Zero Punctuation: Medal of Honor Warfighter & Doom 3 BFG Edition

Yopaz

Sarcastic overlord
Jun 3, 2009
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Warped_Ghost said:
Yopaz said:
Warped_Ghost said:
Yopaz said:
Warped_Ghost said:
Yopaz said:
Warped_Ghost said:
Yopaz said:
Warped_Ghost said:
Yopaz said:
It's funny how people accuse him of not liking shooter when some of the games he give the most praise (Half-Life and Painkiller) are shooters.

I'm going to accuse him of not liking survival horror games for the bad review he gave Resident Evil 5.

I guess none of the titles he reviewed seems appealing to me. I guess I like modern shooters a tad more than he does, but only because he really, really hates them. Hilarious as always though.
The problem is he doesn't play multiplayer. Which is what those spark gunkle wee wee games focus on. I would hate all modern shooter if I only played the single player as well because FFS they are all hopelessly boring and identical.
Yeah, it's not like he recently played a multiplayer game which he enjoyed. Let's just ignore the facts that collide with our opinions.
That would be a point in my favour if he actually played the multiplayer in a game and enjoyed it. I'm not trying to bash ZP here. I am just wondering why he even bothers to review modern shooter games anymore.
Yeah, it's horrible that people who review games sometimes don't like them. They shouldn't be allowed to say negative things about games simply because that's how they feel, it's outrageous how some critics have integrity rather than giving high scores to any big release.

Edit: Also it's not a point in your favour. You basically just did the "He hates shooters" except with multiplayer. Ignore the things that doesn't fit into your theory, but don't get upset when someone calls you out on your bullshit.
I am not commenting on whether he likes the game or not but rather that he only reviews the single player aspect of game.

And you act like I watch ZP for positive reviews... or that I care that MOH: War Fighter got a low review. I can say after playing the last MOH my assumptions about war fighter coincide with ZP's disdain for the game.
I'm not sure where you got the idea that I think you're looking for a positive review.

I have merely stated two statements. He does give praise to some shooters and he does sometimes give praise to multiplayer. Don't change the subject, put words into my mouth and ignore your previous posts.
"Yeah, it's horrible that people who review games sometimes don't like them. They shouldn't be allowed to say negative things about games simply because that's how they feel, it's outrageous how some critics have integrity rather than giving high scores to any big release."
-Yopaz
That hardly looks like I am putting words into your mouth when you say I was looking for a positive review. Unless that wasn't an attempt at sarcasm I will confidently say that it looked like you thought that I wanted a positive review.
So you're taking a sarcastic sentence to prove your point?

Now what happened to not changing the subject here? What happened to:
Warped_Ghost said:
The problem is he doesn't play multiplayer.
Are we supposed to just ignore the sentence that started this pointless discussion now that we've established that he does occasionally enjoy multiplayer so we have to assume he plays multiplayer? You're changing the subject and you wont even admit that you're changing the subject. I am done discussing this so there's no need to reply.
Just a heads up if you want to be a far more respectable debater try not to end every post with an obvious insult to your opponent. It degrades the entire post.
Thank you, I've had a long day and I really needed a laugh.
 

ThatDarnCoyote

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Dec 3, 2011
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Grach said:
First off, a "murderous dick with a sob story" is called a victim. I doubt Somalia would even have pirates if it had the development level of say, Mexico. Why bother ransacking boats when you can learn a profession and get money that way? Besides, it's not like they could do something, the ones that do tend to die horribly. Again, the only way they can eat. Besides, the head assholes get the lion's share of the loot.
Thing is, if you ask any bloodletting sonofabitch anywhere in the world or throughout history, they'll have a sob story to tell you. Every last one. The Nazis will tell you about the privations of the Treaty of Versailles. The Zeta cartel will have grinding tales of poverty. Right-wing death squads in South America will grieve for colleagues, friends and family members killed by leftist guerillas or criminal gangs, and rage against a government too impotent or corrupt to do anything about it. Palestinian suicide bombers will speak of checkpoints and air strikes. Hard-line Zionist vigilantes will weep as they tell of a three-year-old baby murdered in her bed.

