No one, not even Micro$oft, could survey every console owner, and it is completely unreasonable to expect them to.Fraught said:It's only 5000 people out of, like, ~35 million?
The coincidence that they, by accident, just surveyed the ones that had RRoDs is a very, very high one. I had my Xbox 360 for ~1,5 years, and nothing happened.
Then I bought a PS3, and it broke, so I had to get a new one from guarantee. Does that mean that the Xbox 360 has a 0% fail rate, and a 100% (for me)? No.
I'd watch out then. Mine was 2 and a half when it died, last Christmas. However, I have to say that the customer service I recieved from Microsoft was the best I've ever experienced and although they said it would be fixed within four weeks it in fact took only two weeks before it was shipped back to the UK, from Berlin, fully fixed with a complementary free month's subscription to Xbox Live Gold. I honestly can't understand why people keep bashing Microsoft, because I've only ever had good experiences with them and I've used their goods and services for years, plus I use Vista and it works perfectly fine for me (even when it comes to gaming, except for L4D and Fallout 3, and that's down to the hardware, not software, which is actually an Advent laptop).The Austin said:He-he. My 3 year old xbox is still running strong.
Does that mean Microsoft is excused from making a flimsy product? No. The point to be made is that the statistic only shows total failure, rather than failure by design flaw. Percentages of this type cannot be compared directly, due to the total sales of each design. How many more 360s are out there than PS3 and Wii? It could very well be that both PS3 and Wii suffer from these same design flaws, but are not reported simply because they are fewer in number.Rachmaninov said:The problem with user error vs design fault is; quite often, the design faults cause the product to be broken by the user with far greater ease than they should.CaptainCrunch said:Electronics have always been this way, regardless of their purpose. VCRs, DVD players, microwaves, televisions of various types, and what have you all suffer from one "defect" or another. It doesn't always mean poor design. People have a tendency to use their electronic devices in less than ideal circumstances, that often cause device failure.
That said, I rather doubt that the 54.2% claim is completely caused by faulty design. This is not to say that there aren't design-related failures, but rather that the design-related failures don't account for much of the total reported failures. It's the end-user that makes the margin of failure increase.
I don't deny that it's the user who breaks the 360. But it's only because it is so easy to break, due to poor design. Xbox 360s won't be the only console which gets secreted into a tiny slot just big enough for the console and dust, but they're still the only console with anything approaching a 54.2% death rate.
If this poll is a fair cross-section, which I'm assuming it is, a roughly equal number of that 5000 will stick their Wii/PS3 in an equally tiny cubbyhole, and yet those don't even fail half as much.
Micro$oft should have some insight into how their product will be used, and design accordingly. I seriously doubt they assumed that every Xbox 360 user would live in a perfectly dust-free, temperature controlled lab, where the console could be suspended to allow all the vents maximum airflow, so why do I need to reproduce that environment in my house, to keep my 360 from breaking?
Agreed. My PC is still going strong, despite treatment that would kill most consoles (Though I don't kick it as much as I used to)Captain Pancake said:that doesn't surprise me really. everybody i know who has an xbox 360 has had it break on them at least once. I was the unfortunate guy with the stingy parents who wouldn't pay for a second repair... PC gaming does me fine, though. free online multiplayer, who can argue with that? and mods, patches, anything else you need.
I think the reason people keep bashing Micro$oft is because their consoles die, just like yours, they have to go weeks without their console after no fault of their own, and some even need to pay (when the warranty doesn't cover their issue) and all this just because the 360 should've remained in development for another year.Trivun said:... Mine was 2 and a half when it died ... took only two weeks before it was shipped back to the UK ... I honestly can't understand why people keep bashing Microsoft ...
