It seems to me that the uncanny valley theory could go a long way toward explaining why some people seem to be able to relate a lot more closely to anime and game characters while other people don't seem to be able to. It could be that people who can get into these characters may have a narrower valley than those that can't, and experience a higher degree of familiarity for human-resembling figures.
Whereas one person could see a game character and experience positive feelings (sometimes VERY positive feelings, if you know what I mean), another might see the same character and experience neutral feelings or feelings of disgust. In the former case, the character is standing on the peak of the familiarity curve, right before the first big dip, while for the second person the same character may already have fallen into the proverbial ravine.
And by the way, I totally agree with that guy who said this article's CG girl looks like Boxxy from YouTube.
Whereas one person could see a game character and experience positive feelings (sometimes VERY positive feelings, if you know what I mean), another might see the same character and experience neutral feelings or feelings of disgust. In the former case, the character is standing on the peak of the familiarity curve, right before the first big dip, while for the second person the same character may already have fallen into the proverbial ravine.
And by the way, I totally agree with that guy who said this article's CG girl looks like Boxxy from YouTube.