Does this justify whatever they do? Does this mean they should never be held accountable? Do we just shrug at their plunder, kidnapping, and murder because, hey, they have a rough time of it?

It's even more egregious in the case of Somalia. It's a place of great suffering, but the pirates are the guys, or at least the gunmen and enforcers of the guys, who are making it such an awful place to begin with! On that basis alone, they forfeit any claim to be sentimentalized. They're slitting throats, threatening aid workers, holding hapless sailors hostage for years, and starving whole families, and I'm supposed to shed tears because they're getting pretend-shot by a Navy SEAL robot in a video game?

I agree that Somalia wouldn't be so bad if it were more like Mexico (although Mexico has its own problems with militarized criminal gangs). Somalia wasn't always like this. Once upon a time, it had a central government and something approaching a civil society. And when efforts to help and feed Somalia fail because of pirates, it doesn't help their case. It rings a little hollow to say, "Our country is starving and we have no choice" when you're the guy making sure your country is starving. It's like the old joke about the guy who murders his parents, then begs mercy from the court on the grounds that he's an orphan.
Grach said:
And by the way, it may be true that GTA or Saints Row trivialize real life pain, but at least they have the decency to actually be good games. Saint Row's a pretty weird example, since it takes refuge in audacity so much that I don't know why you bother to bring it up (peaople ragdolize instantly and seem to be made out of rubber, old ladies will pummel you to death if you punch them, side missions include doing cartoonish damage to yourself, etc). For Max Payne 3, yeah, I do agree on that one. That's why I don't play it (acompanied by a very big scoop of indiference towards the franchise in general).
The quality of a game has little bearing on its moral agency. And I'm not quite getting the lines you're drawing here. Max Payne 3 is an excellent game. May not be your cup of tea, and that's fine. As for Saints' Row, I don't understand how a straight-ahead, authentic portrayal of a real-life situation is awful and trivializing, but suddenly becomes okay if you transform death and horror into a hilarious cartoon full of ethnic stereotypes and dildo-bats? Doesn't that actually make it worse?
 

Grach

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Aug 31, 2012
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Maybe not held unnacountable, but it sure as hell makes it way more morally ambiguous. After all, its way easier to shoot a bad guy because he is a bad guy, rather than shooting a guy who was either forced to loot to survive and feed his family or become a refugee. I will avoid talking about the real-life Somalia, mainly because I don't have a good grip on it's history, but I doubt something like shooting them for the sake of shooting isn't right in any way.

I think that the fact that good games can somehow influence the perception of their morally objectionable because developers who make good games tend to think of this kind of thing (not universally, as with the Max Payne 3 example you put forward, I've heard it's very tasteless in its handling). Besides, Max Payne, Saints Row aren't really as committed to realism as Medal of Honor making them a lot harder to look morally reprehensible.

What I'm basically saying is that they're still human being who were pushed to doing wrong because there is nothing else. In Afghanistan, the talibans are actually a sectarian minority that tarnish the name of a religion because they're inmune to irony. Don't get even started on the arab-israeli conflict, I'll just say the warring sides are massive assholes and the world and their countries would be better off without them. There is ALWAYS another side of the coin. Somalia's case is more critical since it has completly collapsed in humanitarian terms.

Also, the fact that you're fighting vastly underpowered and undersupplied enemies doesn't make them seem like a credible threat. It would be like playing a WW2 where you counter-attack the Nazis at the Battle of the Bulge. This impacts the gameplay, making it look way less frantic and challenging in the end.

Jesus, it's like you haven't played Spec Ops: The Line or something.

Funny thing. The captcha for this "high horse".
 

game-lover

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Dec 1, 2010
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JPArbiter said:
can I PLEASE get a transcript for everything from "you just do not like shooters." onward?
Well, let me have a shot...