Sales figures, as per Wikipedia are;CaptainCrunch said:Does that mean Microsoft is excused from making a flimsy product? No. The point to be made is that the statistic only shows total failure, rather than failure by design flaw. Percentages of this type cannot be compared directly, due to the total sales of each design. How many more 360s are out there than PS3 and Wii? It could very well be that both PS3 and Wii suffer from these same design flaws, but are not reported simply because they are fewer in number.
That's not to say the fail rate for 360 isn't still ridiculously high. I'm just offering the possibility that the 54.2% figure is bad statistics. The math is fine, but the statistical comparison is not significant or applicable. A more detailed comparison of the failure types may show that 54.2% fail rate being caused by a range of faulty components, whereas the fail rate for PS3 comes from one specific fail point. Which is the poorer design in that case? The design that fails predictably, due to one poorly implemented component, or the one that fails for one reason or another due to poor component sources?
After all, the rate of failure for humans is 100%, as studies have shown. People tend to die for a lot of different reasons, and the truth of the matter is that lifespan is directly related to how well you take care of yourself. This is of course, with certain special exceptions.
ok i've been in an admin/support role for well over 10 years now and i do know that people are stupid, especially with computer stuff. that being said i can't really see 54% of the populace being that stupid with electronics.CaptainCrunch said:That said, I rather doubt that the 54.2% claim is completely caused by faulty design. This is not to say that there aren't design-related failures, but rather that the design-related failures don't account for much of the total reported failures. It's the end-user that makes the margin of failure increase.
Your image broke I'll give you 40 cents for it.Darkness62 said:lol the RRoD is why I bought one, $40 and I was able to fix it pretty easy. I love the statistic that they are still above 50% failure rate. I think I will buy a PS3 on the heaped corpses of FAILBoxes. lol Don't worry kids, when you see the ring... I'll give you $40 for it. ROFL!!!!!
There is a standard warranty for one year that includes free repair if the hardware fails. After that, there is an extended warranty for an extra two years which covers just the Red Ring of Death and E74 issues. If your standard warranty has run out, and the issue is neither an RRoD or E74, it costs you £60-80.Boxmeister said:... if it actually cost anything (I'm about 95 per cent sure they don't...) to get it fixed, the returning rate of gamers probably would decline.
I was generalizing with my "single predictable fault, vs multiple fault" assessment. I wasn't even speaking in terms of consoles, but of consumer electronics as a whole. Perhaps my wording indicated 360 vs PS3, but that was not my intention. Apologies.Rachmaninov said:Sales figures, as per Wikipedia are;
Wii ? 50.39 million, as of 31 March 2009
Xbox 360 ? 30.20 million, as of 1 January 2009
PlayStation 3 ? 23.8 million, as of 30 June 2009
That puts the 360 in the middle, and the closest we have to an "average" amount of sales. I don't think I can find any reason why the sales could have anything to do with it, in this case, as it is neither the most popular, nor the least.
And as far as the question (that I have emboldened in your quote) goes, I can't rightly answer it. Instead I'll word it slightly differently to give you something to think about;
Which is the poorer design? The one that is perfect, bar one fault, or the one that is generally faulty?
EDIT: Oops, double post. I meant to add this section onto the last post, rather than make a new one, appologies.
2nd EDIT: I just realised you may have been referring to the 360 as the one which fails reliably due to a single fault. I assumed you meant the PS3, as the 360 has alot more than one fault (RRoD and E74, just to name the two that Microsoft has been bullied into extending their warranty for, and others not covered in the extended warranty yet, which people also have). Also I recall some major issues with the Xbox 360's power pack over heating/being a fire hazard.
I agree, that this study alone is not definitive evidence, but even the lowest estimates put the failure rate of Xbox 360s way above industry standards, they've had a class action law suit filed against them, and have conceded a warranty extension twice(once for RRoD, and then later for E74). I think these are proof enough that the console was faulty, whether or not this particular survey was accurate.CaptainCrunch said:Microsoft's design is certainly not perfect, as they have admitted. However, it is absolutely unreasonable to take this study as definitive evidence for faulty product.