- Apr 1, 2009
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What games would you consider your personal classic titles. Games that hold a special place for you, whatever that may be.
I have to start with Return of the Obra Dinn. I've had an idea for a game kinda like this in my head forever but have never seen anyone make it. Plus having a great sound track and intriguing mystery certainly help.
Hollow Knight. Its hard to argue with a game that is the offspring of Dark Souls and Metroid with Studio Ghibli as the midwife. It's a really good metroidvania with just a fantastic sound track that really puts me in mind of a dark yet colorful Ghibli movie.
Turbo Overkill. I know its not even out of early access but this is my classics list so there. I was blown away by the first episode of this game, its got really nice fast movement, responsive controls, the tools to make messes of your enemies, a pixelated style which I love, great sound track, nice cyberpunk aesthetic, amazing levels and a fun challenging boss fight at the end. It just leave me really excited for me and I loves it.
Serious Sam 4/Siberian Mayhem. I am so annoying at myself for listening to people who reviewed the game and said it wasn't good, I enjoyed the hell out of both of these. The action was fast, the jokes were often funny, it really was a return to form and I think even better in a lot of ways then the old games. Even with a somewhat janky but cool last boss fights.
Serious Sam Second Encounter. I think Serious Sam 4 does things better, but the sound track and levels just have a pretty big nostalgia hit for me, especially the final level, it just feels epic.
Freedom Planet. I never got into the 2d Sonic games. They have great sound tracks and the graphics, especially the early stages are wonderful but I never liked how they played. Freedom Planet feels like a Sonic game if it got rid of the gameplay parts they annoy me and replaced those with much better gameplay, fun characters and a very fan ficy plot.
Breath of Fire 2. It starts off kinda slow and the enemy encounter rate is way too high and the english translation is.... well it would be worse if a computer did it. But it held my rapt attention all the way though. I really liked the characters, both personality and designs. The overall story is also excellent and was one of the first times I saw a religion as being the enemy in a game. One of those I really want to replay with a fan translation.
Hardcore Mecha. A really good 2d mech shooter. It has a giant robot anime plot that is just the best with a chibi art style I kinda love and really good gameplay. Plus, it makes you feel like you are actually part of an army, like there are lots of stages where you will be moving with additional forces from your own side and I really like that kinda thing when its done well.
Ace Combat 4. I think this was the first time I really played an arcade style air combat game and I loved it, it was the game I would judge those types of games by till I played till Project Project wingman, which cribbed a hell of a lot from it. I enjoyed other Ace Combat games but none of them worked as well, probably because of the plot. I tended to find the plots of them pretty insufferable aside from AC4. I really liked how your player character wasn't really a character in the story, you were a story someone else heard of an awesome pilot who helped save the day and shot down the enemy super ace. One part I will always remember is how well the game made it feel like you earned your rep and hearing others refer to your exploits didn't feel like a game just giving you a blowjob like it does in Doom Eternal with some of those damn audio logs, but felt like you not only earned it but the other forces were actually looking up to you.
Colony Wars 1 and 2. Colony Wars was the first series I played that really felt like the branching paths meant something and changed the story drastically. I mean sure they did in Wing Commander 1 & 2 but I might just not have been good enough at games back then, I remember having a lot of trouble with the first destroyer I faced. Anyway, the story felt and was presented in a truly grand scale, the sound track was great, gameplay felt good.
Legend of Kyrandia 1, 2 and the first area of 3. I will always have a soft spot for this series. I love the graphics, I love the music, I like the puzzles, the characters are mostly good. I think it really is the music and graphics that have stuck with me throughout the years though. I just love how it looks and the music and I can't state that enough.
Quest for Glory 1, 3, 4, but especially 3. Quest for Glory is another series I just love. Especially the third game. 1 and 4 are fantastic but the third one does things I've never seen other games really do. I really like the feeling of exploring Africa in it and meeting the people and how they did different cultures. The combat is fun even though you will regularly find yourself running from sauruses.
