Joeshie said:
Gindil said:
Done? Ok. Now, how many WNBA Live games are there?
None, because there likely isn't a big enough audience for it. Would it be nice if there was one? Sure. But can you really blame developers for not wanting to take the risk of developing a game that few will buy?
As I said before, there are a few directions that a WNBA game can be marketed. It doesn't necessarily have to be marketed seriously towards the male audience with a "NBA but with girls" theme. Rather, the more creative side is to make the game a unique property of the company that would own it. Whether that's EA or Sega, what they could possibly do is make it a larger than life type theme with women. Big Heads, Small Bodies, similar to NBA Jam. Cartoony, backyard antics ala backyard Basketball. Or cartoony over-the-top arcadey gameplay. In this way, children can recognize the stars of the WNBA and grow to like it and appreciate it a little more. This would likely build the fanbase slower than what people are looking for, but it would nonetheless, make it easier to see the WNBA.
UnlimitedCreativity said:
I say to hell with political correctness. We keep going on about how there underepresentation of so many groups in different medias. Overall does it really matter. Who cares if the medic picking you up is a female, it really makes no difference... the only reason this even becomes an issue is because people point out the fact that theres no women in call of duty... in which every game except modern warfare would to historically inaccurate. While yes there are women in the military, few of them are combat soldiers. they have the option to be, but very few take this route.
Actually, there's less direct combat soldiers that are women. Supplies, indirect (artillery) and piloting are open to females if limited (male dominance and all...)
But this is the same thing as the Avatar issue. People are boycotting the movie because there are no gay blue aliens. The biggest issue is now you have to write your story based on political correctness as well. If you play a women character in call of duty and that character dies... which happens alot in call of duty.. people will take it out of context saying that the game is portraying women soldiers as incompetent compared to men. Ever wonder why there are no antagonists that are homosexual??? Games stroies use stereotypes because they are safe. No one is going to complain if a women character plays the damsel in distress or the sexy badass chick because these stereotypes are accepted. No one is going to challenge them. The problem with complex characters that are women is you are dealing with a minority group. While you can do anything you want with the standard white male protagonist and no one will complain, where if you mess around with minority groups outside there accepted stereotype you are playing with fire.
And what's wrong with that? Fear Effect is great series about a lesbian couple. First cel shaded game AND dealt with something that wasn't the norm in the 90s. Granted, I don't want to hear about a homosexual male couple, but the reason things should be battle is because they ARE stereotypes. The main way I can think of to overcome them is either make them less prevalent or avert them in some way. How can you do that if you don't push the boundaries?
Finally, even the games that do feature women main protagnists, the protagonist is still very masculine in order to relate to games main audience... guys. I have yet to see a main female character act like an actually girl.... and no faunting a half naked body doesnt count. Take The Heavenly Swords chick for example... she is essentially a transvestite Kratos.
Chun-Li. Though I will give you that her legs were TOO muscular to be female... Also, Karen in Street Fighter Alpha. Spoiled rich kid who battled Sakura who loved to be tomboyish.
Why is do people feel its nesscessary to change things in attempt to be more politically correct. If the role was written for a girl, use a girl, for a Latino, use a Latino, but for christ sakes dont feel the need to change roles for the sole reason of being more polictically correct. Our generation is already gender role confused enough as it is.
See above. It's not about being PC. It's more about having someone that perhaps in some way, women can relate to. As an example, I'll pull up Elexis Sinclair. She's smart, intelligent, (boobs are still WAAAY too large), but she shows that you don't have to be a male to be in charge of a corporation and be evil. I would highly suggest looking into her backstory. She's mostly a nerd who has more than one degree in mathematics and whatever else. It's been a while since I read it. Doesn't change the fact that she's evil. But it was handled fairly well (I'm not saying exceptionally because the ending was over the top).
Regardless, a strong character doesn't have to fall into the usual role of either gender or be so byzantine as to have more contradictions than the Spy in TF2. A female hacking geek can be done really well without being so drop dead gorgeous if she took off the glasses. My main thing, make a game a little more believable than a woman staying alive in a Friday the 13th movie.