What are you currently playing?

Hawki

Elite Member
Legacy
Mar 4, 2014
9,651
2,175
118
Country
Australia
Gender
Male
MW2 may be my all time favorite FPS. It did come out a year before Battlefield: Bad Company 2. But Battlefield: Bad Company (1) took place, modern age war between USA and Russia, came out a year before MW2. COD: MW1 (COD4) a year before that though!

Might be like when movie studios came out with movies like Armageddon and Deep Impact within months of each other.
I don't really see it as a send up. Russia/the USSR has been the de facto bad guys in military fiction for decades at this point. It's also a foe that no-one claims to be "problematic."

What's ironic is that BC1 is actually closer to reality than MW2/3, somehow, since those games would have us believe that Russia can invade the US, and take over Europe in mere days/weeks, when in reality, well...
 

Old_Hunter_77

Elite Member
Dec 29, 2021
2,120
1,950
118
Country
United States
I'm back from my vacay to New Zealand. It was a blast! But more importantly, for us here, I took my Steam Deck and played some games during those long and many plane flights.

Tunic
I first tried this out with GamePass and dropped it hard due to the combat being both so boringly simple but brutallly punishing, blocking the exploration that is the game's selling point. But it intrigued me so I gave it another shot on Deck and I got passed the early bits. And yeah, count me in as a fan.
My praise is not without reservation- both its strength and weaknesses revolve around just how obtuse its greatest secrets are. Which means, yes, I looked up stuff on youtube, especially its insane meta-puzzle required to get the "good" ending. But the fact that I was invested enough to perform that sort of tedium speaks to how well the game design puts together its simple gameplay and beautiful level design to draw me in.

My favorite part of the game is absolutely level design- how the individual areas are both unique enough to engage but thematically connect. Warning: Dark Souls comparison: you know how in Dark Souls where the areas are different but they "connect"- I don't just mean literally, I mean like how once you get to the end of the game and you think about the whole world and the themes and lore, it all sort of makes sense in its own way together? Tunic does that, and it's great.
Worst part is the "golden cross" puzzles, where to unlock secret stuff you have to enter a series of commands on direction pad, and you determine that series by contextual clues. It's just annoying and stupid and tedious. Seriously, just look those up on the internet.

And, ah yes, the famous "instruction manual"- yeah, I dug it. I think making it the game's instruction manual AND having to find pages out of order as collectibles AND making most of the text a whole symbolic made-up language felt a bit overboard at times, but at other times it was wonderful to be lost in that kind of mystery.
Tunic is incredibly frustrating and up its own asshole but also delightfully engrossing.

Stray
On the other hand, you have the cat game. My prejudice going in was that it was a stupidly simple but beautiful game and playing it to the end credits didn't change that at all. It is really pretty and indeed the animations are lovely, so that alone really does make it worth playing. And it's short. But the actual gameplay is even more stupendously lacking than I imagined. The "puzzles" are insultingly simple to the point of, like, why even bother (and I HATE puzzles and suck at them in games and always just youtube that nonsense).
Yahtzee's description of the game as just moving to the next contextual button prompt is 100% accurate. That's really the whole game.
But it's a nice little interactive Disney short. I do like the whole robots-as-people lonely vibe the game delivers.

So yeah if this game was like half the price and didn't win any awards and polls I would love it. This is a rare case of where I'm a little annoyed at how popular something is. Tunic and Neon White and Rollerdrome and other really cool indy games came out this year ferpetesake.

A Short Hike
See- like, this one is $7 and as pleasant and simple as Stray. Ok, yes, graphically it's not in the same league, it's your typical indy SNES level graphics so of course deserves to be cheaper and less of a big deal. But the feeling of playing it is similar enough.
In this game you're a little birdy person and your goal is to ascend the game's small world, but you need to do some of the side stuff to build stamina. The game is just going around, exploring, doing some side stuff until you can climb the mountain, the end. The interactions are very cute and a couple of them were truly delightful. Favorite was playing a sort of volleyball mini-game.
 

laggyteabag

Scrolling through forums, instead of playing games
Legacy
Oct 25, 2009
3,355
1,042
118
UK
Gender
He/Him
I just finished The Looker, which is a free parody of another puzzle game, The Witness.

Again, its free, and it only took an hour to beat, and get all of the achievements. It got a couple of good laughs out of me, and I would recommend it.
 

gorfias

Unrealistic but happy
Legacy
May 13, 2009
7,372
1,958
118
Country
USA
I just finished The Looker, which is a free parody of another puzzle game, The Witness.

