Lightspeaker said:
BeerTent said:
The fact that you have to deal with other players is a big part of a game like this, and feels like a massive chunk is taken out.
I take it you've never heard of or played the X series of games based on that statement. Or played Freelancer or Wing Commander.
Personally the idea of dealing with every moron who wants to take a shot at me whilst I'm trying to relax and explore and take in the universe doesn't appeal overly much. To quote myself: "I don't WANT other random assholes in my space sims".
I've never played Wing Commander, I've played a little bit of X3, and I absolutely LOVED Freelancer. That was the big problem with FL though... Without the Boston mod, I found the game to be dull. The AI weren't challenging, and there were a set of ships you went through to get to the top. With the mod, the AI posed a challenge, and there were some unwinnable fights. I actually felt that FL should have been an MMO, and FL was the 1st game I played where everyone wasn't trying to kill everyone. I've logged a large number of hours flying with traders, and just exploring on servers. A lot of PVP too, but the cases of "Oh fuck, I'll hold these pirates off while you run" were far the exception from the norm.
Honestly, in Space sims, people killing each-other is far more rare than you think. I've only been attacked unprovoked 3 times in E
. Once was a random newbie, who was killed quickly. And the other two were because I chose to be involved with PowerPlay. If I didn't pop up as a big red enemy in hostile space, I wouldn't have been shot at.
I've been through far more interactions where me and another player simply talked, or just decided to form a wing for protection and missions. And there are of course those situations of "Oh, shit, I see a human. What's he gonna do? Oh. Nothing... He's already gone."
E
's universe is so massive, that other than the Sagittarius Incident, I've never heard of an explorer being attacked, or even much interaction between explorers. ("Holy shit a human! Hello!! He said hello back!! EEEEE we're best friends now!
") You can still do Solo. I'm not knocking your preferences... I'm just saying that it's nowhere near as bad as you think. Cargo hold empty? Just comply with the pirates. They'll leave you alone. (Minus the few jabs at your shield to prevent combat logging.)
Mike Richards said:
BeerTent said:
E
is a great game, but it does have a few big overbearing problems. I'm not a fan of the fact that if I want more content in my beta equivalent I'd have to shell out the price of the game again for Horizons.
To be honest the whole backlash over that genuinely surprised me. It's not exactly like it's unprecedented, which is how everyone seems to be reacting.[...]
I never went through any of the kickstarter stuff. When I looked at the Steam Page, I was expecting that they were still working on it, and that the updates would continue to pour in. We've seen the free updates in the form of 1.1, 1.2, Power Play and soon to arrive: CQC. To me, it still feels like a beta, and there's a large amount of concerns about a lot of issues and bugs brought up, but have never been resolved.
That doesn't mean that, in it's current state, it cannot be a great game. I just feel like, I've been mislead a bit. I get that a massive expansion is coming out, but what I don't get is that the developers seem to be working to segregate the community. (Open/Private/Solo) and they're going to do it even more with Horiz/Non-Horiz. If the price point wasn't what it was, I'd get it, but right now I feel like it's so much to ask. They've already got micro-transactions, they've put out a season's pass... I've seen this behavior before. It's not the behavior of a trustworthy developer.
Also: They've... Got... Quite a few games to fall back on. But I will agree that this is the largest self-published project they've ever undertaken.