What are you currently playing?

Gof1138

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I'm playing a couple different games at the moment. I've been playing Risen 1 mostly and I'm really enjoying it! I remember playing it when it came out and not liking it but now I'm loving it. When I'm in the mood for something more relaxing and cozy I've been playing Coffee Talk which I have been loving as well!
 
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Dalisclock

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Still plugging away at 13 Sentinals and while I'm slowly working through the battle segments and not really having issues with any of them, I'm spending far more time on the story parts and boy I feel like I'm reading a novel in non-chronological bits. It's super confusing at times and I'm also trying to do the stories somewhat evenly because I imagine that's how you're supposed to be doing it. Of course, eveey so often doing one characters story unlocks a new character and then you do their prologue so I have to start working them up. I've got a number of them up to 50% but yeah, I'm basically doing my best to keep everyone's stories straight and where they all fit in. I love it but man it's a lot.

The game did confirm what I've suspected for a while that the Kaiju aren't aliens, but actually drone construction robots from the future mostly due to how the Kaiju have very utilitarian designs to them, including cranes and shovels which make no sense for a purely combat machine. And now the game is throwing stuff about clones and people being downloaded into androids and AI's and computer Viruses and I'm here to see how the hell this all comes together because man it's a lot.

I will say it's unlikely this game has much replay value because most of the enjoyment for me is watching all the plot unfold and once it's all in place the story is told. The strategy bits aren't remarkable enough to make me want to go back through it again and I can play any number of other Strategy games which handle it better to scratch that itch.

Update: Oh......It's all a Simulation of some kind in a reveal that reminds me of Dark City. Which both explains a lot and raises a ton of different questions.

And for some reason, I'm getting Major Xenogears Vibes, with the twist upon twist piled upon each other and the emphasis on narrative over gameplay.
 
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thebobmaster

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Taking my time and working through The Quarry, latest game by Supermassive Games. So far, I'm quite enjoying it. It's better than any of the Dark Picture Anthology games, and overall it seems on par with Until Dawn. It's better in some areas than Until Dawn, IMO (I actually don't really dislike any of the characters, but they all are believably flawed, and the aesthetic of the game is great), but weaker in others (it does bug me when I get but thou musted into doing something stupid).
 

Hawki

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No, I don't find a comedy segment weird.
That might be the rub, in that I don't think it's a comedy segment, in that:

-It's a key point in Poppi's development, since she upgrades (gets more 'maidy' as well, bleh), and this is off her defeating her 'sister,' Lila, and being a mite torn up about it.

-Its the climax of the factory arc, the player (or at least Rex) has wanted to get back at Bana since near the start of the game, so in theory, this is meant to have emotional stakes.

-By the standards of the universe itself, it's nonsensical, as in the factory, we see the weapons Bana's producing on conveyor belts, and they're far more utilitarian (slightly esoteric with their clockwork designs, granted) than Rosa. I'm left to wonder why Bana's most powerful weapon would be based on a doll, when this is meant to be a person who's intelligent enough to set up a hidden factory under Mor Ardain's nose, in the (very realistic) hope that he can sell artificial blades to both sides when the war breaks out.

I mean, here's an actual comedy segment. It's debatable how comedic it actually is, but it's still clearly aiming for comedy:

 

Johnny Novgorod

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Nickelodeon All-Star Brawl

Cheapo Smash clone courtesy of PS+. Stars a bunch of Nickelodeon characters; I'm surprised I know most of them (I don't know who the Louds are, and never watched Danny Phantom). Seems like a waste to throw in two Ninja Turtles but nobody from Rocko's Modern Life, Angry Beavers or Rocket Power. Anyway I've never been a big fan of fighting games. I find once you tried every character and went through every stage the novelty wears off; also I'm winning every online fight with Toph so why even try anybody else? I'm sticking around for an easy Platinum and that's about it.
 
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Old_Hunter_77

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With a bevy of AAA wiz-band monster games under my belt and 6 shiny new PS5 platinum trophies
(Demon's Souls, Sekiro, Elden Ring, Horizon 2, Ratchet & Clank, Guardians of the Galaxy)
it's time to slow things down, rest my eye-ball-nerves, turn on my brain, dip into my Steam Wallet reserves, and surrender the big TV to my poor wife for a bit...