Again, its free, and it only took an hour to beat, and get all of the achievements. It got a couple of good laughs out of me, and I would recommend it.
Got it on Steam just now, thanks for the tip! Not that I've finished The Witness yet. Think it was for Gold and an Epic free game so I have that too.
 

Dalisclock

Making lemons combustible again
Legacy
Escapist +
Feb 9, 2008
11,286
7,082
118
A Barrel In the Marketplace
Country
Eagleland
Gender
Male
MW2 may be my all time favorite FPS. It did come out a year before Battlefield: Bad Company 2. But Battlefield: Bad Company (1) took place, modern age war between USA and Russia, came out a year before MW2. COD: MW1 (COD4) a year before that though!

Might be like when movie studios came out with movies like Armageddon and Deep Impact within months of each other.
For some reason I thought it was the other way around considering a couple bits of BC2 (finding the crashed satellite, the crack about "spec ops with heartbeat sensors") sounded like they were were aimed at MW2 but fair enough.
 

laggyteabag

Scrolling through forums, instead of playing games
Legacy
Oct 25, 2009
3,355
1,042
118
UK
Gender
He/Him
I started and finished Call of Juarez: Gunslinger, this evening.

I've owned it for a short while, tried to play it briefly in 2015, but dropped it relatively shortly afterwards. I also tried to pick it up again on the Steam Deck a few weeks ago, but the audio in the cutscenes was fucked, so I dropped it again, and played in on PC.

And this game really surprised me. I would say it is comparable to Far Cry 3: Blood Dragon in terms of quality. Honestly, this game was a steal for £15 at launch, and I would still even recommend picking it up today, for the same price.

The shooting feels snappy, the story is well written, there are some light level-up mechanics, the environments are varied (but nothing unexpected for a cowboy game), and there is a lot of gameplay variety, between the regular arcadey shootouts, boss fights, and duels.

My only real gripe is that I wish there was more variety in terms of weaponry. You have a lever-action rifle or a double-barrelled shotgun for your rifle slot, and a pistol-type weapon that you could choose between three different revolvers (that all felt interchangeable from each other), and a sawed-off double barrelled shotgun. I recognise that this isn't exactly the era for lots of different weapon varieties, but something to stop me from running around with the same rifle and revolver for the whole game would have been great.

Otherwise, really happy with my time with it, and a good surprise to start the year.
 
Last edited:

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
29,400
12,232
118
Detroit, Michigan
Country
United States of America
Gender
Male
I started and finished Call of Juarez: Gunslinger, this evening.

I've owned it for a short while, tried to play it briefly in 2015, but dropped it relatively shortly afterwards. I also tried to pick it up again on the Steam Deck a few weeks ago, but the audio in the cutscenes was fucked, so I dropped it again, and played in on PC.

And this game really surprised me. I would say it is comparable to Far Cry 3: Blood Dragon in terms of quality. Honestly, this game was a steal for £15 at launch, and I would still even recommend picking it up today, for the same price.

The shooting feels snappy, the story is well written, there are some light level-up mechanics, the environments are varied (but nothing unexpected for a cowboy game), and there is a lot of gameplay variety, between the regular arcadey shootouts, boss fights, and duels.

My only real grip is that I wish there was more variety in terms of weaponry. You have a lever-action rifle or a double-barrelled shotgun for your rifle slot, and a pistol-type weapon that you could choose between three different revolvers (that all felt interchangeable from each other), and a sawed-off double barrelled shotgun. I recognise that this isn't exactly the era for lots of different weapon varieties, but something to stop me from running around with the same rifle and revolver for the whole game would have been great.

Otherwise, really happy with my time with it, and a good surprise to start the year.
Great arcade shooter. I got the Switch version for $9.99 back in 2020. The only thing I dislike is the regenerating health, but thankfully, you can take lots of hits. I still would have preferred a regular health bar. I admit Evil West has spoiled me in this regard. You are spot on about weapon variety.
 

Dalisclock

Making lemons combustible again
Legacy
Escapist +
Feb 9, 2008
11,286
7,082
118
A Barrel In the Marketplace
Country
Eagleland
Gender
Male
I started and finished Call of Juarez: Gunslinger, this evening.