"Oh you ignorant little bastards!
Shove your balls up your ass and clench yourself castrated.
I was into shooters while you were still sucking on Wii-motes, you cover-loving, health-regenerating, murder come-latelys.
You don't even know what a shooter is!
A shooter is fast paced, circle strafing, wits about you, rocket jumping, last crap of health, toodly fuck pies organic excitement in a fancy hat.
It is NOT lying on a conveyor belt to the next chest high wall and then resting your head on it until you get lulled into a lovely little sleep by other people's gunfire.

Perhaps this calls for greater clarity of language:
Doom 3, Painkiller and Resistance 3 we'll call 'shooters.' And we'll come up with a new name for Modern Warfare style games like 'spunkgargleweewee.'
I'm perfectly fine with people telling me I just don't like spunkgargleweewee. And Warfighter is bad even for spunkgargleweewee so gargle something else."


I have no idea if you were serious at all but I wanted to challenge my memory and hearing. So here you go. Did decent for the first part of the first paragraph. Then I had to rewatch the video over and over again.
 

ThatDarnCoyote

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Dec 3, 2011
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Grach said:
Maybe not held unnacountable, but it sure as hell makes it way more morally ambiguous. After all, its way easier to shoot a bad guy because he is a bad guy, rather than shooting a guy who was either forced to loot to survive and feed his family or become a refugee. I will avoid talking about the real-life Somalia, mainly because I don't have a good grip on it's history, but I doubt something like shooting them for the sake of shooting isn't right in any way.
Yeah, I see what you mean, but I guess I just have a different view. You see the pirates primarily as victims, and I see them primarily as victimizers, and both of us are pretty much right. I believe that in a more just world, they would be held accountable, for their crimes against the crews of passing ships, and for their role in the brutal oppression of the population of Somalia. And I just don't think that saying, "Hey guys, knock it off," is going to accomplish that accountability. I base this primarily on the fact that the international community HAS told them to knock it off, at least long enough to let the food shipments through, and it didn't do any good.

And since I have no objection to anti-piracy operations in real life, I have no objection to shooting pirates in a video game.

Grach said:
Jesus, it's like you haven't played Spec Ops: The Line or something.
Only the demo so far, which I liked quite a bit. I've heard great things about it, and the story seems deep and really interesting. I love the idea of a modern-day adaptation of Heart of Darkness and Apocalypse Now. I'm planning to pick it up later this month.
Grach said:
Also, the fact that you're fighting vastly underpowered and undersupplied enemies doesn't make them seem like a credible threat. It would be like playing a WW2 where you counter-attack the Nazis at the Battle of the Bulge. This impacts the gameplay, making it look way less frantic and challenging in the end.
I'm going to go out on a limb and guess you haven't played that mission. You play as part of a small team attacking a major pirate outpost on the Somali coast. While their weapons aren't as sophisticated as yours, they outnumber you by a significant margin. They have automatic weapons, RPGs, and LMG emplacements. They are dug in defensive positions and you are on the move. I got killed a number of times playing through that level. The "threat" felt as credible as it does in any other game.

If you take a "big-picture" view, yes, they are dwarfed by the theoretical might of the US military, but in the particular tactical situation, that's irrelevant. It's like saying the enemies in Arkham Asylum aren't a credible threat because they're just muscled-up inmates and you're the goddam Batman.


Grach said:
Funny thing. The captcha for this "high horse".
Ha ha, that is awesome. I think captcha is trying to tell us something. :)
 

Link Satonaka

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Mar 1, 2012
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As for the saints row vs medal of honor debate going on here; I'll take a stab at adding to the discussion even though I have played neither game.

Someone was asking why is Saints Row not as bad as MoH morally? Well it seems to me the approach is everything. If Saints Row is anything like GTA, the character is something of a glorified anti-hero. Basically you're role playing as a murdering asshole, right? But you probably don't need to murder civilians as part of the plot; it's just something you do while role playing in this fictional world; maybe because the "tone" of the game enables you to do it and it seems funny because of the wacky physics, or inhuman responses (someone mentioned old ladies giving you a run for your money).