Tunic is now on my laptop.

I hear you need a pen and paper? Oy... I'm intrigued and intimidated.
 

laggyteabag

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So I finished up Mass Effect 3 a couple of weeks ago, and I then tried to get into Mass Effect Andromeda again, and I just really struggle with this game.

Obviously, coming from one game to another, instant comparisons are going to be made. But, after a while I started to see this game as Mass Effect-adjacent, instead of a continuation, or a spin-off, which is to say that I started to view it as a brand new IP, just with a few recognisable features.

And whilst I had a brief period of enjoying the discovery aspect of the game, as soon as I was given my ship, and I had my whole crew to speak to, I very quickly realised that I didn't care about anyone in this game, and for a game that is supposed to be about dialogue and world-building as much as it is supposed to be about combat (which Andromeda admittedly does quite well, even if some of the guns lack punch), I quickly determined that I couldn't be bothered to spend dozens of hours with this game, and dropped it, again.

One day, Andromeda. One day.
 
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Dalisclock

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So I finished up Mass Effect 3 a couple of weeks ago, and I then tried to get into Mass Effect Andromeda again, and I just really struggle with this game.

Obviously, coming from one game to another, instant comparisons are going to be made. But, after a while I started to see this game as Mass Effect-adjacent, instead of a continuation, or a spin-off, which is to say that I started to view it as a brand new IP, just with a few recognisable features.

And whilst I had a brief period of enjoying the discovery aspect of the game, as soon as I was given my ship, and I had my whole crew to speak to, I very quickly realised that I didn't care about anyone in this game, and for a game that is supposed to be about dialogue and world-building as much as it is supposed to be about combat (which Andromeda admittedly does quite well, even if some of the guns lack punch), I quickly determined that I couldn't be bothered to spend dozens of hours with this game, and dropped it, again.

One day, Andromeda. One day.
I keep wanting to pick up Andromeda cheap and give it a chance and every time I read something about it it's pretty much is that there's some good ideas but it's not executed particularly well. In fact, just before I read this I started listening to this and a lot of it is about how ME:A tries to play it so very, very safe to the point that everything is flat out boring.

Maybe I'll bite the bullet and play the game someday and perhaps realize Noah's take is full of shit or perhaps not, but it's not like his take is in a vacuum here. It falls along the same lines of criticism i've heard elsewhere, though apparently there's a colonialism theme here as well I wasn't previously privy too.
 
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Hawki

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I keep wanting to pick up Andromeda cheap and give it a chance and every time I read something about it it's pretty much is that there's some good ideas but it's not executed particularly well. In fact, just before I read this I started listening to this and a lot of it is about how ME:A tries to play it so very, very safe to the point that everything is flat out boring.

Maybe I'll bite the bullet and play the game someday and perhaps realize Noah's take is full of shit or perhaps not, but it's not like his take is in a vacuum here. It falls along the same lines of criticism i've heard elsewhere, though apparently there's a colonialism theme here as well I wasn't previously privy too.
Another Noah fan? You have taste, good sir.

That said, as someone who played Andromeda to completion (as in, to the end of the game, not doing literally every activity, though I did get every planet 100% inhabitable), the stuff I'm reading here is the same sentiment I had. Andromeda, to me, is just boring. The characters are boring, the planets are boring, the enemies are boring, the exploration is boring, the combat is...actually, the combat's pretty neat. It's the one thing Andromeda does quite well, even if, as an RPG, I was so maxed out by the end there was no challenge or tension.

On the subject of theme, I've heard people say Andromeda is a critique of colonialism, while others have said it's an endorsement, but IMO, neither of these things are really accurate. I mean, there's the fact that the Andromeda Initiative isn't native to Andromeda, but this is never really an issue. There's a group of angara that resent the Initiative, due to the angarans' bad experience with the kett, but none of this is particuarly compelling. Wider angaran society accepts the Initiative pretty quickly, the angarans are a 'good' race (bar those extremists), while the kett are unironically evil, who do evil things, and talk evilly, and even get to look evil. Trying to pin Andromeda as reflecting colonialism at all doesn't really work IMO, because everything's black and white. Angarans are good, we help the angarans, we fight against the kett, who are the bad guys, we beat the kett, all the worlds in Heleus are now inhbaitable, everyone lives happily ever after until the sequel that's never going to happen.

