implication being that, after the revolution is completed, a further civil war will break out, and removing members of the other side will benefit you after the White house has fallen.
Of course that game will never be made, what do you guys think?