Let me start off by saying I have no issue with DLC if the developers are INDEED adding to the game. When a game is being made, there is no way to fit everything into the game during the dev cycle and have the game be ready on time. So I have no issue with stuff being cut just because there isn't time, and it's nice for the dev to be able to spend more time on the stuff that they couldn't finish and be able to have gamers experience that stuff. Also, I have nothing against expanding the game like say Fallout 3, all the Fallout 3 expansions could not have been done and completed in time to be apart of the game.
The thing I have a huge issue with is DLC that would've (or should've) been in the game that is purposely cut to make more money through DLC. The thing is that this isn't always black and white. For example, I haven't done full research on this but Assassin's Creed 2's "missing" sequences seem like they should've been in the game, I do know it was stated that the sequences weren't supposed to be in the game but at the same time, the dev or publisher is not going to say that the DLC was supposed to be in the game but we cut it just so we could make more money (Note: I didn't play the DLC missions but it did seem kinda odd how they were skipped in game). Even if the AC2 sequences weren't ready for release, it's seems to me they should've part of the game. And if the game isn't done, don't release the game in that state and finish off the game then release what should've been in the game at a price. I could be completely wrong on this AC2 DLC stuff (maybe I'm wrong and the DLC was never intended to be part of the main game) but I'm sure there has been times when content was purposefully cut to make more money or the game had to be put out during a certain period (like the holiday season) and the game was released when not properly finished.
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Finally, onto Day 1 DLC and my stance. If a game has Day 1 PAID DLC, I will BOYCOTT the game. If it's a game I really do want to play, I'll wait until it's really cheap or buy used because I'm not going to support any company that does that. If it's a game I'm on the fence about, it'll push me on the side of the fence that involves me not playing it. The reason I think Day 1 paid DLC is bullshit is because:
- the content was definitely done and very well should be part of the game.
- even if the content wasn't quite done, it was so far along that delaying the game for like a week or two should be enough time to finish since the game goes gold like a week or two before it is released. So, the devs only have like 2 weeks to finish that content if it is indeed not done; either delay the game for a week or make it free DLC.
- sometimes the content is on the fucking game disc (Dragon Age Origins) and you are paying only to unlock it
- if legit DLC is released on Day 1, the game was obviously pushed back at least a month (probably more) to release during a certain period. Just release the game when it's done as it'll sell or won't sell regardless of release date. I can see pushing a game past the holiday season if it'll for sure be overlooked by all the other holiday release but the rest of the year is pretty much fair game. It's also fine to release the game like a week or two late to avoid going up against some big game that will for sure overshadow it if you release it the same week like how Sega released Resonance of Fate the same day as FFXIII.
So far, the 2 games I have noticed that have Day 1 paid DLC are Dragon Age and Mafia II, which I probably will never play. Both of those games I was kinda interested in but with Day 1 DLC, I have no interest in playing them. I probably wouldn't have played them anyways though because I'm tired of the D&D fantasy setting and mob related stuff never interested me, I HATE mob movies.
The thing I have a huge issue with is DLC that would've (or should've) been in the game that is purposely cut to make more money through DLC. The thing is that this isn't always black and white. For example, I haven't done full research on this but Assassin's Creed 2's "missing" sequences seem like they should've been in the game, I do know it was stated that the sequences weren't supposed to be in the game but at the same time, the dev or publisher is not going to say that the DLC was supposed to be in the game but we cut it just so we could make more money (Note: I didn't play the DLC missions but it did seem kinda odd how they were skipped in game). Even if the AC2 sequences weren't ready for release, it's seems to me they should've part of the game. And if the game isn't done, don't release the game in that state and finish off the game then release what should've been in the game at a price. I could be completely wrong on this AC2 DLC stuff (maybe I'm wrong and the DLC was never intended to be part of the main game) but I'm sure there has been times when content was purposefully cut to make more money or the game had to be put out during a certain period (like the holiday season) and the game was released when not properly finished.
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Finally, onto Day 1 DLC and my stance. If a game has Day 1 PAID DLC, I will BOYCOTT the game. If it's a game I really do want to play, I'll wait until it's really cheap or buy used because I'm not going to support any company that does that. If it's a game I'm on the fence about, it'll push me on the side of the fence that involves me not playing it. The reason I think Day 1 paid DLC is bullshit is because:
- the content was definitely done and very well should be part of the game.
- even if the content wasn't quite done, it was so far along that delaying the game for like a week or two should be enough time to finish since the game goes gold like a week or two before it is released. So, the devs only have like 2 weeks to finish that content if it is indeed not done; either delay the game for a week or make it free DLC.
- sometimes the content is on the fucking game disc (Dragon Age Origins) and you are paying only to unlock it
- if legit DLC is released on Day 1, the game was obviously pushed back at least a month (probably more) to release during a certain period. Just release the game when it's done as it'll sell or won't sell regardless of release date. I can see pushing a game past the holiday season if it'll for sure be overlooked by all the other holiday release but the rest of the year is pretty much fair game. It's also fine to release the game like a week or two late to avoid going up against some big game that will for sure overshadow it if you release it the same week like how Sega released Resonance of Fate the same day as FFXIII.
So far, the 2 games I have noticed that have Day 1 paid DLC are Dragon Age and Mafia II, which I probably will never play. Both of those games I was kinda interested in but with Day 1 DLC, I have no interest in playing them. I probably wouldn't have played them anyways though because I'm tired of the D&D fantasy setting and mob related stuff never interested me, I HATE mob movies.