Witcher 3 + details leaked!! (Updated with Trailer)

-Seraph-

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Well it was only a matter of time when we would get info on Witcher 3, and it's finally here. The next game informer has gone out to digital subscribers and is chock full of some amazing info regarding W3.



Update: New trailer

Source 1: http://www.destructoid.com/the-witcher-3-revealed-complete-with-bearded-geralt-244044.phtml

Source 2: http://gamingeverything.com/39177/witcher-3-confirmed-is-next-gen-featured-in-game-informer/

Source 3: http://www.neogaf.com/forum/showthread.php?t=511690

World supposedly 20% bigger than Skyrim?s
30-40 minutes to cross world on Horseback
New streaming technology (CDRED Engine 3)
Geralt?s Memory is restored
No chapters/acts
Dude is DONE fighting for everyone else
Everything from solving MYSTERIES to slaying monsters
Coming out on ?all top-of-the-line? consoles

- The team felt it missed the huge freedom of open-world games like Skyrim
- Proper mounted combat still being tested
- Currently not a definite part of the game
- Horses will be in, though, since they?re important for navigation
- Ships float on the water in true physics interactions
- Team has doubled in size
- No chapters, acts, or any artificial break-points
- Geralt can seamlessly cross from one end of the world to the other thanks to REDengine 3
- No loading screens while traveling in the open world
- Can explore on foot, by horseback, and via boat
- Pursue yor long-lost love, play the game of empires on behalf of the northern kingdoms that still claim independence, and thwart the nefarious Wild Hunt
- Fast travel: instantly revisit any discovered location
- Director Konrad Tomaszkiewicz: ?A huge goal is to keep the high quality o four quests, with all the cinematics and impressive events and moments.?
- Point of interest will always be in sight
- Players will be beckoned to explore dank caves, embattled villages, decaying ruins, etc.
- Over 100 hours of hand-scripted quests
- Quests: help villagers, engineer the succession of the Skellige kings, etc.
- Use monster hunting for adventure, incoming, and unique rewards
- There are mini-games based on the area of the world
- Ex: Skellige has knife-throwing
- Gain exclusive rewards from mini-games
- Don?t have to complete mini-games to proceed in the story
- Monsters, bandits, traders, animals, and more will attack anyone they deem hostile
- Enemies don?t scale to the player?s level
- Slaying monsters, fighting hostile humans in the different forms they come in, collecting items, leveling up are in the game
- World 40 times larger than the last game
- Three different aspects to narration
- Lowest level: free-form activities like monster hunting, crafting, individual standalone quests
- Second step: political situation and Nilfgaardian invasion is resolved through the core plotline of the major areas (Skellige, Novigrad, No Man?s Land)
- Each land has its own storyline
- Can abandon the storyline, but will have repercussions later
- Not doing a plotline is a choice the player has
- Main narrative: search for Geralt?s loved ones and conflict with the Wild Hunt
- Multiple branches of narratives that feed into each other
- Don?t have to do anything outside the main storyline to beat the game
- Could have help in a main-line encounter from an ally you gained in the Skellige archipelago if you?ve completed certain quests in certain ways
- Major events in the main storyline are ?gates? for the state of the world
- Ex: village threatened by bandits might be abandoned after certain events if the player doesn?t help
- Weather effects are dynamically generated and fully modeled as real volumetric clouds rather than being simply painted on the skybox
- In contrast to the last game, Geralt encounters communities and individuals with monster-related problems that need solving
- There aren?t contract-like assignments this time
- Press the left trigger to turn on Geralt?s witcher senses
- Can glean information from a crime scene upon discovering it
- Within range of a scene of interest, the mechanic conveys clues to the player through the witcher muttering to himself and/or visual depictions of past events that represent Geralt?s reasoning
- Time of day and other conditions determine where monsters appear and their abilities
- Can strike critical areas in combat based on how much you learn about monster anatomy and tactics
- The team is deciding between using a handful of in-combat special moves for particular attacks and a slow-motion quick-time event style
- Monsters you defeat leave otherwise unobtainable alchemical and crafting ingrediants needed for making of unique items, potions, mutagens
- These allow Geralt to gain special powers and upgrades in the new mutation development tree
- These kills serve as the witcher?s primary method of income
- Moving more toward romance and away from shallow sexual encounters
- ?We want to treat it maturely like we did in The Witcher 2. We are not bringing sex cards back.?
- Witcher 3 doesn?t have completely different environments based on singular choices due to the open world, but there are similarly impactful decisions
- You?ll be involved with mutually exclusive storylines and situations based on certain momentous choices
- Won?t be on the same level as Witcher 2, however
- Game mechanics based on previous games, but the team is revisiting many details
- Backward difficulty curve being addressed
- Rewroking the flow of combat
- 96 animations for Geralt?s combat moves (last game had 20)
- Game has a ?weighting? system for the camera to help keep the biggest threats in frame at all times
- Combat system: three big changes to solve the problem of being locked into long animations
- Every button prss mapped to a single strike
- Each move takes a roughly equivalent time to perforom
- Can always interrupt your current action to immediately dodge or block
- Can block/dodge when out of stamina, but you?ll be staggered
- Team wants to make the combat ?more intimate?
- ?You don?t run ? in the Witcher 2 you were running constantly. You walk, but your attacks are very fast. Your opponents also walk but they have charges and things like that.?
- Geralt?s dodge roll replaced by a pivot move
- It retains its defensive utility without game-breaking mobility
- Attacks faster than in The Witcher 2
- Enemy AI completely rebuilt
- No scripted boss encounters
- One boss: ice giant
- Roughly a dozen types of interactive objects
- Ex: Can irritate a wasp with the telekinetic Aard sign to make a damaging distraction for his foes and disperse the swarm with the fiery Igni sign once the wasp swarm becomes a problem
- Magical signs are retooled
- Each of the five signs has a basic form such as Igni?s new flamethrower effect
- If the player advances down the magic tree as Geralt levels up, can unlock a second form of the sign
- For Igni, would unlock a 360-degree blast that immolates anything close
- Yrdren?s small trap can be changed into a bigger field that slows enemies
- Player retains the use of the basic form
- Other two trees are based on swordsmanship and alchemy
- Swordfighting: can unlock new strikes and boosts such as improved stanima and parrying
- Alchemy: mutation mechanic moved off to a separate development path, independent of the level-up process
- Alchemy specialization is based more on potions
- Improvements available for the horse and boat
- These aspects are still in development
- One idea: players could access their long-term storage stash from their horse as well as from inns
- Team knows about frustrating inventory management in Witcher 2
- Crafting still important for enhancing Geralt?s capabilities
- Can customize crafted items
- Some components are can be substituted for similar things
- Ex: monster scales instead of leather in a piece of armor
- This affects the properties of the final item
- Can find unique components as part of monster hunts or questlines
- Combine these with special recipes to make artifacts of immense power
- Each armor piece has a unique appearance
- Armor has improved presentation and new cloth simulation
- Can visit a barber to change Geralt?s hairstyle

