World of Warcraft Slips Further

Radoh

Bans for the Ban God~
Jun 10, 2010
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Huh. You know, I originally agreed with the sentiments of the developers of The Old Republic who thought that they weren't going to be a "WoW Killer", since they were never out to do that sort of thing. But with loss after loss getting posted by WoW I'm starting to think The Old Republic may just slay a wounded beast when it comes out.
 

Zer_

Rocket Scientist
Feb 7, 2008
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I'm not surprised. Pandaria is an awful expansion idea. There are so many better things that can be done to WoW. I like Cataclysm's revamp of the old world, not so much the rehashing of old bosses. I expected them to come up with an expansion featuring the Emerald Dream, but they had to go and destroy the potential for awesome that was there.

Burning Crusade was my favorite expansion. They've never been able to match it, and I doubt they ever will.
 

Atmos Duality

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Mar 3, 2010
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Eh. WoW's already done its damage to gaming. Its slow death will be bittersweet news to me.
And this is hardly crippling to the MMO giant anyway.

Zachary Amaranth said:
RT-Medic-with-shotgun said:
Good news is good.
Rather missing how this is good news.
Because 800,000 people will get the chance to play real games now, instead of running in their little digital hamster wheels.
 

CulixCupric

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Oct 20, 2011
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DVS BSTrD said:
Too bad, I guess that's just the way the fortune cookie crumbles.
Andy Chalk said:
The biggest losses are in China, Blizzard CEO Mike Morhaime said in an investor's call, although the game is still "one of the most popular online in China and remains by far the most popular subscription-based MMO in the world."
Yeah, I mean what other games will let you role play as a Panda, and there's only so many times you can replay the Kung-Fu Panda tie-ins.
Perfect world is an MMO with one major race called untamed(i think) and they can be tigers/pandas/etc.
 

Lightslei

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Feb 18, 2010
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Is it bad that I quit WoW when they announced the pandas?

I went back to Forsaken World.
 

faefrost

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Jun 2, 2010
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Zachary Amaranth said:
Seventh Actuality said:
Subscriptions had gotten so high they weren't likely to go up any further. Blame it on your least favourite content patch or your favourite new MMO you haven't played yet all you like, the reality is that the numbers were inevitably going to go down at some point.

WoW seems to be on a completely different measure to any other game, where "failure" means "very very slightly less wildly successful" and "success" isn't marked on the scale.
It's also the midst of a recession in the US, so I seriously have to wonder how many subs were lost simply due to lack of affordability. Or more, the desire to eat and live in a home.

But as for a different measure for success, I don't think it's WoW. the whole industry considers marginal to moderate success a "failure." that's why so many studios are being closed despite making money for their publishers.

Love it or hate it, this is the way corporations do business. they want to spend money on the huge successes with huge yields, and screw the rest. A lot of people are all defensive of "companies are SUPPOSED to make money," but the end result is gaming studios being shut down for "failures" that aren't actually failures.

RT-Medic-with-shotgun said:
Good news is good.
Rather missing how this is good news.
That's a very good point. Lets not forget that several AAA class MMO's just recently flipped to ftp models. LoTRo, DDO, DCU, COH, CO etc. While they may not be able to take a bite out of WoW under a subscription model, in today's economy they are all good enough to do some damage ftp.

Another question is how many of those lost Asian subscriptions were from gold farming operations (ie Chinese prisons) shifting their focus to farming other games as a result of weakening dollar. Possibly shifting to Korean or domestic Chinese games. You wouldn't think of real world international finances factoring into it, but that gold selling black market is a billion dollar industry. They are sophisticated enough now to target where their best return on currency is.
 

Mrmac23

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Aug 12, 2011
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So, the great behemoth is showing cracks? Good, looks like other companies in the MMO market have a few more customers to fight over in its shadows.
 

Sean951

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Mar 30, 2011
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KaiusCormere said:
This is the end result of making the game TOO easy.
Most people I knew who quit did so because they like Wrath and the dungeons in Cataclysm annoyed them. At least, that was part of my reason. Doing LFG as a tank sucked when my healbot friend wasn't on, and the only thing I really enjoyed was raiding, which my guild was rather "meh" at.

OT: Blizzard and WoW are doing fine. They gave WoW to the B Team a while ago, and they are just now losing subs and have an upcoming expansion to bump them back up. In the mean time, they are still millions of subscribers above the next guy.
 

Daemonate

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Jun 7, 2010
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Blizzard and Blizzard fans love to delude themselves as to why subscriber numbers are falling.

