Zeno Clash Team Appeals to Pirates

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
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Zeno Clash Team Appeals to Pirates


The developers of the bizarre first-person brawler Zeno Clash [http://www.zenoclash.com/] is adopting an unusual approach to piracy by taking their case directly to the pirates, asking them to actually buy the game in order to support the future of independent game development.

Developed by Chilean studio only weirder [http://www.aceteam.cl/]." As is common with independent games, Zeno Clash features no DRM and as expected showed up on all the usual file sharing sites in no time at all.

Rather than demanding the removal of the game from torrent sites or railing futilely against the evils of piracy, however, the developers decided on the novel approach of directly addressing the people who were copying their game. "Zeno Clash is an independently funded game by a very small and sacrificed group of people. The only way in which we can continue making games like this (or a sequel) is to have good sales," ACE Team designer and artist Carlo Bordeu wrote in a message posted on at least one torrent site. "I am aware that at this moment there is still no demo of the game, but we are working on one which will be available soon."

"We cannot do anything to stop piracy of the game (and honestly don't intend to do so) but if you are downloading because you wish to try before you buy, I would ask that you purchase the game (and support the independent game development scene) if you enjoy it," the message continued. "We plan on updating Zeno Clash with DLC and continuing support for the game long after it's release. Thanks for taking the time to read this... hopefully it will make a difference."

Bordeu told Ars Technica [http://arstechnica.com/gaming/news/2009/04/indie-zeno-clash-devs-take-sales-pitch-to-the-pirates.ars] that he doesn't agree with the age-old argument of pirating games to "try before you buy" but said that some people do end up purchasing games after downloading them, so encouraging them to do so only makes sense. "I always believe the legitimate way of proceeding is downloading the demo and/or seeing review scores or watching trailers," he said. "But the reality is that many, many people do download pirated games to test them and sometimes they end up purchasing the game later. The best thing we felt we could do is to appeal to these people's conscience instead of trying to stop them - you cannot stop piracy anyways. If you won't be able to police them, why not get some on your side?"

The impact of Bordeu's appeal on the level of Zeno Clash piracy is hard to nail down but TorrentFreak [http://torrentfreak.com/game-developer-flirts-with-pirates-on-bittorrent-sites-090427/] says the general response among file-sharers has been "pretty positive" and the ACE Team message has actually been spread to other sites by the torrent's uploader, who claimed he wants to help the studio "sell more of this good game." The TorrentFreak article added that while it's impossible to say exactly why, "At the moment downloads of Zeno Clash are pretty low."

I'm a bit torn on the issue: I hate the idea of "legitimizing" file sharing but it's impossible to ignore the reality of its existence and prevalence. It's also hard to argue that this wasn't a very smart public relations maneuver by ACE Team.

"We were surprised about how positive [the reaction] was," Bordeu said. "We've received several mails and posts in our own forums of people who pirated the game that decided to buy it because of the message. I don't know if it is a significant percent, or whether this is good strategy as a whole... but it has sparked some very positive reactions in the community."



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Sevre

Old Hands
Apr 6, 2009
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Sounds interesting, pirates have souls too! Proven by the fact that they aren't downloading this game. Or maybe they just don't like it.
 

uppitycracker

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Oct 9, 2008
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that's a pretty good way to approach the situation, although i'm pretty sure that pirates have no souls.... i'd be interested to see a followup on this though.
 

Sevre

Old Hands
Apr 6, 2009
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Isn't it funny that you just happened to contradict my post on pirates having souls at the same second?
 

InProgress

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Feb 15, 2008
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After reading this, I went on TPB just to check it out. At least 1 person said that he will support the devs if he lkes the game. Quite an interesting approach to the piracy problem. Though this might only work at independent companies. I don't think people will get the same reactions from, say EA (ok, bad example), Ubisoft or other major game devs.
 

microhive

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Mar 27, 2009
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Yay, I really hope they get great sales! I know most of the game will get pirated but it might actually increase their sales compared to not doing this at all.
 

uppitycracker

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Oct 9, 2008
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Sevre90210 said:
Isn't it funny that you just happened to contradict my post on pirates having souls at the same second?
hahahahahah that is pretty damn amazing, glad i came back to read other posts.
 