I've owned it for a short while, tried to play it briefly in 2015, but dropped it relatively shortly afterwards. I also tried to pick it up again on the Steam Deck a few weeks ago, but the audio in the cutscenes was fucked, so I dropped it again, and played in on PC.

And this game really surprised me. I would say it is comparable to Far Cry 3: Blood Dragon in terms of quality. Honestly, this game was a steal for £15 at launch, and I would still even recommend picking it up today, for the same price.

The shooting feels snappy, the story is well written, there are some light level-up mechanics, the environments are varied (but nothing unexpected for a cowboy game), and there is a lot of gameplay variety, between the regular arcadey shootouts, boss fights, and duels.

My only real grip is that I wish there was more variety in terms of weaponry. You have a lever-action rifle or a double-barrelled shotgun for your rifle slot, and a pistol-type weapon that you could choose between three different revolvers (that all felt interchangeable from each other), and a sawed-off double barrelled shotgun. I recognise that this isn't exactly the era for lots of different weapon varieties, but something to stop me from running around with the same rifle and revolver for the whole game would have been great.

Otherwise, really happy with my time with it, and a good surprise to start the year.
It's a fun game that I feel gets overlooked by people. I know it's an old west FPS but it's pretty quickly paced and one of the lighter ones.

Don't get me wrong, I love RDR2 but it's a slow burn and takes itself pretty seriously.
 

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
29,400
12,232
118
Detroit, Michigan
Country
United States of America
Gender
Male
It's a fun game that I feel gets overlooked by people. I know it's an old west FPS but it's pretty quickly paced and one of the lighter ones.

Don't get me wrong, I love RDR2 but it's a slow burn and takes itself pretty seriously.
CoJ: Gunslinger I would take any day over the first two games (there is no The Cartel), GUN, and both Red Dead Redemption titles. CoJ has not aged well, Bound in Blood is better, but has frustrating gun duel mechanics, GUN is just a worst version of CoJ, and RDR stopped doing anything for me when I finished the first game, and I have no patience for overly long sandbox games. I would take Gunslinger over Red Dead Revolver as well, but I have not touched that game since high school. Shoot, give me Sunset Riders any day over all of those major AAA titles.

 
  • Like
Reactions: Dalisclock

gorfias

Unrealistic but happy
Legacy
May 13, 2009
7,372
1,958
118
Country
USA
I started and finished Call of Juarez: Gunslinger, this evening.

I've owned it for a short while, tried to play it briefly in 2015, but dropped it relatively shortly afterwards. I also tried to pick it up again on the Steam Deck a few weeks ago, but the audio in the cutscenes was fucked, so I dropped it again, and played in on PC.

And this game really surprised me. I would say it is comparable to Far Cry 3: Blood Dragon in terms of quality. Honestly, this game was a steal for £15 at launch, and I would still even recommend picking it up today, for the same price.

The shooting feels snappy, the story is well written, there are some light level-up mechanics, the environments are varied (but nothing unexpected for a cowboy game), and there is a lot of gameplay variety, between the regular arcadey shootouts, boss fights, and duels.

My only real grip is that I wish there was more variety in terms of weaponry. You have a lever-action rifle or a double-barrelled shotgun for your rifle slot, and a pistol-type weapon that you could choose between three different revolvers (that all felt interchangeable from each other), and a sawed-off double barrelled shotgun. I recognise that this isn't exactly the era for lots of different weapon varieties, but something to stop me from running around with the same rifle and revolver for the whole game would have been great.

Otherwise, really happy with my time with it, and a good surprise to start the year.
Dang this shows how bad I've gotten at games. I can't believe you started and finished this game in an evening. I've been playing this off and on for about 10 years now. I'm not sure how far into it I am but I think I'll start all over as I don't even remember what I was doing or where I was going.
EDIT: LOL, being kinda dense, I just died several times blowing up a room full of barrels of dynamite. I wasn't supposed to go that way so the game took mercy on me, took me to a different point of entry into a cave with the voice over something to the effect that my avatar isn't stupid enough to go that way, directing me to go in another. After 10 years, I'm about 1/3 through this game.
 
Last edited:

Dalisclock

Making lemons combustible again
Legacy
Escapist +
Feb 9, 2008
11,286
7,082
118
A Barrel In the Marketplace
Country
Eagleland
Gender
Male
I dunno why, but that quote always stucked with me, to the point that I'll say it my head once in awhile in responce to money stuff. Maybe cause it used voice in the SNES days when it was pretty rare?
I think so. Voice acting was so rare at the time that any VA stuck out when you did hear it.