They're both entirely wrong.

WoW isn't on its slow but swiftening descent to oblivion because of "falling interest" and "same-old, same-old".

I quit in 2008 after 4 years (yes, beta tester), and started for 6 months after each expansion before quitting again. I doubt I'll bother with the new expansion.

Not once did I quit because I was 'bored' with the 'same old'. I was upset that they CHANGED what I LIKED. Each time they excised very specifically each aspect of the game that *I* enjoyed. Apparently, when I post on forums, I'm the only one that liked those things. Yet each of my friends and former wow playing associates also quit for my reasons.

And then Blizzard puts out press releases stating the 'reasons' for the subscriber drops, all of which are totall bullshit.

Why I'm not there is back in those increasingly frustrated forum posts and letters to the developers that my friends and I made about the iterative destruction of the fun aspects of the game. Those forum posts that they can't go back and check since they deleted the content of the entire forum archive when Battlenet 2.0 started production, along with the last portions of the original classic 'vanilla' wow game that got me playing in the first place.

They keep polishing the game till it shines, whilst gutting the actual fun in it. I'm well out of it, but I can say with complete confidence they would have gotten another 10 or 12 6-month subscriptions out of me and to this very day I would be playing if they didn't keep ripping apart the game mechanics I liked, that I helped to get included during the beta.

"game is old, people are bored" is a pathetic excuse. Brood War hasn't had an expansion in 12 years and yet only now, with its successor getting massive official support to forcibly supplant the original is it starting to fade. With new content every 8 months, WoW should be a sure fire hit for another decade. But it's dying because they fucking poisoned it and are blaming old age.
 

Adam Jensen_v1legacy

I never asked for this
Sep 8, 2011
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I hear they made some changes that affect gold farming. Which means that most of the lost subscribers are Chinese gold farming WoW sweatshop workers.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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Atmos Duality said:
Because 800,000 people will get the change to play real games now, instead of running in their little digital hamster wheels.
That's awful presumptuous, as there's no proof they will play other games simply because they've stopped subscribing to WoW.

So the reason it's a good thing is...What? An presumptuous falsehood?

If the reason it's a good thing is wrong, does that make the "fact" that it's a good thing wrong?
 

Atmos Duality

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Mar 3, 2010
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Zachary Amaranth said:
That's awful presumptuous, as there's no proof they will play other games simply because they've stopped subscribing to WoW.
Pardon my flub, but I actually anticipated this.
Hence I said (or meant to say) "chance", representing potential and not certainty.
I'm correcting my typo, but my point is: Without WoW monopolizing their time, perhaps they could play other, better games.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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Atmos Duality said:
Pardon my flub, but I actually anticipated this.
Hence I said (or meant to say) "chance", representing potential and not certainty.
I'm correcting my typo, but my point is: Without WoW monopolizing their time, perhaps they could play other, better games.
Or perhaps they're only giving it up because they're facing economic issues.

WHAT A GOOD THING!
 

Atmos Duality

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Mar 3, 2010
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Zachary Amaranth said:
Or perhaps they're only giving it up because they're facing economic issues.

WHAT A GOOD THING!
You argue conjecture for cause (why they stopped playing), I argue conjecture for effect (what they could do after they stopped playing).

It could be that it just isn't as popular anymore either.
 

walrusaurus

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Mar 1, 2011
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It does explain why blizzard has cut so much planned content ot of this expansion. They realized early on that cataclysm was going to cost them, so they diverted resources to getting to the next expansion as fast as possible. Which ironically probably made they're losses even worse, as i know a lot of players who quit because they felt blizzard was phoning it in. They've never had so much done when they announced an expansion at blizzcon before. I quit playing wow in Cata after 6 years of playing, but i will be returning for Mists of Pandaria. How could i not? Its got pokemon! you have any idea how long i've wanted a pokemon mmo...?
 

walrusaurus

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Mar 1, 2011
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Twilight_guy said:
This just in, Blizzard loses a small portion of its player base, people begin planning for the death of WoW and end of Blizzard. Next episode, subscriptions go up and people whine about how everyone plays WoW and it will never die. See you for the next episode of long term memory loss gamers!
you sir deserve a cookie. :D
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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Atmos Duality said:
You argue conjecture for cause (why they stopped playing), I argue conjecture for effect (what they could do after they stopped playing).
You state the obvious well, but the point wasn't so much an issue of why, but that you're still pissing blind and calling it a good thing.