Ok so this started with me searching amazon for what the prices for games in the .hack series are worth and some of them go seriously high from $80-$200+. So I was thinking about posting on Namco Bandai's forums to ask if anyone there would buy an HD collection of the series. I didn't because there are always people who just detest all thoughts of remakes because they are just trying to extract money. I've just been in an off mood for a while so I didn't feel like trying to put up with that but it game me food for thought. What if you could basically make "laws" to remakes or rereleases that everyone would be forced to follow. What would they be?
For me I would add 3 laws. It wouldn't be following both though rather it had to follow at least one.
1: A game/series can't be rereleased or remade unless there is significant enough demand for it that the price of each game is at least 2/3 of the original price. Example the .hack series or Ico before it's HD collection considering it's price was around $70 online.
2: A game/series can't be remade unless said remake is supposed to fix ALL problems of the original and adding in what was cut out due to budget while not breaking what worked. Example a Planescape Torment remake could happen if it fixed the gameplay issues and add in the cut content but they cannot mess with the story or writing.
3: Ok I forgot this one first time around but now to add it in. If a game is going to be remade it can't be within that console generation (even if it's a PC game). This would be there so that if it's technical limitations technology will have improved enough to help it. No time limitations will be on rereleases since many of these usually just involve printing more copies since all the available ones have been sold already.
EDIT: Also this guy's stuff.
For me I would add 3 laws. It wouldn't be following both though rather it had to follow at least one.
1: A game/series can't be rereleased or remade unless there is significant enough demand for it that the price of each game is at least 2/3 of the original price. Example the .hack series or Ico before it's HD collection considering it's price was around $70 online.
2: A game/series can't be remade unless said remake is supposed to fix ALL problems of the original and adding in what was cut out due to budget while not breaking what worked. Example a Planescape Torment remake could happen if it fixed the gameplay issues and add in the cut content but they cannot mess with the story or writing.
3: Ok I forgot this one first time around but now to add it in. If a game is going to be remade it can't be within that console generation (even if it's a PC game). This would be there so that if it's technical limitations technology will have improved enough to help it. No time limitations will be on rereleases since many of these usually just involve printing more copies since all the available ones have been sold already.
EDIT: Also this guy's stuff.
Definitely all of those. Well done good sir.TheProffesor said:TheProffesor's Laws of Remakes
1. A remake cannot, through action or inaction, cause the good name of it's predecessor to come to harm.
2. A remake must follow the standards set by previous installments in the series, except when coming into conflict with the first law.
3. A remake must protect it's own existence, except when coming into conflict with the first and/or second law.