Crysis 3 Remastered is done! I'll post more on the thread I made!
I keep reading the game was Souls-inspired but this…actually doesn’t sound very Soulslike much at all. I hope there was at least a cool trophy to compliment the personal satisfaction from such a masochistic grind.Finished the Godmaster DLC for Hollow Knight. What a pain. Made up of 5 pantheons/arenas with maybe some healing in between fights and absolutely no checkpoints. Last fight involves basically every boss in the game, so something like 50 fights in a row. And no matter how many times you beat the last 2 or 3 bosses in training mode, you WILL fuck up and there goes the 2 hours you just spent fighting every other boss in the game.
Sure, I got my Platinum #65. But I wouldn't have done it if I didn't enjoy playing the game to begin with. I'd beaten it twice already and was up for a challenge.I keep reading the game was Souls-inspired but this…actually doesn’t sound very Soulslike much at all. I hope there was at least a cool trophy to compliment the personal satisfaction from such a masochistic grind.
The setting and atmosphere feels very soulslike. Also how the story is presented. Otoh, combat is much faster and less methodical then a souls game tends to be.I keep reading the game was Souls-inspired but this…actually doesn’t sound very Soulslike much at all. I hope there was at least a cool trophy to compliment the personal satisfaction from such a masochistic grind.
Plus that makes sense with the combat being a 2D side scroller.The setting and atmosphere feels very soulslike. Also how the story is presented. Otoh, combat is much faster and less methodical then a souls game tends to be.
I haven't played the godmaster dlc but from I understand it's pretty much there for people who want more challenge and it has no bearing on the rest of the gamePlus that makes sense with the combat being a 2D side scroller.
"What have borders given us? Books? No, I'll have to destroy them all"-solo wing crimson 1(probably)Also I tried playing project wingman the dialogue is so cringe.
I don't think they'll ever do endgame stuff, they're printing money like crazy and I think part of the success they get is because everyone can participate in everything and the reward aren't loot but chance at getting new character, so there's no gear treadmill. I'm getting close to running out of content so I don't know if I'll keep playing it much more but I really doubt they have any intention of changing their already winning model.People have been begging for endgame content in Genshin Impact. But they just keep doing abyss changes and events. The problem is that this game is the only PVE focused game that is a live service. Destiny 2 is live service and their raids requires multiple players/friends, plus you should see the requirements for being a part of raid teams its like a job interview. Black desert online's endgame is PVP. War Thunder is unbalanced, and they keep releasing OP vehicles in random tiers and OP paid vehicles.
Also I tried playing project wingman the dialogue is so cringe.
I have every plane, and I have beaten everything in Ace Combat.I don't think they'll ever do endgame stuff, they're printing money like crazy and I think part of the success they get is because everyone can participate in everything and the reward aren't loot but chance at getting new character, so there's no gear treadmill. I'm getting close to running out of content so I don't know if I'll keep playing it much more but I really doubt they have any intention of changing their already winning model.
Dunno if you're familiar with ace combat (what project wingman is based on) but its on purpose (at least I think), it's more like an american army B-movie in video game form trough the lens of japenes developer.
I'd had my eye on Eastward for a while. The only reason I haven't gotten it yet is because I haven't decided to play it on Switch or PC(AKA GOG.com) and because I'm trying to clear some other games before I start a new one.Eastward
Picked this up recently. It's a Zelda-like in terms of moment to moment gameplay, but in every other respect, it is clearly inspired by Earthbound/Mother. It's most noticeable in the spritework, which is top notch btw, as every npc has an unique sprite and animations. But it's also in the writing, how the world is built, the ncps characterized, and the way it can turn from humorous whimsy into genuinely dark and tragic moments. Anyway, good game, and I'm enjoying my time with it, but it is very linear. Which I don't mind, but it's a little annoying here. There are tons of points of no return that lock you out of backtracking and exploring, and lots of chests, npc interactions and even abilities are missable. You basically have to get everything on your first go, and its often not clear what is a side area and what is progress.
I also got Detention, that Taiwanese horror game that CD Project pussied out of putting on GOG hours after the announcement because of "many messages from gamers". Something for the weekend, I think.
As someone who played Eastward on Switch. I can easily recommend the game. The game is a nice homage to Zelda and earthbound, and it has a great story. Gameplay is hit or miss IMO but I had some fun with it.I'd had my eye on Eastward for a while. The only reason I haven't gotten it yet is because I haven't decided to play it on Switch or PC(AKA GOG.com) and because I'm trying to clear some other games before I start a new one.
Speaking of clearing games, I finished AC:Unity and it's DLC, Dead Kings. Still wrapping up a few of the side activities but pretty much ready to call it. On the plus side, it's no longer the trash fire it was when it released, having been heavily patched(I'm also playing it on a PC that is far better then the ones available at release). On the minus side, it's basically okay.
I covered it in a lot more detail in the AC thread but in short, it's a Classic AC game, like a higher def version of the Ezio games. That's both it's strength and it's weakness, because yeah, it's what the fans apparently wanted before the games went to being RPGS(though Unity already had it's foot in that door), but it's also a formula that was starting to get stale a while before and now its back(after a brief trip to the Americas and Pirateland) like nothing had changed(but with MORE STUFF).
So it was fine, I enjoyed some of it, the story mostly had the issue with basically not wanting to offend anyone so it basically punts on making any statements about the French Revolutions other then "EXTREMISM IS BAD!" and it's full of Assasiny Creedy Stuff splattered all over a map of Paris. A very nice map of Paris, don't get me wrong, but if you either didn't like the Ezio games or AC in general, this game isn't gonna change your mind on the whole affair.