Looks like this is a next gen console game too from what some of the info implies.

All that's going through my head right now is "HOLY SHIT WANT!!!" If CDProjekt can even deliver on half of these things, I'll be really happy. It sounds like the open world RPG I always wanted, the improvements to the gameplay from navigation to combat have me all giddy.

AND GERALT HAS A FUCKING BEARD!!


So, thoughts?

Who else can't wait to see more of this? And it's supposedly coming in 2014!!
 

The Madman

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Hmmm... is the other rider in that picture Ciri? Could be, but it's too hard to tell. Considering how pervasive Triss has been in the previous two Witcher games it'll be nice to have a different female lead, one that isn't a 'romance' so to speak.

Beyond that I really hope CDProjekt can deliver on the promise to have both an open world and a good story, that's a really difficult balance to achieve which very few games ever manage.
 

Norrdicus

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Blasted, you managed to beat me by 10 minutes. (the thread didn't show few minutes ago)

In any case, HYPED AS FUCK, though very skeptical about the "Witcher 3 offers a perfect entry point". Mass Effect 3, anyone?



The Madman said:
Hmmm... is the other rider in that picture Ciri? Could be, but it's too hard to tell. Considering how pervasive Triss has been in the previous two Witcher games it'll be nice to have a different female lead, one that isn't a 'romance' so to speak.
That's the common idea, due to the silver sword on that other horse
 

-Seraph-

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Well the other rider is certainly not Triss given the blonde/white looking strands of hair one can see. So who knows, it may be Ciri, though I have my doubts. Could be another Witcher as well, still of few of em kicking around in verious part of the world; I would love to see Vesemir again.

I am looking forward to exploring the Northern Kingdoms in the midst of a war though. Traveling a world that vast on horseback and the possibility of mounted combat sounds sweet, and so does the improved character progression. Though the biggest thing I'm looking forward to is the tracking down of the Wild Hunt and what role they play in this game. After the bombshell that was dropped in the Enhanced edition quests, I'm just ever more intrigued with the Wild Hunt and their machinations.
 

