Why I think the ME3 fans are actually mad

Dansen

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Mar 24, 2010
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I completely agree with you. It seems to me that this outrage was a long time in the making. There is a complete lack of respect for consumers in the gaming market, ME3 is just the straw the broke the camel's back. People were upset that they messed up the ending, badly. They voice their complaints, but instead of communicating with their fans Bioware/EA hide behind a wall of PR and proceed to ignore their fans.

You know what could have gone a long way? Having some transparency, having the balls to go out in front of angry people and being honest. I guarantee you their would be a lot less anger if people were told the truth. Acknowledge their frustration and the issues, something! The customer is a human being, maybe you should try treating them as such? Let me bring up some thing interesting. The other day a local burrito chain offered free burritos to anyone who showed up at certain restaurants. You know what? I'm going to go back there. If publishers tried to gain the good will of their fan base they would be much more forgiving, especially if you admit that you fucked up. Respect me and I will respect you. Treat others the way you want to be treated, right?

Instead "gaming journalists" and "rational people" continue to inflame the issue, and all this bickering is causing people to lose sight of what is important. Their are few discussions on the board that talk about the issue respectfully, and i've lost count of the topics that devolved into name calling.

The day one DLC made me put my foot down. I didn't but Mass Effect 3 because of it. I do believe that the Prothean should have been with the game, and I find the nature of the DLC to be rather disturbing. I don't think it makes me entitled. If the DLC was made before or after the development cycle, Bioware loses in my eyes.

Developed during development cycle:
Bioware/EA cut out a piece of their game in order to sell to fans again. It is a disgusting business practice that lies to fans and artificially increases the price of the game, even though on the surface it appears that there is a full game. It displays a lack of respect for themselves and their fans.

Developed post development cycle:
This DLC was made fairly, the devs had nothing to do and decided to make this DLC out of the kindness of their hearts, so they have every right to charge for it. Sure, I don't like it, but the devs can certainly do it. Then again, why make the squad mate a prothean? If he is so non essential why make him a prothean? This is a race that is pivotal to the plot of the first game, an extinct species that managed to fight the reapers, reduced to a ten dollar buddy with no serious impact on the game. This not only shows Bioware/EA's lack of respect for themselves and the fans, but also a lack of respect for the creative property. There is no good reason for him to be a prothean if he isn't important unless they wanted to cash in on the race to encourage sales. Where is the artistic integrity now?

I'm glad this has happened, and I hope publishers learn a valuable lesson from this. STOP TREATING YOUR CUSTOMERS LIKE CRAP!
 

Flailing Escapist

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Apr 13, 2011
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Because if game companies are going to just treat us like walking wallets, then why should we treat them as artists?
Fuckin' A, that's what I've been thinking (more or less). I guess they cut off bits of the ending like it was on sale and that made me think, "well, shit. If the ending means THAT little to them why the hell should I care about it?"

I don't know. I really don't
 

Tono Makt

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Mar 24, 2012
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RafaelNegrus said:
There are many people who say the attacks against Bioware threaten gaming as an art form, all the while claiming that we as gamers should seek no validation from non-gamers. I don't think validation from non-gamers is necessarily all that important, but I think respect from within the gaming community in general IS. Because if game companies are going to just treat us like walking wallets, then why should we treat them as artists? And if game journalism doesn't watch out for consumers against the exploitations of the companies, why shouldn't we think that the two are in league together?
Bolded for truth!

re: game journalism.

Of course they're in league together. It's not some huge conspiracy (which is how "in league together" can be interpreted as implying), but it's certainly a parasitic relationship. Game journalists need to get the best access possible to the game studios, the designers, the writers, the artists and everyone else involved in the games. People are far more likely to go talk to someone who they think is going to be friendly toward them than someone they view as antagonistic. That's just human nature, and there's no way around it. Gaming journalism (and journalism in general) will always have this issue. What we need to do is to find reviewers who have the same feelings towards the kinds of games we like that we do. Then figure out when that reviewer is giving a good review for the sake of keeping the relationship with the publishers, and when they're giving a good review because it's a good game.
 

Tono Makt

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RafaelNegrus said:
I'm not sure if this is really the case, and I'll use Yahtzee as my example. I doubt he is overly influenced by EA or Bioware, but he has been in the industry for so long that he has become rather cynical. He takes this kind of thing for granted and sees it as normal, meaning they do not get called to task for failing to meet their own potential. And he's one of the better critics out there, many of the others mostly judge games based on technical proficiency, which all of us should agree is really just a baseline, not a mark of what can be termed art.
I wouldn't call Yahtzee one of the better critics out there. I'd call him one of the most entertaining critics, and one of the few critics who's willing to say what's wrong with a game. But better critic? No, not really.
 

dreadedcandiru99

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RafaelNegrus said:
Because if game companies are going to just treat us like walking wallets, then why should we treat them as artists?
This is turning out to be one of my absolute favorite things about the whole mess: that, in the space of a few weeks, we've gone from a seemingly endless conversation of the question "are video games art?" to "THIS video game IS art, flawless and exempt from all criticism now and for all time, and FUCK YOU FOR TRYING TO DESTROY ALL VIDEO GAMES FOREVAR!!1!"