I know I've come off talking about XC2's supposed depths that may or may not actually be there, but to me, Andromeda has the thematic depth of a puddle. Even the original Mass Effect had some thematic emphasis in regards to how humans might interact with alien species, and mostly pushing forward the idea that we're at our best when we work together and differences are celebrated, but Andromeda doesn't even manage that.
 

meiam

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Another Noah fan? You have taste, good sir.

That said, as someone who played Andromeda to completion (as in, to the end of the game, not doing literally every activity, though I did get every planet 100% inhabitable), the stuff I'm reading here is the same sentiment I had. Andromeda, to me, is just boring. The characters are boring, the planets are boring, the enemies are boring, the exploration is boring, the combat is...actually, the combat's pretty neat. It's the one thing Andromeda does quite well, even if, as an RPG, I was so maxed out by the end there was no challenge or tension.

On the subject of theme, I've heard people say Andromeda is a critique of colonialism, while others have said it's an endorsement, but IMO, neither of these things are really accurate. I mean, there's the fact that the Andromeda Initiative isn't native to Andromeda, but this is never really an issue. There's a group of angara that resent the Initiative, due to the angarans' bad experience with the kett, but none of this is particuarly compelling. Wider angaran society accepts the Initiative pretty quickly, the angarans are a 'good' race (bar those extremists), while the kett are unironically evil, who do evil things, and talk evilly, and even get to look evil. Trying to pin Andromeda as reflecting colonialism at all doesn't really work IMO, because everything's black and white. Angarans are good, we help the angarans, we fight against the kett, who are the bad guys, we beat the kett, all the worlds in Heleus are now inhbaitable, everyone lives happily ever after until the sequel that's never going to happen.

I know I've come off talking about XC2's supposed depths that may or may not actually be there, but to me, Andromeda has the thematic depth of a puddle. Even the original Mass Effect had some thematic emphasis in regards to how humans might interact with alien species, and mostly pushing forward the idea that we're at our best when we work together and differences are celebrated, but Andromeda doesn't even manage that.
The colonial aspect is entirely accidental and I doubt anyone in development put any though into it and if they could make it go away, they would. There really isn't even a theme, maybe at best it's about family. The open world segment are shockingly empty considering they made many smaller one, plus they're incredibly repetitive, with 2 really similar desert world. Gameplay is, imo, below ME3, they added a jetpack which is cool, but the game limit you to 3 power which you very quickly master and then the gameplay stop progressing.

If the game was completly divorced from mass effect it would have been a 6/10 game that would have been forgotten about a week after release, about on the same level as those spyder game (they have more interesting writting but crappier gameplay). The most interesting aspect is probably the bizarre writing which sometime felt like it was written in a different language and machine translated a couple of time. If you tried to squint really hard there could be a couple of interesting aspect but they're all accidental (like some guy is the cliche power hungry bureaucrat, but at no point does the game ever demonstrate him being an evil asshole so you think maybe they'll do something clever there, but no, they were just hoping the audience would genre savy and do the job for them).
 

Hawki

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So I'm on the verge of giving up on Quake Champions...no-one's playing the game, I can do well against bots, but there's only so much satisfaction there.

Also, this is Mortal Kombat FPS. I'm serious. You have:

-Bunch of assholes thrown into some kind of tournament, taken from various dimensions.

-There's eldritch horror elements in both of these tournaments.

-A deep booming voice makes commentary.

-Souls are taken/delivered.

I mean, just saying... 0_0
 
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NerfedFalcon

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I wasn't expecting to be spending all my time no-lifing Old School Runescape after I renewed my subscription to it, but here we are.

I forgot just how much I enjoyed this game, and there's a lot of new stuff in it I didn't know about before that's made it even better. As well as the post-2013 quests which actually have some really good writing and design. 'A Kingdom Divided' was the last one I did, and it blew my mind. I'd back it against nearly any MMO quest, though admittedly I haven't played a lot of different MMOs.
 
