No, it really wasn't. It had all of the drawbacks of Steam, plus a few of its own, but only a fraction of Steam's benefits. Steam comes with constant sales. Steam comes with free online multiplayer. Steam won't require you to keep your old computer and OS around when the latest and greatest is released and doesn't support old games. Steam comes with an offline mode that works for more than 24 hours. Steam adds overlay and launching support for external games and applications. Steam doesn't cost $500.Essentially, it was Steam for Xbox.
Oh god, I can already see it now. They'll release a statement saying how great the system would have been, but then subtly imply that the consumers ruined it for themselves because of popular demand, as though the DRM was necessary and will be necessary whenever they make changes to the Xbone and so their future DRM is justified.FEichinger said:And with this, Microsoft has successfully shifted the blame from themselves to "those stupid evil people who complained about it and removed all the goodies from our console". Well played.
"We the REAL gamers must show Microsoft that we support their way of thought"
"I need drm to keep the jews away"
"I didn't fight in no war so these commie bastards can take away my right to DRM"
"Members of the PC master race have a vast amount of hard drive space for all their games, Dark Souls PC only weighing in at a mere 4GB is just insulting to those of us who have invested in obscene amounts of storage."
"We request that at least 150GB of dummy files be added to bloat the install size to show how cool we are for having far more HDD space than we actually need."
"Sonic Generations is 3 times bigger than this shit"
"I can't get my daily dose unless I can get me some Dark Souls with a filesize of at least 3.3 million GB."
But no less successful in spite of it. :/Voulan said:Oh god, I can already see it now. They'll release a statement saying how great the system would have been, but then subtly imply that the consumers ruined it for themselves because of popular demand, as though the DRM was necessary and will be necessary whenever they make changes to the Xbone and so their future DRM is justified.FEichinger said:And with this, Microsoft has successfully shifted the blame from themselves to "those stupid evil people who complained about it and removed all the goodies from our console". Well played.
It's like watching any given Hollywood film. Needlessly dramatic and horrendously predictable.
The DRM was protecting the digital sharing from being abused. And no company in the world would remove a cool feature of its product, just to rub the noses of its own customers. At maximum you can say, that it was there to offset the online DRM, and after removing the protection, MS does no longer feel the need to add it. But like I said, the DRM and the digital sharing were connected (if it even was a digital sharing, the last thing I saw, was that it was some sort of demoing).Bindal said:True - but those people don't seem to realise that the whole "sharing"-stuff wasn't part of the DRM. Removing that was just Microsoft being a-holes and I wouldn't mind if it would come back.
Akichi Daikashima said:To paraphrase Jack Nicholson: "You fucking people"
Steam for consoles wasn't necessarily going to happen, we had no guarantee that it would, also, it's easy to say that "oh, DRM isn't so bad; I'm always connected anyway!".
And then your internet goes down.
And then you are happy that you bought a game from gog that isn't part of your steam library.
I was wondering how it was anything like Steam as well. I addition to what you've said, Steam also doesn't allow the trading/selling/or sharing of digital rights either like they said in the petition...or at least not yet. Why did they even use Steam as a comparison other than to bring up a DRM scheme which is much less maligned.Covarr said:No, it really wasn't. It had all of the drawbacks of Steam, plus a few of its own, but only a fraction of Steam's benefits. Steam comes with constant sales. Steam comes with free online multiplayer. Steam won't require you to keep your old computer and OS around when the latest and greatest is released and doesn't support old games. Steam comes with an offline mode that works for more than 24 hours. Steam adds overlay and launching support for external games and applications. Steam doesn't cost $500.Essentially, it was Steam for Xbox.
That's not to say the DRM wouldn't have had some good aspects, but nothing on the level to compete with Steam, or to make up for the bad. Certainly not when you consider its DRM was far more restrictive than Steam's, in spite of what some people will claim.
P.S. Thanks
Because in the minds of the general public, all DRM is always-online. Defeating this confusion would require people to actually know what they're talking about before saying things, which if the past 4000 years of human nature are any indication, isn't gonna happen.NWJ94 said:Akichi Daikashima said:To paraphrase Jack Nicholson: "You fucking people"
Steam for consoles wasn't necessarily going to happen, we had no guarantee that it would, also, it's easy to say that "oh, DRM isn't so bad; I'm always connected anyway!".
And then your internet goes down.
And then you are happy that you bought a game from gog that isn't part of your steam library.
My internet goes down from time to time and I still play my games through Steam. Hell I can put my laptop in Airplane mode and play Bioshock through steam.
I'm really confused as to why people keep talking about Steam like it requires a constant connection.