Your Least Favorite Part of Your Favorite Game

CrimsonBlaze

New member
Aug 29, 2011
2,252
0
0
Sonic & Knuckles.

The only gripe I have about this game is the lack of a save feature, as Sonic 3 has a save feature (and both titles were released in the same year).

It's something that can easily be overlooked if you have Sonic 3 locked on to Sonic & Knuckles (making Sonic 3 & Knuckles).
 

the_great_cessation

New member
Nov 29, 2011
233
0
0
I've never really liked Jabu Jabu's Belly in Ocarina of Time. I just find the whole dungeon really off putting (considering its essentially one long escort mission inside a whale-monster's digestive track and all...).
 

KefkaCultist

New member
Jun 8, 2010
2,120
0
0
Chrono Trigger: The part in the future when you have to race against Johnny. I hate the part for two main reasons. A) I hardcore suck at it, so it usually takes me a couple tries. B) I'm a game perfectionist, so I need that 1500+ rating against him for the lousy Power Tab.

Chrono Cross: The CHA family.

Final Fantasy VI: Uh... The evade stat is bugged and does nothing?
 

DovaChiief

New member
Jan 10, 2013
54
0
0
These are all that I can think of for now, they're pretty common gripes, but I saw a few that hadn't been mentioned yet:

-Any RPG that forces you into a easy, time consuming, hand-holding starter dungeon or lengthy unskippable cutscene (looking at you Elder Scrolls/Fallout). If it's my first time playing the game, of course I'd want to figure out the controls and get a little exposition, but there always should be an option to skip it if you want to.

-Assassin's Creed II, you are my favourite AC game, with the best missions in the series. So why why WHY didn't they think to include a replay mission ability in you? Just because I want to fly the glider again doesn't mean I want to spend 9 hours getting there.

-Halo 1, 2, 3; all excellent shooters, but each having that ONE mission that strains your desire to continue playing (Library, Sacred Icon, and Cortana). All unironically involve the Flood, go figure. Also Reach for being a complete cannon-fuck

-The endgame of Rome Total War, or most of the series. It devolves into mindless, endless fullstack on fullstack battles every turn, especially in Rome.

-The complete lack of ability to sidestep the most obvious betrayal setup in the history of subterfuge in Dishonored. Come on, you protected the Empress for years, like you never had to unravel a single plot.

-KOTOR II for having more bugs than an entomology convention.

-Morrowind, the dice roll combat. It just flat-out doesn't work in that style of game; it's like the enemies have a black hole on their torso that absorbs my blows 20% of the time.
 

Glongpre

New member
Jun 11, 2013
1,233
0
0
Avalanche91 said:
Prince of Persia: Sands of Time. The bossfight against what once was your father is pretty bad with infinitely respawning baddies.
I just have to say that they don't infinitely respawn. At least not on the ps2. I know because that is how I beat it.
 

chocolate pickles

New member
Apr 14, 2011
432
0
0
Bioshock Infinite (SPOILERS!!!)

Found fighting off the the drop pods full of motorized patriots and armies of gun wielding Vox Populi was nigh on impossible considering the only two guns i had bothered to upgrade (The carbine and shotgun)were almost out of ammmo, leaving me running around hip firing a sniper rifle. Also, the game kept glitching out when i knocked someone overboard: They would get stuck to the side of the ship whilst falling and not die, which lead to a particular frustrating half an hour of running around the ship trying to figure out why the game wouldnt progress. Only area i wished for a vending machine...
 

Ulkjen

New member
Feb 4, 2011
55
0
0
DayZ. I have a car, 3 Mt. Dews, two guns but only my DMR has ammunition. Im down to my last clip and I know there are three dudes watching my position. MY buddies are depending on me to bring the car back to them. I know its not a scripted section of game but this kind of scenario happens often in DayZ ;P.

Another one in DayZ i really freakin hate. Spawning in fresh, only to get K/O'd by some guy with an axe. Then drug around while the guy screams obscenities at you. That one happened 9 times in the year i've been playing dayz. (Not exactly an axe in the beginning but you get my drift.)
 

Fractral

Tentacle God
Feb 28, 2012
1,243
0
0
Avalanche91 said:
Persona 3: For some reason the minibosses kicked my ass much harder then the regular ones. That and Tartarus is an absolute pain.
I'm fairly sure they're meant to be harder than the full moon shadows. After all, you can save right before them, while you'd have to skip half an hour of cutscene if you died in a full moon boss (more in some).
Anyway:
Persona 3: The start of the game. Opening cutscene: Awesome. Next hour, boring as hell.
Final Fantasy 9: That bloody card game. Especially when you get to the bit where you're forced to win some battles. I didn't even know how it worked when I played it first time.
Half Life 2: The second part of Nova Prospekt. I can never work out where to go.
 

Simple Bluff

New member
Dec 30, 2009
581
0
0
omega 616 said:
FFX, has two problems. "dodge 200 lightening bolts in a row without saving" whut? Secondly, win a race on a chocobo in 0:00:00 ... the chocobo has fucked up controls, there are invisible walls AND seagulls come out of fucking nowhere and stun lock you AND give you a time penalty.
There's a (possibly intentional) glitch you can exploit to make the lightning bolt challenge much easier. But yeah, those celestial weapons are a ***** to obtain. I don't want to see another butterfly for as long as I live.
 