Angron

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Jul 15, 2008
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tbh, i dont no that much about this game and i probably would torrent before I buy to test it, but (as with all the games ive torrented) if i like it will buy it, if not ill stop playing it

good to see people working with the pirates rather than against them...no-one wants the wrath of the pirates upon them, ay spore?
 

oneplus999

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Oct 4, 2007
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I've been posting similar comments every time I see World of Goo posted at a torrent site I frequent. Basically I say, there is a demo, it's and indie game, there's no DRM, and it's cheap, there is ZERO reason to pirate this game, and even provided a link to the demo. I've gotten one comment, and it was pretty negative, basically "who asked you for your opinion", but hopefully people who didn't say anything were affected by it. Impossible to know of course.
 

Ushario

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Mar 6, 2009
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A good move on their part it seems, bravo to them!

I think this will have an impact and any impact at all is certainly more than all the DRM has achieved.
 

shotfun9

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Jun 19, 2008
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Wow, the devs are being polite, realistic, and encouraging. I think I will hang up my pirate hat on this one and pick up the game!

Nice move, you guise.
 

L.B. Jeffries

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Nov 29, 2007
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It's also only 20 bucks right now, so they aren't even overcharging you. Hell, what else do you want the video game company to do?
 

Playbahnosh

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Dec 12, 2007
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L.B. Jeffries said:
It's also only 20 bucks right now, so they aren't even overcharging you. Hell, what else do you want the video game company to do?
Exactly! It is time the pirate community started to show some initiative after whining about high prices and DRMs. There, the game makers are turning the tide, it's time the pirated did the same. Games becoming much cheaper, released without DRM, having support, demos n stuff. Really, in a short while, there will be absolutely no "legitimate" reason to pirate a game at all.

But it was the right move. If you can't defeat them, make them your allies.

LimaBravo said:
EA would also get the same results if they had the bottle to charge an approiriate price for their games.
A-hem! Don't bet on that... EA is at it's worst right now, financially and in the marketing department too. They are the "big, evil, soulless corporate machine, intent on getting our money and breaking everyone's gaming". There is long way outta that pit. If EA would announce today, that they are removing DRM from all games, reducing their prices to virtually none and started posting on torrent forums, they'll be considered hypocrites, sneaky bastards or pussies, and everyone will hate them more.
 

Soulfein

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Dec 20, 2007
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People will pirate it anyway. If you don't think so, you are just plain ignorant. People dont pirate because the developer is rude. They pirate because they want free stuff. Its a nice effort, but will go mostly unnoticed.
 

thenumberthirteen

Unlucky for some
Dec 19, 2007
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Downloading for a "try" isn't a good reason to pirate. Sure I can understand why you'd want to, but it's like those people who eat all the free samples. If you can get if for free just as easily as paying then few people will.
 

syndicated44

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Apr 25, 2009
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I swear I have heard of another company doing this but I cannot seem to remember who they were or what game it was so I seem to be rather useless haha.
 

jebussaves88

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May 4, 2008
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This is pretty much the root of much of the piracy I know. Being poor uni students, every bit of money is precious to me and a good deal of my friends. We do, however, still pour any money we can into the games industry, in truth, as much as we would if P2P didn't exist. Therefore, one has to be sure when buying software. I personally find demos to be a lot more hassle than getting the pirate version. By pirating games, we know that when we spend our money, it's going to a product we feel deserves it.
 

xitel

Assume That I Hate You.
Aug 13, 2008
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syndicated44 said:
I swear I have heard of another company doing this but I cannot seem to remember who they were or what game it was so I seem to be rather useless haha.
You may be thinking of Ubisoft. They released the most recent Prince of Persia without any DRM and said that they hoped people wouldn't pirate it. I don't remember how that turned out, but I know I bought it instead of pirating it.