You're right because I can name well ... one... third-party developer who managed to make a Wii game that looked anything like the games developed in-house. That's really reaching out and making it easy for developers. Heck the reason the PS1 had sequels is because Nintendo did such a crud job listening to anyone who isn't making a mario game.funguy2121 said:And yet, almost every multiplatform launch looks better on the technically "inferior" 360. Because it's much easier to develop for.BrotherRool said:It's interesting how they think they know. No-one has been told the specs yet, although I guess some people in the industry must know.
But saying that, Sony seem to be right, certainly Nintendo haven't promised or fake demoed or tech demoed anything even slightly better than what the 360 and PS3 could do 2 years ago. The PS3 still had a disc format with 40GB more storage than Nintendo's unreleased console and has better processing power than the 360, which itself doesn't seem to be too threatened by the Wii U.
I don't want to call anything yet, but if the Wii U can't match the 720 or PS4 in power, it will be released against better consoles, consoles that have easy local multiplayer, with controllers far better at the sort of games available (it's still better to play games like Mario Kart, of Smash Bros with a wheel or classic controller), with far greater libraries, established bases, experienced internet provides and with a much better track record at 3rd part support.
Do you know who also makes easy-to-develop-for consoles?
(Rhymes with "Shmintendo.")
Even if you were right, the PS3 being hard to develop for is really really out of date news now and they've reached the point, like with the PS2, where games are just getting better and better. I can't remember the last time someone complained about the PS3 being hard to develop for. Heck the last guy was Gabe Newell, and that lasted long right?
In the end, Nintendo would have to break some impressive boundaries if it were easy to learn an entire console than work with one, you've already being making AAA games for, for 5 frickin' years.