Angelous Wang

Lord of I Don't Care
Oct 18, 2011
575
0
0
Evil Genius.

Minion traffic flow.

My game is typically modded so I can have around 100-500 minions. Creates one hell of traffic problem when all of them rush to the armoury to arm up or go to respond to an intruder alert.

I have to create multiple base entrances too because of it, which means far more defensive work.
 

Dark Prophet

New member
Jun 3, 2009
737
0
0
As I recently played through all 3 Mass Effect games with all the possible dlc I can safely say they are very good games but each game has tis one thing that keeps it from achieving greatness.

ME1 and this is a minor thing to most, I know, but the fact that galaxy map dosen't show which systems I have visited really bugs me.
ME2 the bloody fucking planet scanning, did no one in the dev team play the planet scanning minigame and thought yup that is what gamer hell would probably be like.
ME3 on PC space has to do too fucking much.
 

Madmonk12345

New member
Jun 14, 2012
61
0
0
Mother 3.

Hmm... a toughie. I would say the chapters one through three the first time through, but they're the best on future replays as there is a LOT of dialogue that has a double meaning revealed by Leder's speech in the final chapter, and there is also a lot hidden statements referencing events that have yet to occur that the player will not notice. Many ironic statements and dialogue that explains the motivations of the characters are only available at obscure times that you wouldn't run into or notice in a normal playthrough because of the player's unawareness to certain future events.

I'd have to say the underwater section in chapter 7 in any playthrough though. The controls are atrocious and slow, the movement is timed between different oxygen machines(regardless of how amusing those machines were), and if you run out of air you need to start from the beginning. Thank goodness for save states and turbo.
 

Chester Rabbit

New member
Dec 7, 2011
1,004
0
0
Spyro The Dragon - The flying levels. I've grown to like them more now that I am older and can actually play it better now but still it's not as enjoyable as the normal platforming levels.

Mass Effect ? Feros. Oddly enough whenever I actually do play this part of the game I actually do enjoy myself. But whenever I am about to go in or look back it?s always the part of the game that causes me to groan in aggravation. Again it?s strange because I actually don?t mind it once it gets going.
EDIT: You know I think I have it figured out. It's not because it's not a fun mission or anything it's simply that the environment is really ugly. Yeah I know it's shallow but there it is.
 

GundamSentinel

The leading man, who else?
Aug 23, 2009
4,448
0
0
Shadow of the Colossus: The 11th colossus, the first of the two small ones. It's just annoying and nowhere near as fun as the bigger ones. The 14th isn't much fun either (the other small one), but I don't think it's as bad as the other one.

Also, the 10th colossus (big sand worm) scares the shit out of me.
 

LarenzoAOG

New member
Apr 28, 2010
1,683
0
0
KOTOR 2: Peragus and Citadel Station, every time I start a new game I play through Peragus the exact same way on autopilot for like 6 hours occasionally switching up whether I work for Czerka or the Irithorians depending on what Morality I'm playing.

Metro 2033:
The Child chapter, I know it's a great story piece for Artyom becoming a man and it marks the point where Artyom no longer requires the help of others, but I hate the kid's voice and he fucks up your aiming something fierce. Also the amoeba section, fuck everything about that part.
 

rebelscum

New member
Jun 8, 2009
44
0
0
No One Lives Forever 2 - that one level where you have to sneak through the Indian HARM HQ without using any gadgets or weapons. Gets very annoying very quickly but at least it's a short level.

Resident Evil 4 - That cable car bit before fighting Mendez without a rifle.

Rock Band 2 - So What'cha Want.
 

Glongpre

New member
Jun 11, 2013
1,233
0
0
Simple Bluff said:
omega 616 said:
FFX, has two problems. "dodge 200 lightening bolts in a row without saving" whut? Secondly, win a race on a chocobo in 0:00:00 ... the chocobo has fucked up controls, there are invisible walls AND seagulls come out of fucking nowhere and stun lock you AND give you a time penalty.
There's a (possibly intentional) glitch you can exploit to make the lightning bolt challenge much easier. But yeah, those celestial weapons are a ***** to obtain. I don't want to see another butterfly for as long as I live.
I thought the butterfly one was rather easy compared to THE GODDAMN CHOCOBO RACE. FUCK OFF SEAGULLS. FUCK OFF BOUNCY INVISIBLE WALLS.

So frustrating. Really close to smashing stuff. After that I didn't even want to attempt the lightning.
 

Kungfu_Teddybear

Member
Legacy
Jan 17, 2010
2,714
0
1
Country
United Kingdom
Gender
Male
The Elder Scrolls III: Morrowind. Cliff Racers. I don't think I need to elaborate on why.

Dragon Age: Origins. The Fade.
 

Andy Shandy

Fucked if I know
Jun 7, 2010
4,797
0
0
Mirror's Edge - The gunplay. Which is why I really loved doing a "Pacifist Run" in that game.

Sonic Adventure 2 - Tails/Robotnik levels.