But MoH is different. I assume You're role playing as a soldier in war. I assume the game also has a serious tone. Simplifying and dehumanizing the enemies as "foreigners" while paying absolutely no attention to their plight, while simultaneously glorifying the american soldier and what he does? Most of the time these games omit the true horrors of war, and the games that don't tend to further dehumanize the enemies by making it appear like tragedy is exclusive to 'murica at the hands of "generic evil". That is the biggest circle-jerk and most moronic attitude you can take while handling such sensitive subject matter. It's distasteful, and especially so because they're self touted "realistic" shooters. That's what takes the cake. It wouldn't be an issue if you took the same game and replaced the enemy army with sprites from Doom 1. It's the fact that these games use actual countries more or less unfamiliar to the 1st world US gamers as the generic evil to mow down that makes it distasteful and moronic. Killing civilians in the US in GTA? Morally wrong obviously, but still better than most realist war shooters because at least it's not despicably dehumanizing an entire race or country.
 

Kursura

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Apr 8, 2010
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By the way, PC Gamer UK latest mag gave warfighter (rolls eyes) 35/100 with the verdict being ?A boring, unoriginal, morally bankrupt, ethically dubious glorification of war, that?s not worth your time or money?.
 

CaptainMarvelous

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May 9, 2012
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Neiloken said:
Oh ya, and to put the whole xbox vs ps3 on graphics thing to rest. All u PS fanboys, organize an HDTV, Xbox 360 Slim, and Halo 4... it is honestly prettier than anything I've ever seen on a screen in my entire life...

Peace x 3
That argument was put to rest 4 years ago when the specs came out o_O though if you like the ones for Halo 4 then fine? I can't really see this being much of an argument thanks to statistics (though again, I'm kind of in the who cares camp, the same way I don't have the argument about PS3 not having games; if you think Halo 4 is the best graphics game in the world then thats awesome, glad you like it, I just disagree)

OT: Its nice to know I can now express why I like Bioshock and Serious Sam but CoD can suck a bag of dicks, thanks one again ZP.
 

Canadamus Prime

Robot in Disguise
Jun 17, 2009
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Well that explains why I've been able to enjoy the occasional shooter, but have had absolutely no time for spunkgargleweewee. I'm seriously going to call them that from now on.
 

Atmos Duality

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Mar 3, 2010
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WaitWHAT said:
Says the guy who took 3 days to respond.
I am not at your beck and call.

"War is always going to be bad, so why bother to try and civilize it at all?" Wut? O.K. then, I guess since people die anyway, let's not bother with doctors! Since there are always going to be poor people, why bother with charity?
You're projecting, not arguing.
Argue against what I say, not what you're TRYING TO MAKE ME say.

*snipped preaching*

No system will ever be perfect, least of all war, but if we stop trying to improve things, what's the point? Giving up because things can't be 100% how we want is the attitude I expect from a stroppy teenager, and not the kind we should approach serious matters like war from.
I never ONCE advocated stopping progress towards peace, if that's what you're trying to imply.

But what you're talking about does not in any way apply to "war". You cannot civilize war.
War is the most base, brutal social activity there is. By trying to civilize war, YOU CONTRADICT ITS DEFINITION.

What you're advocating is "police work" or "Policing".

WAR AND POLICING ARE NOT THE SAME THING.
I REPEAT.
THEY ARE NOT THE SAME THING. VERY DIFFERENT MENTALITIES APPLY TO BOTH.

WAR HAS NO RULES OF LAW. NONE. ZERO. EMPLOY MEANS AVAILABLE, KILL OPPOSITION UNTIL THEY ARE DEFEATED. THEY DON'T CARE ABOUT YOUR WELFARE, THAT'S WHY THEY'RE TRYING TO FUCKING KILL YOU.
YOU CAN NO MORE CHANGE THIS FUNDAMENTAL IDENTITY OF WAR THAN YOU CAN CONVINCE AND ANT COLONY THE SAME.

