Pause while being able to issue order*In what sense? I mean, most RTS games you can hit pause, at least in singleplayer. Some multiplayer games even allow play to be temporarily held if the opponent agrees to it.
Pause while being able to issue order*In what sense? I mean, most RTS games you can hit pause, at least in singleplayer. Some multiplayer games even allow play to be temporarily held if the opponent agrees to it.
Truthfully most of DAII’s DLC is really good; Legacy gives plenty of background for Malcolm Hawke and gives context for the main villain of Inquisition. Mark of the Assassin plays very well and is your first look at Orlesian culture and some additional insight to Qunari tactics. However full enjoyment depends on how much you’re going to like Felicia Day since the guest party member is her original character (do not steal) and….well mileage varied at the time, so the passage of may have made it better or worse.Luckily Dragon Age 2 Deluxe version just went on sale on Steam for like $8, so I snapped that up to be ready to go once I finish origins. So that's convenient. No idea if the added DLC is worth it because bioware DLC can be really good and really meh in my experience. One one had you have stuff like the Citadel DLC and on the other....I guess Omega? Firewalker? I barely remember playing firewalker(you had a jumpy hovercraft on a lava planet) and skipped Omega entirely.
I already own Inquistion from a sale....I have no idea when I bought it. I see them on sale, I have a moment of weakness, it goes into the "I'll play it someday" pile in the steam/gog library. Which is like 90% of my digital library.
I know there's a sibling Hawke invovled but not much about it beyond that. I hadn't heard anything Felicia Day's character and...well, that's gonna be interesting.Truthfully most of DAII’s DLC is really good; Legacy gives plenty of background for Malcolm Hawke and gives context for the main villain of Inquisition. Mark of the Assassin plays very well and is your first look at Orlesian culture and some additional insight to Qunari tactics. However full enjoyment depends on how much you’re going to like Felicia Day since the guest party member is her original character (do not steal) and….well mileage varied at the time, so the passage of may have made it better or worse.
The nicest part about each of them is you can bring your sibling along if they’re alive.
The only other story DLC was just the Day 1 that added Sebastian and it’s fine. It’s not a seamless integration to the main story but it’s not hideously out of place either. The rest of it is just the Black Emporium and the weapon and armour packs.
I can't say it doesn't reference it but the actual context is that Felicia Day made a web mini-series (I presume in cooperation with BioWare) called DragonAge Redemption.I know there's a sibling Hawke invovled but not much about it beyond that. I hadn't heard anything Felicia Day's character and...well, that's gonna be interesting.
Oh god, is it gonna be a reference to THE GUILD?
That sounds about right. I think I encountered him after I'd done much of Redcliffe in another playthrough.Well redcliff is only half of that quest, you'll get the other half soon, so that's why it feel short.
I think the implication with the demon/civil war stuff is that with the blight happening a bunch of people are jumping the gun on their various plan (the whole chaos bring opportunity thing) and its not normally this busy (also it would be boring to only fight darkspawn the entire game). DA2 happens over like a decades so it doesn't have that problem of everything happening everywhere all at once.
Zevran randomly join you after starting one quest and moving around the map, so if you started redcliff before and then headed for the mage tower, he probably ambushed/joined you then.
I wasn't planning to do it just yet, since i can only imagine Flemeth isn't an easy fight.FYI you should leave morrigan quest for later for *reason*
You don't have to go to the Mage Circle to finish that quest. There's like 3 or 4 different ways of completing the quest, only one of which requires the Circle Mages.Arguably this is one of the weaknesses Dragon age has in it's narrative structure. IIRC, Alister pushes you to go to Redcliff first thing because he grew up there, which is essentially the game is pointing you in that direction as the first main quest. Except at some point you get to a point where there's a demon involved and you need to go to the mage tower to deal with it(I forget the reason but I'm sure I'll find out soon enough), so you have to break off from Redcliffe to go do the Mage tower, which you get locked into and then once you go through 90% of that, you get the Fade, so you basically do 3 dungeons in a row without any real payoff until you finish all of them because of the constant goalpost shifting on the game's part (To be fair, God of War 2018 pulls something very similar and it's annoying there as well). It feels immesely frustrating to get most of the way through not 1 but 2 major undertakings only to have to divert attention yet again, and sure, you can see it as just step 1, 2, 3, etc of a larger quest but the game specifically outlines them as separate quests and the fade is basically a nested Dungeon inside a dungeon so it doesn't feel like that
True, finishing the Redcliffe quest(or at least the demon part of it) I realized you can do it without the circle mages. I guess if you want the "golden" resolution where Connor and his mom live and are demon free, then you have to use the circle mages and have to do the mage tower.You don't have to go to the Mage Circle to finish that quest. There's like 3 or 4 different ways of completing the quest, only one of which requires the Circle Mages.
I saw a backpack for sale in ostagar but didn't grab it. I've got that ingrained habit of " I might need this later or at very least sell it to afford something better" from years of playing such games and since you can't grind money in this game best sell whatever you can.I don't remember crafting being really that important in the game, so you might not need to take everything in sight. Plus most of the loot is just vendor trash. I think you might be able to buy upgrade to increase inventory space?
Denerim is imo too busy at once with too many menial side quest, it would be nicer if they were slowly introduced after every big quest you finish.
Kind of late, but you still take the pinch of ashes you need for the quest if you defile the urn. In fact, if you have a save that's close you should do it once just to unlock the Reaver subclass for warriors.I stopped for the night at Kolgrim because I either have to fight him(which I've tried several times and I die pretty fast because those two mages are a pain to deal with) and apparently the alternative is defile the urn with dragon blood, and not only is that a dick move(and Sacrilegious to boot), I kind of need it for the whole Redcliffe Quest that hopefully I'm almost done with.
That's gotta be a DLC thing.Also, weirdly enough, I noticed the merchant in camp "sells" gifts that give a MASSIVE approval boost to all of my companions (except Shale, for some reason) and by sells, I mean they cost nothing and there's a lot of them and I have no idea if they've been there the entire time. But all my companions except shale are now maxed out approval and I got the Sten quest now, which actually sheds some light on his personality that I've been waiting for a while now.
It is a DLC thing.Kind of late, but you still take the pinch of ashes you need for the quest if you defile the urn. In fact, if you have a save that's close you should do it once just to unlock the Reaver subclass for warriors.
That's gotta be a DLC thing.
That's gotta be a DLC thing.
Yeah, I checked into it and it was a DLC that game with the ultimate edition. I guess it's to make it easier to change their opinions around since there's one that does +50 and one that does -50 per character and you can use them as needed. Most of them are silly, like an Unsquishable pigeon for Shale or a Alistor voodoo doll for Morrigan.It is a DLC thing.