Why is it most Game devs dont play there own game? look at alpha protocol and new vegas both have potential to be fantastic. if they polished Alpha protocol it could have been one of the best modern Rpg's out there but no one at the company seemed to play there game before release. Also with the New Vegas a bug came up during one of there E3 videos and they didn't know what to do so they reloaded a old save they should have done a play through of there own game and see if there were any bugs i wouldn't mind if the release date was delayed but if the bugs are fixed then theres no problem with the game.
But its not just that like think about most games like Too Human, RE5 and Every mario game if the game dev sat down played them and then he could have realised how to improve it and make it a better game.
But why does the past repeat itself lots of Game Devs/companies get frighten [cough nintendo cough] and make the same game 500 times. they don't want to leave there safety blankets to try new things. which is like what Yahtzee has been saying for 3 years.
Remember how Portal and Half life changed the world mixing up formulas trying new ones and having fun revolutionising games for the better. but what did Valve do they reached outside the box and made a great game out of it. the best things about those games were they were fun and funny.
Portal reached outside a box and changed so what if the game is like 3 hours long its a fun game its not like what they do in some games and just put in a trivial puzzle or something they will take a fair while to figure out.
Ive asked alot of questions like
Why Game Devs don't play there own game?
Why do Game Developers get super cocky about there game making and think that whatever game they make will be good?
Why is Trezu so fucking handsome?
Why do people try to latch onto other gaming success like Dante's Inferno i through of it as a god of war expansion pack then an actually game?
And why do Developers and Company's Copy other Developers and company work?
so if the Escapist could give me a hand that would be helpful
sorry if the english is bad.
But its not just that like think about most games like Too Human, RE5 and Every mario game if the game dev sat down played them and then he could have realised how to improve it and make it a better game.
But why does the past repeat itself lots of Game Devs/companies get frighten [cough nintendo cough] and make the same game 500 times. they don't want to leave there safety blankets to try new things. which is like what Yahtzee has been saying for 3 years.
Remember how Portal and Half life changed the world mixing up formulas trying new ones and having fun revolutionising games for the better. but what did Valve do they reached outside the box and made a great game out of it. the best things about those games were they were fun and funny.
Portal reached outside a box and changed so what if the game is like 3 hours long its a fun game its not like what they do in some games and just put in a trivial puzzle or something they will take a fair while to figure out.
Ive asked alot of questions like
Why Game Devs don't play there own game?
Why do Game Developers get super cocky about there game making and think that whatever game they make will be good?
Why is Trezu so fucking handsome?
Why do people try to latch onto other gaming success like Dante's Inferno i through of it as a god of war expansion pack then an actually game?
And why do Developers and Company's Copy other Developers and company work?
so if the Escapist could give me a hand that would be helpful
sorry if the english is bad.