I'm pretty sure these are still relevant:

"The inability to convey intent is the definition of failed art." [http://calitreview.com/24673]

"The ending was so inexcusable, on so many levels, that I can't help but laugh at people's attempts to defend it by calling it art. As if art were not subject to ridicule and criticism." [http://jmstevenson.wordpress.com/2012/03/22/all-that-matters-is-the-ending-part-2-mass-effect-3/]

 

Spygon

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May 16, 2009
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I agree with you in a way but feel instead of making the ending so that you would buy a new dlc ending but more in line with buy mass effect 4 to see what happens next.

They are going to try and milk the francise abit that is kinda in their right to do so but they have done it really badly.
 

anthony87

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Aug 13, 2009
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RafaelNegrus said:
Best OP I've ever read.

Could someone get this thread stickied? Please???

It really could prevent a fuckton of arguments on the matter.
 

Varrdy

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Feb 25, 2010
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Good first post and I agree!

It really is starting to get on my tits that so many people are just calling us whiners when the reality is we're actually doing something rather than just sitting there having a tantrum.

Be it feedback, suggestions, charity donations or cupcakes - we are not just chucking our toys out the pram!
 

Texas Joker 52

All hail the Pun Meister!
Jun 25, 2011
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RafaelNegrus said:
First, I want to welcome you to The Escapist with open arms and say that that is quite possibly the most coherent and straightforward perspective on this whole debacle (I refuse to call it controversy), that I have read so far. And really, I think that its spot on. There is a general lack of respect towards gamers as a whole, even though our sub-culture has permeated normal pop-culture so much that video-games are now even a legitimate form of sport, and yes, in some cases art.

Second, I cant help but feel that you cant exactly compare games as a medium to anything else. Sure, games have a close similarity to movies and other visual mediums, but really, video games are a unique entity. Games are not only interactive, their existence being primarily for the benefit of the player and his/her experience, but also due to the fact that games are changed on a near-constant basis on many different levels. From patches that tweak performance or fix glitches, downloadable content that can add to the story or gameplay, or even change the game on a fundamental level.

Movies, books, and other artistic mediums simply can't do that. And, even then, not all movies or books are considered art. Its a case to case thing. Same should go with games.

Really, all we want is respect and fulfilled promises.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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Zhukov said:
When I clicked on this thread I was already warming up my sarcasm engine to generate an unkind and pithy remark.

But that was actually an interesting and reasonable post.
And that is why he's going to be flamed into the ground by people who despite reason.
 

Jodah

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Aug 2, 2008
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TheCaptain said:
You know, I have actually wondered about how every single game critic has fallen in line behind the "games are art and thus may not be subject to constructive criticism or god forbid, change even"-argument. All the talk about "dangerous precedent" and whatnot seems... very one-sided, to say the least.

Of course, game journalists do have a different view on the industry than we have. But I missed a more multi-angled approach from somewhere in the writing community. I was actually holding my breath for this week's Extra Punctuation, but Yahtzee also saw "dangerous precedent" on Bioware talking about appeasing the fans.

That said, one big problem is that lots and lots of us aren't on their best behaviour. Sadly, people (on both sides of the argument) resort to the kind of language that would earn them a good punch in the nose if they employed it in an old-fashioned barstool conversation. Too many people who enjoy the internet's lack of accountability a bit too much. And those are always the loudest. And some critics get away with too much as well. I think that MovieBob person hasn't been reprimanded by the Escapist for his badmouthing the fans via Twitter since forum rules don't apply there, but since he gets to advertise his Twitter account via the magazine, you got a double standart right there. I'm not saying people should be allowed to insult and attack him here, but this kind of treatment gets people even more riled up. Which leads to more inappropriate behaviour, which leads to more bad press about the player base, and stuff goes on.
But see Yahtzee is at least meeting us half way. He is willing to agree that something should be done. He is just in favor of expanding on the ending rather than retconning it, which frankly many of us would be okay with.

When many of the "Anti-Bioware" people make posts about changing the ending they want something different. That doesn't mean scrap the old one, it means fix the old one with some expansion. The "games are art" people then take the words far too literally.

At least that's my take on it.
 

370999

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May 17, 2010
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Great post OP and I do agree there is more then the ending at stake. One of the things I really really resent is the whole "shut up entitled mass effect fanboy!" argument that some, not all, of the side against revising the endings have. It irritates me as it seems like this is a discussion we should be having, due to the unique technical possibilities of gaming, is changing a piece of narrative that doesn't work wrong? Has much responsibilities do story tellers have to make the ending satisfying in the default game, ignoring the possibility of DLC add-ons?

At the very least I hope game companies learn the importance of actually spending time on the ending. A bad side quest is easily forgiven, but the ending is much much harder. Particuarly for a series, which dare I say it, has always sold itself more on characters and world then actual game-play.
 
Dec 14, 2009
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Alex Tom said:
"Is prostitution not preferable to extortion?"

