My Military run with STALKER has left me near supply less and trapped with these goddamned Monolith squads EVERWHERE. I'm going to need some time away with a simpler gunporn.
Thus, Farcry 5 with mods. The stars of said mods being Better Ballistics (holy SHIT is the game lethal with this), civilian skins for the cult's vehicles (adds a bit more paranoia), alternate NPC/Cult armaments (think you've invincible in a helicopter? Not no more once they start bringing out the Rat-4 with targeters...) and an honest to bob weather system.
Ooh, yeah a weather system would be really fun in Farcry games. Especially things like fog or hard rain/thunder, to throw off your ability to detect enemies, either visually or audibly.
OT: Beat Sekiro, got the Severance ending. It was about as rewarding as I thought it would be, which is not a lot. Which sucks because....well mostly because I spent 60 bucks on the game, and I dislike not enjoying the conclusion of a game I paid full price for. But also because I was mostly getting into the story, it's just the game kept getting in the way of the story. Also I dislike the incredibly vague, and disjointed way the story was presented, as far as who was doing what, and why. The motivations of some of the characters just seems really disjointed, and contrary to what's going on. Maybe it's a translation problem, but it just seemed that I was being attacked by troops that were in service to a lord....who was helping me against those very troops....for no reason I could understand. I mean, just order your fucking Ashina troops not to try and constantly kill me Lord Isshin! Fuck!
I'm playing it through again, because my wife enjoyed the game, more than me apparently (she didn't have to play it, so I guess that tracks). We want to see the Return ending, so I'm working towards that. 2nd run is WAY faster, because I realized I don't have to fucking bother with like, 50% of the bosses in the game. I've already killed them, and got max prayer beads, so there is literally zero benefit to smashing my head against these bosses at this point. So I've been carving my way through the storyline in a fraction of the time of the first run. It did feel good beating Sparky Boy of Tomoe in that initial fight where he cuts off your arm, on round 2, I will admit that.
So far it's just working through the plot critical fights, to see how Return ending folds out. I suspect it's just going to be a handful of dialogue lines different, because this game just doesn't like actually giving story. Though to be fair, this isn't unique to From Soft, and just seems to be a common trend in a lot of Japanese titles.
I suspect to be as underwhelmed by that ending as I was with Severance. But hey, my wife seems to have enjoyed it more than me, so I'll plough through it, as she likes watching me play it, and as I said, seems to have enjoyed the story so far, more than me.
Also started playing ME: Andromeda about 2 days ago. I'm enjoying it. I really don't see what the hate is about this game, when comparing it to the OT. It's just as slow and talky at the start as ME 1 was, the combat is better than ME 1 overall, I have fucking verticality, which I forgot the game had, which is awesome. I like the premise of trying to rebuild colonies, etc. The cast is about as engaging as any of the originals. I know people have said "they're boring compared to the original cast" but come on, the OT had some duds as well. Jacob from ME 2, and that meat jock transfer from Gears of War in ME 3 are about as bland as they come. The Prothean DLC character is fairly dry and uninteresting IMO, as are plenty of the others. So I think it's an unfair comparison, I think it's more a rose tinted glasses thing for a lot of the OT.
I also saw someone else in this thread, say they weren't enjoying the fact that they were doing colony restoration stuff. I don't have a problem with that personally. I mean that is the job of the entire project. It's literally what they came all this way to do. If there hadn't been this big, terrible calamity, this is what they'd be doing. Trying to establish habitable zones. So I'm enjoying it, but I do admit I have a bias towards games with premises like "taking a shitty place, and fixing/healing it so it can be viable again."