Vault101 said:
Reincarnatedwolfgod said:
-fallout 3-
It's a shame because they put so much effort into making a great world to explore. Then they proceed kill my interest in ever playing it again after running out of interesting things to do. The writings only achievement is inspiring apathy. the Pitt had a single moment of good writing but even then the apathy from everything else seeped in and made allowing slavery and supporting the guy in power very easy.
they make a crappy main story and failing to write more the 1 character I could care about. The one character I kinda cared about wanted me to kill him; so I granted his wish by destroying his heart. I can't even think of a single character I hated/strongly disliked enough to remember.
Jericho!
More to the point the companions are. Complete waste Jericho teaming up with a morally just plucky young girl from the vault is a story just waiting to happen, but unfortunately they are Karma locked and do very little when you do have them ...don't even get me started on butch
Vault 101! You're back! Or is it against the rules to reference that sort of stuff?
I thought that New Vegas had a much greater cast of companions, let alone characters, to play with, ESPECIALLY Boone. Honorable mentions go out to Arcade Gannon, Cass, and Veronica. And, especially if you have Lonesome Road, ED-E, who actually somehow managed to somehow transform from a flying laser hamster ball with music so western John Wayne would shed a manly tear, into a decent character. Bravo.
OT: Since Mass Effect 3 has already been mentioned, I'll go to the next spoken-about-to-death topic: Skyrim! Namely, the conflict between the Stormcloaks and the Imperials. It's presented in a way reminiscent of New Vegas, where there isn't a definitively "good" and "bad" faction, and both outcomes hold severe consequences for the country and even the entire Empire. Sadly, it all falls horribly flat, and is one dreary endurance-trial fort after another, before you finally storm the opposing HQ as anti-climatically as possible. The only aspect of the game that ever changes is Whiterun's appearance and the aesthetics of the guards. At least New Vegas had the sense of ending the game after the big climactic fight.