I still remember the fucking Nazis in Wolfenstein 3D shouting in actual German and that game feels really primitive compared to every other shooter since then.

ACHTUNG!
 

Chupathingy

CONTROL Agent
Legacy
Apr 3, 2020
212
140
48
Just finished The Outer Worlds and I loved it.

This game felt like a worthy spiritual successor to New Vegas, with similar mechanics, writing and world building, and manages to be better than NV in many ways. Better graphics and gameplay are obvious improvements, but I really like how the Speech skill was split into three separate skills, so you couldn't easily talk your way out of every situation as efficiently as you could in NV. Companions were a bit of a mixed bag. I liked how they would comment on current quests and places more often, interjected in conversations with NPCs, and even spoke to each other, taking some nice cues from other RPG series. Unfortunately, I only really like about half of the companions, with the rest either being annoying or largely forgettable.

I wasn't sure if I wanted to buy the DLCs for my first playthrough, but I'm glad I did as they felt worth the price, at least the second one. The first DLC, Peril on Gorgon, added some much needed difficulty, and I enjoyed how it felt more integrated into the main game than any of NV's DLCs. However, the actual content was just okay for the most part. Most of the DLC is spent going through samey ruins fighting reskinned and beefed up enemies. The second DLC, Murder on Eridanos, on the other hand was a blast. It features a much more unique, and focused setting in which you get to play the role of an independent third party inspector, investigating the murder of high profile celebrity. It was a ton of fun having the opportunity to play a cocky, suave detective trying as hard as he could to look like an intelligent badass tasked with something outside your comfort zone.

Overall, it didn't have the same level of quantity and quality as New Vegas, but damn did it do a good job trying.

Also, it's an open world Obsidian game, yet the voice acting was varied and I encountered very few glitches, so thumbs up for Obsidian!
 

laggyteabag

Scrolling through forums, instead of playing games
Legacy
Oct 25, 2009
3,355
1,042
118
UK
Gender
He/Him
Dang this shows how bad I've gotten at games. I can't believe you started and finished this game in an evening. I've been playing this off and on for about 10 years now. I'm not sure how far into it I am but I think I'll start all over as I don't even remember what I was doing or where I was going.
EDIT: LOL, being kinda dense, I just died several times blowing up a room full of barrels of dynamite. I wasn't supposed to go that way so the game took mercy on me, took me to a different point of entry into a cave with the voice over something to the effect that my avatar isn't stupid enough to go that way, directing me to go in another. After 10 years, I'm about 1/3 through this game.
Yeah, the game is only about 5 hours long, and you are only about an hour or two into it.

At your current pace, you'll have to let me know what you thought of the game, once you finish it in 2043!
 

Silvanus

Elite Member
Legacy
Jan 15, 2013
12,093
6,376
118
Country
United Kingdom
Finished Yooka Laylee and the Impossible Lair. Big difficulty spike for the last level but satisfying to beat.

Also beat a platformer called Aaru's Awakening. Solely because I tried to finish it about 7 years ago and couldn't, and it annoys me to have games I've failed to beat.

Now playing Unravel Two, and have also started a Death March NG+ of Witcher 3 run to get the last few trophies. Just got to Velen. It's quite a lot harder but I've crafted some Grandmaster-tier armour for it. Wish me luck.
 
Last edited:

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
29,400
12,232
118
Detroit, Michigan
Country
United States of America
Gender
Male
Shadow Warrior 3 I already find better than Doom Eternal. Sure, the game is shorter, and there's not as many weapons (even compared to its prequels), but each weapon has these cool upgrades. What I love about Shadow Warrior 3 over Eternal is that platforming does not get in the way, is simplified, and flows with the action better. The traversing does remind me of DmC, but I didn't have a problem with this. There were people who did, but they're acting like it's the worst thing. It is not.

I love the use of environmental hazards and traps you can inflict upon goons. Executing different enemies yields different rewards and power ups. Executing common mooks gets you at 200+ health, while executing ice enemies allows you to throw ice grenades for example. The game is challenging, but does not go overboard, nor force you to play a specific way like in Doom Eternal. You have weapon upgrades and character upgrades. Weapons use grey orbs, and your character upgrade uses purple orbs.