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gorfias

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Finished Call of Juarez: Gunslinger. It was a lot of fun and I rather appreciated how it felt like Silas was becoming more drunk and unhinged the further into the story you get. The fact he can't keep details straight anymore in his stories and the audience is calling him out on it over and over again. At one point, one of the people listening to him says "My uncle got hit on the head with a tree branch once. He spent the rest of his life talking to dogs" as this nice passive aggressive diss at Silas's loosing grip with reality, or at very least, how unbelievable the stories are becoming. It leads into a bit in the final mission where Silas starts fighting the ghosts of all the famous people he'd ever dealt with in a graveyard, a very on the nose metaphor for how he'd spent his entire life as a bounty hunter with no friends, family or relationships on a revenge quest against 3 people who wronged him a long time ago, but also just him wallowing in the violence that his entire life has been. There's no subtly there but the whole game is tall tale and it just works.
Ran into a fun glitch on a level I couldn't beat fairly. Bad guy was stuck in a pile of stuff. Bad collision detection? While he just stood there vibrating and unable to move, I was able to easily take him out. But I've owned the game for some 10 years and not yet finished it. Congrats on doing so.
 
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Specter Von Baren

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The colonial aspect is entirely accidental and I doubt anyone in development put any though into it and if they could make it go away, they would. There really isn't even a theme, maybe at best it's about family. The open world segment are shockingly empty considering they made many smaller one, plus they're incredibly repetitive, with 2 really similar desert world. Gameplay is, imo, below ME3, they added a jetpack which is cool, but the game limit you to 3 power which you very quickly master and then the gameplay stop progressing.

If the game was completly divorced from mass effect it would have been a 6/10 game that would have been forgotten about a week after release, about on the same level as those spyder game (they have more interesting writting but crappier gameplay). The most interesting aspect is probably the bizarre writing which sometime felt like it was written in a different language and machine translated a couple of time. If you tried to squint really hard there could be a couple of interesting aspect but they're all accidental (like some guy is the cliche power hungry bureaucrat, but at no point does the game ever demonstrate him being an evil asshole so you think maybe they'll do something clever there, but no, they were just hoping the audience would genre savy and do the job for them).
Reminds me of Rose from Pokemon Sword & Shield.
 

gorfias

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Really enjoying After the Fall on the Meta (Oculus) VR. I am finally getting into some better guns and playing at higher levels. It has had new content added since this video:
 

Old_Hunter_77

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I played the Mass Effect series which I played many years after it all came out and the rest of the internet was finally done freaking out about the ending. Of course, I love it, that kind of narrative quest-y game with lore stuff is precisely my jam.

I then wanted to like Andromeda to be different. I figured how bad can it be, even if its a step down. After all, I enjoy every stupid Assassins Creed game, why would this one be different. But... it is. It really blows. It just has no reason to exist. None of it is fun or interesting, it's just... there. I quit on the second planet I got to I think.

Anyway, my attempt to play Tunic on my work laptop was thwarteb by midunderstanding the specs and immediately uninstalling and getting a refund before the machine melted.

So, I couldn't help myself and installed Sifu, a game I quit on because it's too hard and I couldn't get past the second boss. But the core gameplay and style I do love- this is how I eventually got sucked into FromSoftware games, it was a lot of starts and stops. And with Sifu, it's something I can play while listening to other stuff so maybe instead of just trying to "beat it," it'll be something I'll go back to when I'm in the mood for 30-60mins of punching.
 

BrawlMan

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I forgot how tough Hardcore mode is in RE2Remake. Doing Claire A, and will do Leon B later.

My big bro got me Mario Strikers. I will play it tonight or tomorrow. Shredder's Revenge comes first.
 

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I decided to do a few rounds of SOR4 in preparation for Shredder's Revenge and Final Vendetta. I finally got Cherry to S Rank on stage 5, Mania+. The unlockable alternative move sets are down right game breakers for certain characters, or they become even more broken!

EDIT: I finally got the S Rank on Stage 12 Mania+! I had to use Shiva, but I honestly don't care! The game is so unfair at that point. Shiva is on a whole other game breaker. Everyone is playing Streets of Rage 4, while he is playing like the man came from Streets of Rage 5.
 
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