Wii U Won't Play Blu-rays Or DVDs

Balobo

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Nov 30, 2009
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AzrealMaximillion said:
Balobo said:
AzrealMaximillion said:
First of all yes ratings can stop a game from selling well on certain consoles. Even the market games have been catered too have resulted on failures on the Wii. There's a list of companies that openly announced that they wouldn't support the Wii with M rated games for specifically this reason.

Sega said it after the double flops of House of the Dead Overkill and MadWorld
Capcom is lowering support after the flop sales of RE:Darkside Chronicles as well as the "core" orientated Zack and Wiki flopping.
EA slowed down support for the Wii due to low sales and they don't even make a lot of "M" Rated games.

And I looked up 999's sales. They were barely a success at 170,000 after 1.25 years.

GTA Chinatown Wars sold 1.3 million of the DS only because they slashed the price %50 after the abysmal first two weeks it had. Rockstar made no money off of GTA:CW.
And keep in mind that the guys who made 999 (Aksys) are a pretty small company so 170,000 is a lot to them but nowhere near impressive. 170,000 people equates to under 1 percent of all DS users. Not the best example to use in this arguement.

Demon's Souls selling over 1 million units on just the PS3 based on purely word of mouth is impressive.

And there are clearly more children buying Phoenix Wright than GTA. There've been sequels and spin-offs of Phoenix Wright. Seeing as how kids can't buy GTA itself legally, and GTA has been blasted in the news for over a decade due to non-child friendly content :S
Right off the bat, I would like to ask you how ratings determine what demographic the game is appealing to? Ace Attorney DOES have adult content, it just doesn't beat you over the head with it. Having you even played it? Not all minors are casual gamers.

Yes, I'm aware that third parties have trouble selling things on the Wii. If they could advertise it a little better then... yeah.

Also, I don't see how Phoenix Wright turning into a full fledged franchise means that a lot of children play it. Yeah, it's successful. A game gaining recognition on DS doesn't necessarily mean that only children have purchased it. GTA has more sequels and spin-offs than Phoenix Wright. Children can legally purchase GTA as well, all they have to do is bring a parent (whom probably took them to the game store in the first place). Why would the rating turn off a significant amount of children?

Games like Professor Layton sold millions based on word of mouth alone. Why are they any different?
You keep detracting from my original point so I'm not going to bother with this argument anymore. I've answered your questions and you keep trying to bring up specific circumstances with the very few 3rd party DS games that have been successful. Which wasn't my original point. My original point was that games that don't fall into the casual demographic that Nintendo rigorously marketed since the DS and the Wii tend not to sell well. You bringing up Prof. Layton, a casual game, does nothing for your argument as it proves my original point. Trust me there are more parents that look at the rating of a video game than most gamers think. GTA didn't just flop for no reason. It was a mature rated DS game from a notoriously violent series. There's a reason 999 sold under 200,000 as well. "M" rated game on a console that is heavily marketed towards family and casual gaming. You keep taking a broader look at what we're talking about. I'm talking about just Nintendo here. Yes GTA has more spin-offs than Phoenix Wright, but you're neglecting the fact that I'm talking about the DS only when I talk about GTA:CW flopping. You think there will ever be a GTA game on the DS or 3DS after that? No. Unless you're going to go back to my original point there's no point in keeping up this argument. 3rd party games that don't fall into Nintendo's casual gamer/ family orientated demographic for the most part never sell. That's the argument here. And yes I've play Phoenix Wright. There is adult content but it's not presented in a way in which it's graphic.
What original point? That games that have ratings below M are "casual"? That third party games don't sell on Nintendo platforms? I believe I have addressed both.

Where are your sales figures? Give me a link, and they better not be VGChartz. The likely reason why it sold so low was that it originally had a limited run and received very little advertising. Not because "oh nintendo ds is filled with children that play games that are below m so they must all be children". Didn't the DS version of GTA:CW sell better than the PSP version?

Street Fighter seems to have sold a lot on 3DS, is that a casual game because it doesn't present its adult content in a graphic manner? We seem to have differing opinions on what "core" means and it's just going to lead this argument around in circles. Personally, I believe GTA is pretty casual. I can confidently say that more casuals play GTA than they play Phoenix Wright or Professor Layton.
 

AzrealMaximillion

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Jan 20, 2010
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Balobo said:
AzrealMaximillion said:
Balobo said:
AzrealMaximillion said:
First of all yes ratings can stop a game from selling well on certain consoles. Even the market games have been catered too have resulted on failures on the Wii. There's a list of companies that openly announced that they wouldn't support the Wii with M rated games for specifically this reason.

Sega said it after the double flops of House of the Dead Overkill and MadWorld
Capcom is lowering support after the flop sales of RE:Darkside Chronicles as well as the "core" orientated Zack and Wiki flopping.
EA slowed down support for the Wii due to low sales and they don't even make a lot of "M" Rated games.

And I looked up 999's sales. They were barely a success at 170,000 after 1.25 years.

GTA Chinatown Wars sold 1.3 million of the DS only because they slashed the price %50 after the abysmal first two weeks it had. Rockstar made no money off of GTA:CW.
And keep in mind that the guys who made 999 (Aksys) are a pretty small company so 170,000 is a lot to them but nowhere near impressive. 170,000 people equates to under 1 percent of all DS users. Not the best example to use in this arguement.