POLICING CARES ABOUT RULES AND LAW FOREMOST. POLICING IS ABOUT MAINTAINING ORDER AND PEACE. POLICING DOES *NOT* IMPLY NON-LETHAL MEASURES. OCCUPATIONS ARE AGGRESSIVE FORMS OF POLICE ACTION. POLICE-STATES ARE THE SAME.

(incidentally, this is why I find the term "War Crimes" grossly inappropriate; an oxymoron)

The horrifying weaponry created and employed in both world wars is something we choose not to employ again, because of the long term impacts on our environment and people as a whole.

That is good. It's wonderful.

Similarly, choosing not to eradicate an enemy's people out of convenience and "security" is an ethical step forward.

These are all STEPS AWAY FROM WAR. Not COMBAT. WAR. There is a difference.

This is why I find "Illegal Invasion" silly beyond comparison, because invasions are the first step in warfare (though on reflection policing may involve invasions too, like a SWAT team entering a building. However, that wasn't the context the original post I quoted used it in).

"Combat" and "War" are strongly related, but not implicitly identical.
I've seen real life combat occur in my city. Does that make my city a warzone?
Of course not! That's ludicrous.

If you still have personal grievances about this and care about it, PM me.
 

cwDeici34

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Oct 8, 2012
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Atmos Duality, your definition of war is incorrect by the common understanding (also, you obviously feel strongly about these issues and I see how some of his attitude and his expecting you to answer quickly would irk you, but caps lock and swearing do not make your points stronger either).

dictionary.reference.com/browse/war
1. a conflict carried on by force of arms, as between nations or between parties within a nation; warfare, as by land, sea, or air.
2. a state or period of armed hostility or active military operations: The two nations were at war with each other.
3. a contest carried on by force of arms, as in a series of battles or campaigns: the War of 1812.

It goes on, becoming more and more abstract:
(4. active hostility or contention; conflict; contest: a war of words.
5. aggressive business conflict, as through severe price cutting in the same industry or any other means of undermining competitors: a fare war among airlines; a trade war between nations., but the above definition sees the greatest frequency of usage and is what the abstract definitions are derived from.)
Then it delves into verbs and adjectives with mostly derivative meanings and the German origin of the word meaning 'strife'.

If your personal opinion is that war is unrestricted and that any semblance of order at all defines it as police action then do your democratic bit change this term to your understanding in the common parlance, but you'll keep running into a different understanding. As for WW2 there are thousands of recorded instances of even the Nazis restricting themselves. I guess you could divide WW2 into millions of little 'war' and 'police action' subdivisions, but you'll be considered somewhat silly on this particular point by most historians and linguists.

War is a wide term, even when restricted to its high frequency definitions above (1-3) of which the latter definitions are derived, whether it fits your ideological understanding of the common lexical register or not.
 

cwDeici34

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Oct 8, 2012
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Edit (editing in that this is a reply): ^ Yes, I agree fully, though I guess he is right in a marginal sense, seeing as:

There are some ideological sectors of society that have and are, mostly subconciously and unconciously it seems, trying to rebrand the meaning of war to be equal to just killing, in order to accomplish their ideological goal (to reduce warfare). I guess they've managed to confuse Atmos Duality. It's a noble goal, but the wrong means, in the long run the ideological advantage gained by equating war with unrestricted warfare to frighten people has and will continue to cause a fundamentally shallow understanding of many types of organized violence.

The funny thing is if they are successful the meaning of war changes (amidst much bickering) and new words are developed to fill the void, thus returning the situation largely to the status quo (some minor twists and changes would shape the new meanings differently, but would be hard to predict to say the least (and could be useful for either war or pacifism)).
 

