I think he pretty much hit it on the head. It's a fun game (certainly worth 30 bucks), that lacks much of a story, and has some annoying quirks. The point system angered me because I felt like I was being punished for experimentation. And, while thankfully it does use the same objects to solve different puzzles throughout the game, I found it infuriating that every time I wanted to use the grabber, or to smack something, or to saw through something, it had to show me the tutorial animation. I get it. The sawing motion requires me to move the wiimote forward and backward like a saw. Now lay off!. Reminded me of Twilight Princess going ape-shit every time I picked up a Rupee worth >1 for the first time in a given area, or opened a chest.
Which reminds me. What's the point of having the evil spirits guard the Zak & Wiki treasure chests if the same process is applied to remove them, every single time?