I may be misquoting Shepard there... my memory is a bit fuzzy.
Your actually misquoting Saren...just saying
I believe that's the joke...

I really don't want to have to state that, every time someone is subtle :D
 

AbstractStream

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Feb 18, 2011
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RafaelNegrus said:
-Snip snip-
Because if game companies are going to just treat us like walking wallets, then why should we treat them as artists? And if game journalism doesn't watch out for consumers against the exploitations of the companies, why shouldn't we think that the two are in league together?
I like you OP, that was very well said. Especially that last part. I'm definitely going to pass this post around. Also, thanks for the link to that article.

I apologize for thinking that this was going to be another rage thread.
 

Canadamus Prime

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Jun 17, 2009
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boag said:
RafaelNegrus said:
To start with, I am a big Mass Effect fan, but since I lost my saves and need to replay the first two to get my Shepard back I did not buy ME3 at the beginning, and then I started hearing the news, as all of us have.

I think this issue comes down to more than just the ending, even though most people admit that the ending is terrible. I think the reason this has been so bad, and gone on for so long, is a sense of a lack of respect.

There's a sense of a lack of respect from Bioware itself, that it rushed a bad ending in its game and that it may very well try to sell DLC to make it better. This impression is not improved from Bioware statements that they would not do exactly what they did, or by putting out day 1 DLC.

But that's not the reason this flame war has gone on since the game has come out. This has continued, in my mind, because fans legitimate critiques have been openly derided by the gaming media, in what some have called a conspiracy and what I think is more likely to be just an emotional disconnect with fans.

http://www.forbes.com/sites/insertcoin/2012/03/22/gaming-journalisms-problem-isnt-being-beholden-to-companies/

Instead of getting statements along the lines of "yes, the ending was bad for reasons X,Y, and Z" fans got called entitled and derided as immature children. Yes, some of them have acted like that but in characterizing the entire group as acting like that gaming journalism has gone too far. And if fans are getting disrespected by the mainstream media, gaming companies, AND gaming media, why shouldn't they be mad about that?

There are many people who say the attacks against Bioware threaten gaming as an art form, all the while claiming that we as gamers should seek no validation from non-gamers. I don't think validation from non-gamers is necessarily all that important, but I think respect from within the gaming community in general IS. Because if game companies are going to just treat us like walking wallets, then why should we treat them as artists? And if game journalism doesn't watch out for consumers against the exploitations of the companies, why shouldn't we think that the two are in league together?
Was I disappointed by the ending? yes

Was I mad? yes and then the feeling passed.

Am I still mad? Yes but not because of the ending, because I got called an whiny douchebag for complaining about it.

so in conclusion I agree with your entire analysis of the situation.
You're not a whiny douchebag if you complain about it. You're a whiny douchebag if you're STILL complaining about it several weeks later and/or are complaining about it to the point of demanding that they change it.
 

iLazy

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Aug 6, 2011
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Excellent first post OP! And welcome to the Escapist!

I like to say, that I'm not mad at Bioware. I'm disappointed, but I'm not mad. I'm pissed off at the fact that the consumers made a legitimate complaint, and now everyone and their mother is treating them like a spoiled child.

If someone makes a complaint against a movie or a book, they are labelled a critic, but if you complain about a game, you're suddenly a spoiled gamer? It doesn't make sense.

Now I'm getting off the computer because having a messed up index finger makes typing difficult.
 

boag

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canadamus_prime said:
Was I disappointed by the ending? yes

Was I mad? yes and then the feeling passed.

Am I still mad? Yes but not because of the ending, because I got called an whiny douchebag for complaining about it.

so in conclusion I agree with your entire analysis of the situation.
You're not a whiny douchebag if you complain about it. You're a whiny douchebag if you're STILL complaining about it several weeks later and/or are complaining about it to the point of demanding that they change it.[/quote]

Well thats not what Movie bob, Yathzee and Bioware have said.

in their eyes I am a complaining dipshit for daring to even question the artistic integrity of bioware, so yeah fuck em and fuck bioware.
 

Phlakes

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Mar 25, 2010
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Welcome to the internet, then.

The "sense of disrespect" is the problem in the first place. People think Bioware betrayed them because they're assuming their intentions, which is always a bad thing to do, and it obviously spiraled waaaaaaaaaay out of control. Once the whole All Corporations Are Evil Empires (C) movement started everyone decided to never trust anyone who makes something, so don't try to paint the fans as victims here. It's the fans that say companies treat us like walking wallets, or say that X is just a cash in, again, by assuming the intentions of the developer/publisher.
 
Mar 7, 2012
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Hit a nail on the head. We thought the exact same thing.

This is the entire reason why retake Mass Effect exists. And something that MovieBob fails to understand on a fundamental level.

It's not that fans want creative control. It's not that they're just a bunch of whiny little dip****s who complain at the first sight of everything. It's been a fundamental lack of respect for the fanbase that has supported the franchise up to this point.

This is also the reason why, even as a fan of Mass Effect, that I actually did boycott ME3. Because it was clear that EA and/or BioWare were taking advantage of their fans and disrespecting them.