KarlMonster

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Mar 10, 2009
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Strain42 said:
So who else is going to try their hardest to make sure that spunkgargleweewee catches on?
I will ride in the name of this quest!
And for Twing-Twang!

Strain42 said:
Now here's a serious question though...

Bioshock = Shooter, right? But would Bioshock 2 = Spunkgargleweewee
No. Bioshock was not a shooter.

To be honest, in previous discussions, I myself forgot [http://www.escapistmagazine.com/forums/read/9.95249-What-would-be-the-reception-of-a-really-thoughtful-and-deep-game#1484750] that Bioshock was a Murder Creativity Playset. From the point of having played the game, its easy to forget that pasmids became less potent against enemies, and in particular, I ended up using mainly the crossbow, frag launcher, and anti-personnel pistol rounds (cause the sub-gun chewed up too much ammo for the damage it did). So in that way, yeah its a "shooter". But honestly:
<youtube=O-mw27j-Sa0>
This is a "shooter"?
The wrench *alone* is highly entertaining!
 

cwDeici34

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Oct 8, 2012
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WaitWHAT said:
cwDeici34 said:
There are some ideological sectors of society that have and are, mostly subconciously and unconciously it seems, trying to rebrand the meaning of war to be equal to just killing, in order to accomplish their ideological goal (to reduce warfare). I guess they've managed to confuse Atmos Duality. It's a noble goal, but the wrong means, in the long run the ideological advantage gained by equating war with unrestricted warfare to frighten people has and will continue to cause a fundamentally shallow understanding of many types of organized violence.

The funny thing is if they are successful the meaning of war changes (amidst much bickering) and new words are developed to fill the void, thus returning the situation largely to the status quo (some minor twists and changes would shape the new meanings differently, but would be hard to predict to say the least (and could be useful for either war or pacifism)).
Y'know, you can always quote me. I don't often go off into rants like this. Just when people say silly things.
Oh, I'm sorry. :) I just find it more visually efficient not to quote if I'm responding to the post directly above, my bad (I should've added a - or ^ tag), plus that I wasn't actually disagreeing with you at all, simply trying expound on the margins of the word/term's meaning for fun. ^^

---

Anyway, apropos linguistics, while I partly agree with Yahtzee (I like BF with healthbars and good teamplay) he'd have more luck with a less derogatory name for MMS.

Spunkgargleweewee is funny, but it'll never catch on except with a few people, if Yahtzee found a subtly, but catchy way of deriding MMSs he might be able to affect consumer/gamer opinion more.
 

Atmos Duality

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WaitWHAT said:
Oh dear. Oh dear, oh dear, oh dear. Do you keep hearing that wooshing noise? Look up next time you do. It's the sounds of a lot of things going over your head.
I stopped reading here.

If you want to wank your ego up, fine. Wank it up, and leave me out of it.
If you want to talk like adults, leave the self-congratulatory shit-flinging out in the future.

cwDeici34 said:
There are some ideological sectors of society that have and are, mostly subconciously and unconciously it seems, trying to rebrand the meaning of war to be equal to just killing, in order to accomplish their ideological goal (to reduce warfare). I guess they've managed to confuse Atmos Duality. It's a noble goal, but the wrong means, in the long run the ideological advantage gained by equating war with unrestricted warfare to frighten people has and will continue to cause a fundamentally shallow understanding of many types of organized violence.
Conversely, equating war with "combat" only undermines the nature of combat and creates ambiguity.

Or the fact that Colonial Europe tried that before, only to end with World War 1.

The funny thing is if they are successful the meaning of war changes (amidst much bickering) and new words are developed to fill the void, thus returning the situation largely to the status quo (some minor twists and changes would shape the new meanings differently, but would be hard to predict to say the least (and could be useful for either war or pacifism)).
Much less funny is going the opposite route and treating everything as war.

"War on Terror!"
Yes! We declared war on an intangible, ambiguous concept!

Oh shit, it already happened...
Which, incidentally, contradicts the definition (in context) of that dictionary attack you used earlier.