I came here to find out why SotN isn't a true Castlevania, but the author doesn't do a good job summing up their evidence to that effect. The article seemed to kind devolve into rimming Super Castlevania IV's ass half way through, and forgot to circle back around to the original point. There's a couple lines right near the end about SotN having a lot of backtracking and the music being recycled, but there's no definitive explanation of WHY SotN isn't a "true" Castlevania.
Plus, I have an issue with the first proper sentence of this article: "Even the most casual of game enthusiasts have heard the term". I talk to people not only in my backwards-ass country but also online all the goddamn time, and even people who actually still OWN THE SYSTEMS for the two franchises don't know that the Metroid or Castlevania games exist. Even among the rare few that do know of both, saying the word "Metroidvania" causes a momentary BsoD of the eyes as they figure out what the hell that means, and that it relates to genre.
Scars Unseen said:
Kaimax said:
No offense, but the wording in this article reeks of elitism.
Misplaced elitism at that for gushing about classic Castlevania without even realizing that Rondo of Blood exists. I know it was never released outside of Japan, but any hardcore Castlevania fan should know about it. It was the last of the classics, and considered by many to be the best of them.
I'll do you one better, this reads like the elitist bullshit I used to say and write when I was 12, and didn't comprehend that everyone hadn't played all the same videogames as me, and assumed everyone had the same opinion about everything as I do.
Read subjective statements (in no particular order) such as:
-"I already know what you're going to say" | followed by the author's own personal opinion.
-"And for what it's worth, Not that you care, I love it too." | best oxymoron I've ever read
-"Treacherously difficult franchise darling" | everyone has their own personal favourite boss
-"...everyone knows that the music from Symphony of the Night is legendary" | And yet so few even know the series exists
Also, read that last line of the article about "abandonment of gothic themes" and such. That little bit of opinionated rapid-fire there sums up that the whole article is written purely as an exercise in tasting Super Castle IV's ring-piece and is pretty much based on the idea the game should be as close to a time-locked nostalgia property as possible. Sure, it hasn't evolved in a way that the majority of fans agree with, but at least it's not stagnating in identical gameplay mechanics the way LoZ and Mario are.
Final Grade: C-
In summary, an amusing read, but a misguided opinion-piece that takes far too much for granted, makes a lot of generalizations, and even contradicts itself in small measures. I wrote essays similar to this when I was in highschool suffering from sleep deprivation.