I do enjoy Nintendo's games because they tend to be extremely well made but it's quite odd that Nintendo's solution to the old stuff not working is to double down on making the old stuff. The Mario 2D platformer isn't selling the console? Maybe if we make a Donkey Kong 2D platformer or a Yoshi 2D platformer or a Kirby 2D platformer... The solution to Wii owners not upgrading to the Wii U probably isn't to give them games that are fairly similar to what they can already play on their Wii.
Nintendo's failure to use the gamepad as something worthwhile also undermines the system's value (as the gamepad is the most expensive part) and with a part of the audience using it only for off-TV play it seems like they're pretty much fucked. Off-TV play doesn't really warrant having the pad in every box as not all Wii Us will be connected to a shared TV. Games that properly use it would but then again you already have the off-TVers demanding that every game be playable with just the gamepad which would undermine the two screen nature of the thing.
The system name (that makes casuals think it's just a new controller for the Wii and hardcores think that it's just another casual machine) and general marketing problems are a major contributor too.
Dunno what they can do now, I'd say they have to wait it out, keep the Wii U audience entertained to maintain consumer trust and learn from their mistakes for the next console. Their main objective now should be maintaining their reputation so that the next console doesn't launch with people distrusting it.
EDIT: As for Zelda I wish Nintendo would stop requiring that it always have the same story and structure. Look, the story of most of these 8-bit era franchises was never strong or worthwhile, Link's Awakening is considered one of the stronger Zeldas, why do mainline Zelda titles still have to have the same story every time? I'm getting tired of Ganon and Zelda (never cared for Link at all but like most Nintendo characters he's just a two legged thing that responds to controller input) even though I like the Zelda formula itself. Same goes for the item selection, it's far more interesting to find new mechanisms for defeating obstacles than to do the same thing we've done hundreds of times before. This goes for the Metroid powerup selection too.
Oh and get rid of Sakamoto, if he wants Samus as his waifu then get him a body pillow, don't have him wank all over the games you want us to buy.
Nintendo's failure to use the gamepad as something worthwhile also undermines the system's value (as the gamepad is the most expensive part) and with a part of the audience using it only for off-TV play it seems like they're pretty much fucked. Off-TV play doesn't really warrant having the pad in every box as not all Wii Us will be connected to a shared TV. Games that properly use it would but then again you already have the off-TVers demanding that every game be playable with just the gamepad which would undermine the two screen nature of the thing.
The system name (that makes casuals think it's just a new controller for the Wii and hardcores think that it's just another casual machine) and general marketing problems are a major contributor too.
Dunno what they can do now, I'd say they have to wait it out, keep the Wii U audience entertained to maintain consumer trust and learn from their mistakes for the next console. Their main objective now should be maintaining their reputation so that the next console doesn't launch with people distrusting it.
EDIT: As for Zelda I wish Nintendo would stop requiring that it always have the same story and structure. Look, the story of most of these 8-bit era franchises was never strong or worthwhile, Link's Awakening is considered one of the stronger Zeldas, why do mainline Zelda titles still have to have the same story every time? I'm getting tired of Ganon and Zelda (never cared for Link at all but like most Nintendo characters he's just a two legged thing that responds to controller input) even though I like the Zelda formula itself. Same goes for the item selection, it's far more interesting to find new mechanisms for defeating obstacles than to do the same thing we've done hundreds of times before. This goes for the Metroid powerup selection too.
Oh and get rid of Sakamoto, if he wants Samus as his waifu then get him a body pillow, don't have him wank all over the games you want us to buy.