Okay yeah, quest markers often dumb down a game. But they're not the anti-christ. I'd like having an option for them in the game.
So if you wanted to have a casual session, turn the ability on, follow the marker.
However if you wanted an immersive gaming session, you could turn them off and use the direction in the quest journal that the NPC gave you or whatever.
I've played Morrowind, yeah it's cool having directions and adding an extra layer of depth, but when you're following blatantly wrong directions, or spending 45 minutes out of your precious hour gaming time looking in every house of a town looking for the NPC, then yeah that sucks and the convenience of a quest marker would be helpful.
Similarly in Skyrim, turning off your compass and just using the map to orient yourself is pretty fun at times.
So if you wanted to have a casual session, turn the ability on, follow the marker.
However if you wanted an immersive gaming session, you could turn them off and use the direction in the quest journal that the NPC gave you or whatever.
I've played Morrowind, yeah it's cool having directions and adding an extra layer of depth, but when you're following blatantly wrong directions, or spending 45 minutes out of your precious hour gaming time looking in every house of a town looking for the NPC, then yeah that sucks and the convenience of a quest marker would be helpful.
Similarly in Skyrim, turning off your compass and just using the map to orient yourself is pretty fun at times.