Oh, it was literally called "Prey",
Remember Prey?
Oh, it was literally called "Prey",
Pepperidge Farm Remembers.Remember Prey?
This pretty much hits on my issue with this episode and likely the show as a whole. I will say that as well crafted as I agree the game is, a much simpler answer as to why the game worked for me but this show doesn't is that the game is interactive. Gameplay on its own is already storytelling - a very personal kind of storytelling. It's why even games with bad narratives can tell great stories; because of gameplay. We all agree the classic Resident Evil games have bad narratives and dim characters, yet they are still well loved, and not because of the magic of tank controls. It's because the story they told through navigating the scenery with these characters was far more impactful than a traditional narrative. And a game that weaves its written narrative together with its interactive narrative in a solid enough manner, like The Last of Us, can't be adapted to screen without losing something crucial.![]()
The Last of Us on HBO Lacks the Game's Cinematic Storytelling
What the HBO TV premiere of The Last of Us takes from the game isn't as effective, and the things it adds to the story aren't essential.www.escapistmagazine.com
Yes he wore a mask in Dunkirk. He was a Spitfire pilot so that sort of goes with the territory.I hate that am going to have to watch this just to make sure I ain't missing out after loving Chernobyl too much. Am conflict emotion!
Coincidentally enough, didn't Tom Hardy spend a whole other film in a mask in Dunkirk too? (Also Nolan, wtf has Nolan got a mask fetish??) I remember much praise about his eyebrow work, lol.
Not everybody just stands around waiting to make out with a zombie. If you fight (and most people probably do) they will fight back. If you just stand there, I guess they are happy to exert less energy, and just give you a lil smooch instead. The end result is the same.Not too much the say about Tess' death. It was pretty neat how the zombie coming at her wasn't snarling and ready to sink its teeth into her, but simply went in for a fungal kiss. But then why don't they all do this, why are people, including her, even bit at all?![]()
Yeah, but one is less typically zombie and thus more interesting. Also, the idea of a zombie forcing open someone's mouth to get their fungal bits in is a lot more disturbing then a zombie simply biting someone.Not everybody just stands around waiting to make out with a zombie. If you fight, they will fight back. If you just stand there, I guess they are happy to give you a lil smooch instead. The end result is the same.
andI liked Episode 2 a bit better. ...It was pretty neat how the zombie coming at her wasn't snarling and ready to sink its teeth into her, but simply went in for a fungal kiss. But then why don't they all do this, why are people, including her, even bit at all?![]()
The smooch reminded me of Aliens 3. The Xenomorph has Ripley up against a wall and is about to kill her when it realizes she is "pregnant" with one of them and backs off. The clicker's smooch is more like a joining than an attack, recognizing her as already infected. Later episodes may prove me wrong.Definitely enjoyed this one.
Again, there are a couple of changes here and there, but nothing drastic is different. Tess still gets bit, but instead of sacrificing herself to hold off some soldiers, she sacrifices herself by blowing up some zombies. Its different enough for it to not be a 1:1 retelling, but similar enough so that the show still stays in the same lane.
If you just stand there, I guess they are happy to exert less energy, and just give you a lil smooch instead. The end result is the same.
That is correct. The whole idea of "touching one piece of mycelium, and then waking a group of infected a mile away, because it stretches for miles, and everything is connected" is a TV show original, and doesn't currently exist in the games.I'm barely into the game so, that thing with them lying en mass that way, open to far off communications: that isn't in the game? I thought that all came together terrifically.
Guess it serves as a sort of replacement for the spores, give the threat more of a fungus bent. Not a bad idea imo, since otherwise there's not much to functionally distinguish it from a regular ol' zombie apocalypse outside of the Clickers.That is correct. The whole idea of "touching one piece of mycelium, and then waking a group of infected a mile away, because it stretches for miles, and everything is connected" is a TV show original, and doesn't currently exist in the games.
Their take on how the infection spreads asides from bites; Instead of breathing in the spores, the tendrils reaches to new host. This is done so all infected are "connected", hence if you kill one of them, you get swarmed with more. NGL, I thought the kiss was bit uncomfortable, which I think the showrunners intended to do soSomebody explain why the zombies are making out with people!?
but why would you stand there and make out with a zombie? is this someone's fetish?Their take on how the infection spreads asides from bites; Instead of breathing in the spores, the tendrils reaches to new host. This is done so all infected are "connected", hence if you kill one of them, you get swarmed with more. NGL, I thought the kiss was bit uncomfortable, which I think the showrunners intended to do so