There are more but I'm tired of typing.
I have to start with Return of the Obra Dinn. I've had an idea for a game kinda like this in my head forever but have never seen anyone make it. Plus having a great sound track and intriguing mystery certainly help.
Hollow Knight. Its hard to argue with a game that is the offspring of Dark Souls and Metroid with Studio Ghibli as the midwife. It's a really good metroidvania with just a fantastic sound track that really puts me in mind of a dark yet colorful Ghibli movie.
Turbo Overkill. I know its not even out of early access but this is my classics list so there. I was blown away by the first episode of this game, its got really nice fast movement, responsive controls, the tools to make messes of your enemies, a pixelated style which I love, great sound track, nice cyberpunk aesthetic, amazing levels and a fun challenging boss fight at the end. It just leave me really excited for me and I loves it.
Serious Sam 4/Siberian Mayhem. I am so annoying at myself for listening to people who reviewed the game and said it wasn't good, I enjoyed the hell out of both of these. The action was fast, the jokes were often funny, it really was a return to form and I think even better in a lot of ways then the old games. Even with a somewhat janky but cool last boss fights.
Serious Sam Second Encounter. I think Serious Sam 4 does things better, but the sound track and levels just have a pretty big nostalgia hit for me, especially the final level, it just feels epic.
Freedom Planet. I never got into the 2d Sonic games. They have great sound tracks and the graphics, especially the early stages are wonderful but I never liked how they played. Freedom Planet feels like a Sonic game if it got rid of the gameplay parts they annoy me and replaced those with much better gameplay, fun characters and a very fan ficy plot.
Breath of Fire 2. It starts off kinda slow and the enemy encounter rate is way too high and the english translation is.... well it would be worse if a computer did it. But it held my rapt attention all the way though. I really liked the characters, both personality and designs. The overall story is also excellent and was one of the first times I saw a religion as being the enemy in a game. One of those I really want to replay with a fan translation.
Hardcore Mecha. A really good 2d mech shooter. It has a giant robot anime plot that is just the best with a chibi art style I kinda love and really good gameplay. Plus, it makes you feel like you are actually part of an army, like there are lots of stages where you will be moving with additional forces from your own side and I really like that kinda thing when its done well.
Ace Combat 4. I think this was the first time I really played an arcade style air combat game and I loved it, it was the game I would judge those types of games by till I played till Project Project wingman, which cribbed a hell of a lot from it. I enjoyed other Ace Combat games but none of them worked as well, probably because of the plot. I tended to find the plots of them pretty insufferable aside from AC4. I really liked how your player character wasn't really a character in the story, you were a story someone else heard of an awesome pilot who helped save the day and shot down the enemy super ace. One part I will always remember is how well the game made it feel like you earned your rep and hearing others refer to your exploits didn't feel like a game just giving you a blowjob like it does in Doom Eternal with some of those damn audio logs, but felt like you not only earned it but the other forces were actually looking up to you.
Colony Wars 1 and 2. Colony Wars was the first series I played that really felt like the branching paths meant something and changed the story drastically. I mean sure they did in Wing Commander 1 & 2 but I might just not have been good enough at games back then, I remember having a lot of trouble with the first destroyer I faced. Anyway, the story felt and was presented in a truly grand scale, the sound track was great, gameplay felt good.
Legend of Kyrandia 1, 2 and the first area of 3. I will always have a soft spot for this series. I love the graphics, I love the music, I like the puzzles, the characters are mostly good. I think it really is the music and graphics that have stuck with me throughout the years though. I just love how it looks and the music and I can't state that enough.
Quest for Glory 1, 3, 4, but especially 3. Quest for Glory is another series I just love. Especially the third game. 1 and 4 are fantastic but the third one does things I've never seen other games really do. I really like the feeling of exploring Africa in it and meeting the people and how they did different cultures. The combat is fun even though you will regularly find yourself running from sauruses.
There are more but I'm tired of typing.