We have control schemes figured out, we have figured out how to use controllers with almost all games, there is a massive indie scene and if you want to play the games of yesteryear you can easily emulate most of them.
Not to mention most retro games and arcade games are on digital stores or on compilation packs you can get physically.
Even with the AAA space and I would argue that the AAA games we have now are pretty damn good,
Barely. AAA still has a long way to get back to how it was before mid 7th generation. AA and Indie are still kicking its ass. Nintendo and Sony are fine, but Sony has to do more than 3rd person narrative driven action games with forced walking sections. I know there are some exceptions, but they can do better than that. Microsoft has one good exclusive for their Series X, and it's a PS2 style game with modern aesthetics and fundamentals, but blends in the old-school design so well. It ain't fucking
Halo doing the job.
Micosoft's major flagship franchise!
We still have major AAA companies trying to screw consumers over with Season Passes, cheat them out of cosmetics, and the whole 10-year plan/road map shit they keep trying to push and fail. The only reason why it's finally backfiring after so many years, is because consumers are finally starting to take notice for once or realize "I don't have the time in the world to dedicate to three different live service games!" These guys still have money from their other schemes and underpaying their developers, but it's always never enough. Not to mention the massive layoffs just to meet a fucking quota. The only AAA devs and publishers worth a damn are Capcom, Sony, Nintendo, Namco, SNK, THQ Nordic, Tango Gameworks, Grasshopper, and Platinum.
you take almost any COD game as a standalone and its mind-blowingly good.
I disagree heavily. Most of
CODs that came out by the mid 2010s are either average, boring, or just plain shit. Even as standalones, they fail against retro FPS games (from the 90s or 2000s pre-
COD4) and game design or fail against most of the throwback shooters that came out recently. There's only so many times "Get to cover or else your screen gets covered in red jam!" wears out its welcome. That goes double for a majority of
Gears clones too. Even shooters that took some elements from
COD, but still did their own things like
Crysis 2 & 3 have aged better in gameplay or do something interesting. Give me
Titanfall 2, Bulletstorm, Singularity, or
Resistance 3 any day over the "realistic" military shooters that came out during the 7th generation and early 8th generation.
COD's main problem is oversaturation and loss of identity. The over focus on MP and making the single player a throw away element thinking it doesn't matter anymore.