Been neck deep in Ys IX: Monstrum Nox this past week. Game has this really cool ghouls and ghosts through a japanese lens aesthetic to it, it's like someone took traditional Ys through a castlevania cosplay apparel store, really cool and atmospheric. The gameplay is tried and true responsive skill spammy goodness, but with a bigger emphasis on rolling and parrying than before. The one area where the game is revolutionizing the formula is exploration, because the monster powers manifest in traversal methods, where you can run up any wall like freaking spiderman, glide down on hawk wings, teleport on grapling hook points by becoming a red laser, all crazy things that make exploration a blast. There's a huge sense of verticality where you see a giant cathedral building and just know you can somehow find your way all the way up to the spires.
The story has a very dark mystery theme to it, it revolves around this prison town that is cursed by monsters and has the theme of a more recent hypothetical holy roman empire style place where the locals are being occupied by their conquerrors and getting imprisoned in the huge prison tower. Your party is a ragtag bunch of cursed weirdos who tranaform into their monster forms but have a real identity, and while you are the last person recruited you somehow go on to bring the entire team together, slowly uncovering their real identities and seeing their place in life in the city. So far I have gathered all but 1 of the monsters under my command, but who knows how many total there will be. And there's of course the girl with the prosthetic arm and leg who is kinda like the cryptic leader that is cursing everyone to get em to fight the monsters in the first place. I don't know what her deal is yet but she doesn't seem like a bad girl, she has her reasons for being gloomy and imperious. More mysteries to uncover.
Also I just fought a dinosaur-like dragon that felt like a more monster-style take on the dinosaurs from Ys VIII. Man that was an epic fight. This time around when you get bosses to half life they just go freaking nuts. This dude went from a stone armor thing which required you to crack his armor before doing real damage, into a flaming dragon thing and would 2shot you and douse the entire arena in fire so you had to run up the walls and glide to avoid it (or just parry all the fire like a true sekiro boss). My hand was kinda tired by the end of that fight lol.
The story has a very dark mystery theme to it, it revolves around this prison town that is cursed by monsters and has the theme of a more recent hypothetical holy roman empire style place where the locals are being occupied by their conquerrors and getting imprisoned in the huge prison tower. Your party is a ragtag bunch of cursed weirdos who tranaform into their monster forms but have a real identity, and while you are the last person recruited you somehow go on to bring the entire team together, slowly uncovering their real identities and seeing their place in life in the city. So far I have gathered all but 1 of the monsters under my command, but who knows how many total there will be. And there's of course the girl with the prosthetic arm and leg who is kinda like the cryptic leader that is cursing everyone to get em to fight the monsters in the first place. I don't know what her deal is yet but she doesn't seem like a bad girl, she has her reasons for being gloomy and imperious. More mysteries to uncover.
Also I just fought a dinosaur-like dragon that felt like a more monster-style take on the dinosaurs from Ys VIII. Man that was an epic fight. This time around when you get bosses to half life they just go freaking nuts. This dude went from a stone armor thing which required you to crack his armor before doing real damage, into a flaming dragon thing and would 2shot you and douse the entire arena in fire so you had to run up the walls and glide to avoid it (or just parry all the fire like a true sekiro boss). My hand was kinda tired by the end of that fight lol.