The last new game I bought for myself was INSIDE almost three years ago; I thought the game was absolutely brilliant. When those credits rolled, I sat back not only in awe of the experience I?d just had, but in awe that such an absolute and instantly classic game could come out so modestly in the rising tide of greed and cynicism taking over the games development industry. Playdead loves what they do; they respect their audience and those things showed in the unique and masterfully crafted experience they shared with us. I then looked at the rest of my [then] more recent games and couldn?t help but feel? disappointed (at best,) rooked (most certainly) and, surprisingly, a little angry. What had I been willingly wasting my money on for so long? One ?decent,? ?forgettable? experience after another that were each ?pretty good? or ?pretty much what I expected? because they were carbon copies of something I?d played before and most riddled with hollow promises of additional content (read: ?the rest of the game?) at additional cost; labors of avarice produced in sweat factories by people forced to churn out the bare minimum to meet indifferent investors? financial expectations before even considering the paying customers that make the former even possible. Ugh?
I thought it?d be a phase as I?ve been gaming for over 30 years and am no stranger to gamer?s self-righteous indignation; I?ve slumped a couple of times and always come back, but three years later and essentially spectating this ever unfolding fiasco, I can?t help but feel like a recovering addict driving by his old haunts and witnessing the sad behaviors and habits of those still caught up in that old life. I don?t think I?m better than anyone, but I do feel better about myself. I?m certain I?ve missed some good games; I?m not saying they?re ALL bad, but I also remember that the ?highs? are far outweighed by the ?lows,? and chasing that dragon just isn?t worth it to me, i.e.: for every Witcher 3, there?s a dozen Anthems, and I?ve got a lot of other things I?d rather do with my hundreds of dollars.
Took the long road to get on topic, but here it is: ANY microtransactions are bad in a climate where publishers and developers are
ObsidianJones said:
gamers to accept their new normal. Conditioning players to accept that their $60
now is just a ?first taste,? a glimpse at things to come later? for an additional $40, $60, $100. Conditioning gamers to accept that $60 is a fair price for what equates to a beta and that of course your new, ?finished? game is going to be mediocre, buggy and require multiple patches, often on day one. Conditioning gamers to accept that ?the rest? is actually ?more,? and aren?t we generous?? Conditioning gamers that they?re no longer ?games,? they?re ?services,? y?know, like your internet or cell phone? You make recurring payments for
those services; why not for
these?
I was Halo?s biggest fan since 2004, literally throwing day one money at any Halo title. Then Halo 5 happened, and I watched as a titan of the industry, a console figurehead, a name that would sell games to the tune of multiple $MILLIONS$
on name alone, product unseen, turned that wholly unnecessary corner into samey-ness, pettiness and greed (along with taking liberties with an iconic character, but I?ve bitched about that before, so won?t now; Hawki, if you?re reading this, save it, lol,) and I came to the realization that things had certainly changed for the worse and perhaps permanently. When I could no longer
earn my favorite armors through my actions playing the game, but instead had the ?option? to pay real money for fake in-game currencies to spend on the random chance to get pieces of it, I was crushed; it was the 15-year reunion, and the then prom queen was now turning tricks to support her meth habit, and why? Because the once beautiful and thriving community I loved is now the ?bad part of town,? and if you hang around, well, that?s just the way things are done now?
Accepting even cosmetic-only microtransOPTIONS, is accepting that greed is ok. It?s accepting that pubs/devs have paved the once quaint footpath into your wallet/purse. It?s accepting that you?re not the customer so much as you are the weathered strap on the feedbags strung round the thick, sweaty necks of morbidly obese, corporate fats cats who don?t even care to see what they?re eating so long as the bag stays full.
End rant; I?m going back to 2008 now.