Damn. Make that game right now. I want to play it so bad! Seriously, you have something going, there.ReincarnatedFTP said:I'd make a game called Fugitive.
Basically, your start out in dystopian future America. A dictator has taken power over the UN and thus, the world (suspend reality plz). Anyways, in the wave of resistance, martial law has been declared. Infantry troops, often unaccompanied by vehicles, just patrol the streets of your LA-esque city. There are special political para-military black op groups that hunt down and kill dissenters.
Anyways, you start out the scene in a doctor's office. As you lie down to get a "flu shot", people in masks break in and shoot you doctor, and take you away. You wake up in a random cookie-cutter house in the middle of a suburb on the outskirts of the LA-esque city. You figure out that the guys who rescued you are old friends of your brother's before he was shot to death in a riot.
Anyways, on to the scary mechanism. The game is called "fugitive" because you can't stay in one area of a certain distance for 10 minutes without paratroopers or assassins hidden somewhere around you start attempting to kill you. Noone warns you of this, not even before the first time. It just happens. Assuming you stay busy, the one time you do sit still it'll scare the hell out of you.
It's also a cyberpunk future, so if you're logged into a computer doing virtual stuff for more than ten minutes, it still counts. So let's say you go in there to talk to a character (the dialogue is FO3 tree style) and it lasts 9 minutes and 20 seconds (you had to find the virtual reality club to talk to him and virtual downtown is big). Then it takes you 40 seconds to walk down the stairs. You'll hear guards burst through the second floor, gunning for your ass.
EDIT: Oh, OP: Put PeeWee Herman in the game. It doesn't matter what he does, just do it: it will be guaranteed to creep the hell out of everyone.