Diablo2000

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Still have to play the first one in order to play the second one, hate feel like I missing on something... Why my computer is so shit? Why consoles didn't get that game too?
 

The Madman

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Diablo2000 said:
Still have to play the first one in order to play the second one, hate feel like I missing on something... Why my computer is so shit? Why consoles didn't get that game too?
They started making a console edition, looked really good too. They redid the combat and even released a badass trailer for the upcoming console release:


Unfortunately it was cancelled later in development. Some dispute of some sort as I understand it, and CDProjekt decided their time was better spent working on Witcher 2 than restarting the whole project either on their own or with another developer. I could be wrong however.

Norrdicus said:
That's the common idea, due to the silver sword on that other horse
Yeah, the white hair as well. Doesn't look like any of the other Witchers, yet has a silver sword and long white hair. Ciri. Maybe.

We'll see!
 

DementedSheep

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Eh I don?t know that I want it to be huge an open world with no chapters. I would prefer it was a more tight nit experience than the likes of skyrim. I don?t want to be screwing around with 1000 junk quests.

Looks like the Wild Hunt will have more of a role, good! I wonder if Ciri will make an appearance? I?m pretty sure she is who they are actually after. Wait... I assumed that was Triss in the picture but is that blonde hair and a silver sword? So that could actually be her.

If Geralt finds Yen let?s hope they don?t ruin that with stupid fanservice.
 

Soviet Heavy

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I hope that making the game open world doesn't hurt it. One of the things I loved about Witcher 2 was that it wasn't open world, and that allowed everything from each chapter to take place in an extremely dense and richly crafted location.

It felt a little more grounded in reality, since there were such huge distances covered. Instead, everything was based around a hub and its immediate surrounding areas.

I worry that the Open world will mean MAKE THE ENTIRE COUNTRY REALLY REALLY SMALL like Skyrim did, with Whiterun being a couple houses and one big building.

And please, for the love of god, no "TAKE A QUEST FROM ONE PERSON AND GO TO THE OBJECTIVE ON THE OTHER SIDE OF THE FUCKING MAP" quests.
 

Aeonxan

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Man, I'm gonna have to get a job to get a next-gen console, because I NEED this game.
 

BathorysGraveland

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Oh, Jesus fucking Christ!!! In a good way! I have faith in CD Projekt Red, faith like I have for no other company. I just know they're going to put every ounce of effort and passion into this game... Wow, I'm so goddamn excited right now. I'm actually sitting here with a big arse grin on my face. The first two Witcher games are both masterpieces and among my favourite games. The very character of Geralt of Rivia is my all-time favourite fantasy character alongside Conan. I'm not entirely sure how they're going to pull off the open-world setting, seeing as The Witcher is very incredibly story driven and focused, but I'm sure they'll make it work.

Most anticipated game of the goddamn millennium for me. Holy shit.

:D !
 

Glasgow

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My saved games were deleted a while ago... Now I need to replay the games all over again!
 

Jandau

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I think I need to change my underwear after seeing this...

Seriously, this game sounds awesome. I like how they're trying to keep the franchise fresh by trying new things. They could have done another linear RPG (which are great, don't get me wrong), but they decided they already did that twice, so let's try something different this time around.

I can't wait for this to come out! :)
 

endtherapture

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Oh my god this sounds brilliant.

I didn't think we'd get news on this so early, but sounds good.

As long as the narrative is as strong as it in the the first two games, I'll be happy.

Iorveth and Roche better appear since you end TW2 with them. And Dandelion and the dwarf dude. And also the Kingslayer depending.
 

Joccaren

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Hmm. Well, if they can get the same detail into the environments they had in TW2, and have them be as polished, I'll have no complaints. If its more like Skyrim where the world is largely barren and even with a ton of mods its still not that detailed, then Ill be disappointed. Free roaming's cool, but I like a well crafted world too. Skyrim just fell flat on detail a lot of the time.
Otherwise it sounds interesting. I'll probably get it when its out, and play it and finish it, and enjoy myself in the world of The Witcher for a bit longer. Wonder if they'll up the graphics again from TW2. PC hardware'll have moved forward enough by 2014, so hopefully. Game looked amazing, and having it look even better would be incredible.
 

Rawne1980

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Finally.

Been waiting on news of this for ages.

Maybe we might actually find Yen this time.