Demon's Souls selling over 1 million units on just the PS3 based on purely word of mouth is impressive.

And there are clearly more children buying Phoenix Wright than GTA. There've been sequels and spin-offs of Phoenix Wright. Seeing as how kids can't buy GTA itself legally, and GTA has been blasted in the news for over a decade due to non-child friendly content :S
Right off the bat, I would like to ask you how ratings determine what demographic the game is appealing to? Ace Attorney DOES have adult content, it just doesn't beat you over the head with it. Having you even played it? Not all minors are casual gamers.

Yes, I'm aware that third parties have trouble selling things on the Wii. If they could advertise it a little better then... yeah.

Also, I don't see how Phoenix Wright turning into a full fledged franchise means that a lot of children play it. Yeah, it's successful. A game gaining recognition on DS doesn't necessarily mean that only children have purchased it. GTA has more sequels and spin-offs than Phoenix Wright. Children can legally purchase GTA as well, all they have to do is bring a parent (whom probably took them to the game store in the first place). Why would the rating turn off a significant amount of children?

Games like Professor Layton sold millions based on word of mouth alone. Why are they any different?
You keep detracting from my original point so I'm not going to bother with this argument anymore. I've answered your questions and you keep trying to bring up specific circumstances with the very few 3rd party DS games that have been successful. Which wasn't my original point. My original point was that games that don't fall into the casual demographic that Nintendo rigorously marketed since the DS and the Wii tend not to sell well. You bringing up Prof. Layton, a casual game, does nothing for your argument as it proves my original point. Trust me there are more parents that look at the rating of a video game than most gamers think. GTA didn't just flop for no reason. It was a mature rated DS game from a notoriously violent series. There's a reason 999 sold under 200,000 as well. "M" rated game on a console that is heavily marketed towards family and casual gaming. You keep taking a broader look at what we're talking about. I'm talking about just Nintendo here. Yes GTA has more spin-offs than Phoenix Wright, but you're neglecting the fact that I'm talking about the DS only when I talk about GTA:CW flopping. You think there will ever be a GTA game on the DS or 3DS after that? No. Unless you're going to go back to my original point there's no point in keeping up this argument. 3rd party games that don't fall into Nintendo's casual gamer/ family orientated demographic for the most part never sell. That's the argument here. And yes I've play Phoenix Wright. There is adult content but it's not presented in a way in which it's graphic.
What original point? That games that have ratings below M are "casual"? That third party games don't sell on Nintendo platforms? I believe I have addressed both.

Where are your sales figures? Give me a link, and they better not be VGChartz. The likely reason why it sold so low was that it originally had a limited run and received very little advertising. Not because "oh nintendo ds is filled with children that play games that are below m so they must all be children". Didn't the DS version of GTA:CW sell better than the PSP version?

Street Fighter seems to have sold a lot on 3DS, is that a casual game because it doesn't present its adult content in a graphic manner? We seem to have differing opinions on what "core" means and it's just going to lead this argument around in circles. Personally, I believe GTA is pretty casual. I can confidently say that more casuals play GTA than they play Phoenix Wright or Professor Layton.
You just aren't getting it. You're just slapping casual and core labels on a whole bunch of games to try and prove a point and it's not working.

Go back to the original post you commented on. That's my original point. Here i'll just do it for you:"I didn't say there was anything wrong with Phoenix Wright. Just pointing out that games that don't fall in Nintendo's marketing demographic don't sell."
As for my sales links, do you know of any other site that puts up video game sales for the public to see? If so please show it to me.

And really, calling GTA a casual game makes your argument fall flat on its face. Just because a lot of casual player play it doesn't make it a casual game. If a mass amount of personal trainers ate McDonald's everyday does that make it healthy? No. That logic doesn't work.

Also I never said all DS owners are kids. Most of them are. I'm sorry but when the highest selling game on the DS is Nintendogs, the assumption that most DS owners are kids isn't to far of a stretch.

And yeah Street Fighter sold well on the 3DS, it was the only game worth buying. What the hell were people going to buy at launch? Bass Fishing? Pilotwings?

The DS version of GTA:CW sold more on the DS than the PSP because they slashed the price of the DS version by 50% it's 3rd week. They released the PSP version at full price and didn't bother slashing prices. That game flopped to hard to try and save a second time.

I also never said that games rated below "M" aren't casual. I said that "M" rated games don't sell on Nintendo consoles.
That being said how many "M" rated casual games can you name? Really think before you type. Your mixing up all of my points and throwing in broad rhetoric to try and discredit my point but you haven't really focused in on a particular point yourself. All you've done is go: Is this a casual game because of "X reason"? over and over again. Your also mixing up casual and core with M rated and non M rated. What exactly are you arguing here? Because you don't seem to be bringing up a lot of points to defend your views. All you've done is disagree bring up unrelated points. You haven't really argued that a lot of casual or M rated games sell well on Nintendo consoles. You even agreed that 3rd party games on Nintendo consoles have trouble selling due to Nintendo's marketing of it's own consoles. So what are you even arguing with me about?