I do wish that when FHW released this game, they gave it another month to have NG+ and chapter select at the start, instead of giving it an update later down the line. Also, had the game released at $35.99-$40, there would not have been as much controversy over the price. Though I got this on sale with all of the improvements. I know COVID was rough to developers these past couple of years, but that is why you should not rush these games out. I do recommend you get this game on sale right now or paying $40 when the sale ends on the 19th of this month. I've only done the first two chapters so far, and I will be playing more tonight.

P.S - This is an odd thing to say, but after playing this game, and completing Evil West and Hard Reset Redux, Flying Wild Hog will probably be my favorite FPS and TPS developers. Odd, because I don't like their past titles: Shadow Warrior 1 & 2.
 
Last edited:
  • Like
Reactions: gorfias

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
29,400
12,232
118
Detroit, Michigan
Country
United States of America
Gender
Male
Turns out I'm already halfway through SHW3. Currently in the middle of Chapter 7. The game has a total of 11 missions which means I will be done soon. Stopping for tonight and will continue tomorrow.
 
  • Like
Reactions: gorfias

laggyteabag

Scrolling through forums, instead of playing games
Legacy
Oct 25, 2009
3,355
1,042
118
UK
Gender
He/Him
In my quest to clear out some games from my backlog that have been sat there for a decade (or close to it), I decided to start playing Valiant Hearts: The Great War, which I hesitate to call either a platformer, or a puzzle game, because the game is very light on both aspects. In this game set in France, you take control of a small number of protagonists, who all try to navigate the beginning - and duration of - the First World War. The introduction is actually quite sad, as a husband gets deported from France for being German, and the father gets conscripted into the military, leaving a woman and her child alone in soon-to-be German-occupied territory, and putting both characters on the opposite sides of the trenches. Unfortunately for me, this moment was ruined by my girlfriend blasting Taylor Swift throughout the house, but it was otherwise quite well done.

Gameplay involves you being dropped into a small area, then solving some light puzzles: like figuring out how to blow up a bunker, healing some wounded soldiers, or some other similar task, depending on who you are playing as. Often this will involve throwing a rock at an item to make it fall, or instructing a dog to collect something that you can't reach, or hiding from soldiers (or occasionally whacking them on the back of the head).

Somewhat weirdly, it is implied that you never really kill anyone. Even when you are controlling a massive tank with a massive cannon on top, you can destroy enemy equipment, but the soldiers always run away. Its not an issue of course, just an odd quirk for a game set in such a gruesome period of human history.

It is quite a sombre game, despite its cartoony artstyle, and the fact that everyone kind of mumbles at each other with symbols standing in for text, instead of having characters actually speak to each other.

Speaking of cartoons though, the only thing that Im not really digging in this game, is the antagonist. Baron Von Dorf is a German General, and very much a mustache-twirling villain, in pretty much every sense of the word. He is often seen piloting various forms of machinery, Doctor Robotnik style, and when you defeat him, he runs away, shaking his fist at you, as he leaves. Again, this is a very sombre game, with very serious subject matter, and I didn't really need an antagonist of any kind to really sell how shit of a situation everyone is in.

Overall though, I am enjoying it, and I am pretty close to the end. Just about to finish chapter 3 out of 4.
 
Last edited:
  • Like
Reactions: Dalisclock

Hawki

Elite Member
Legacy
Mar 4, 2014
9,651
2,175
118
Country
Australia
Gender
Male
So I beat Bolt, just in time before my Gold subscription expires.

Really, I don't have much to say that I haven't said. It's...fine, I guess? All I can do is random thoughts:

-I swear to God, if Penny yells out "Bolt" one more time...gah!

-On the flipside, Calico's voice actor is pretty neat. I doubt it's actually McDowell, but whoever it is does a good job of approximating his VA. And if it IS mcDowell, damn, the man's got dedication.

-Speaking of Calico, at the end boss fight, he gets superpowers because...reasons? If this is a recent development, it's never explained, and if he's had them all along, why has he never used them before now? Chekov's gun, people!

-Speaking of powers, Bolt loses his powers in the final area, then Penny says that they have to find her dad to get them back. Over the course of events, Bolt returns with said powers, but clearly hasn't found her dad, so, what?

-"Oh no, Bolt is holding Calico's leg, but can't do that AND stop the missiles he's launching. Gee, if only Penny had some kind of device of her own that could whack Calico and capture him while Bolt disables the missiles and...oh, wait!

-Missiles at the end are insane, until I realized by chance that you can actually jump in this sequence rather than crawl. Well done, game...

So, yeah. It's fine, it's done, whatever.