Rise of the Ronin Impressions - Do you wanna build a Samurai?

CriticalGaming

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I have finally gotten around to giving Rise of the Ronin a try. I did not like Wo Long, Team Ninja's last game mostly be cause they put dodge and parry on the same button and the combination didn't work for me. Rise's parry button is linked again but this time it's linked with your heavy attack where if you mistime the parry, you will step through the enemy attack and hit them regardless. You'll take the damage, but the heavy attack has a lot of stagger so you might not parry the attack buy you are likely to stagger the enemy out of whatever combo they might be up to. This feels a lot better, on top of a general lower difficulty curve in general to the combat.

Combat itself is still trying to ape a souls-like foundation with locking on, parrying, awaiting for openings. Though there is a bigger focus on parrying however the windows feel more generous that something like Sekiro or Wo Long, which combined with the parry also being an attack button feels okay. Combat itself still feels sloppy and lacking polish, but maybe that's because of the open world around everything which makes it harder to have tight combat. Though this developer is usually combat focused first and everything else lacks, it's odd to have a general downgrade in quality across the board here.

It's the first open world style game this team has made and it shows, there are the normal collection things and side activities you might expect, but there isn't a lot of bloat per area so it doesn't feel overwhelming for completion if you want to go that route. The story is terribly presented with all the english VA's sounds like Japanese people trying to read English despite not understanding it. But that's kind of on par for the story abilities of this developer so I expect that.

Overall the game is okay. I don't think it's bad, but I can't say it's great either. Maybe above average, though it's still very cliche with it's open world ideas.
 
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CriticalGaming

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Eminem would probably rhyme ronin with frozen, and hell, maybe even 10/10 for good measure. Just sayin.
You can stealth kill enemies as a Ronin,
Strike fear and make them frozen,
The parry is kinda broken,
Many bonfires you'll be stokin'
The open world of checkpoints, checklists,
stealth break quick dont be pissed,
They saw you anyway you're just shit.
These pussies dont stance a chance,
Gather the pussies as you can
Collect, pet and put away
Meows melt your frustrations anyway.
 
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Old_Hunter_77

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Today they put out a demo on Playstation, which I'll check out over the weekend.

I guess the game got lost in the marketing cycle or something? I mean I certainly passed it by thinking it might be something worth checking out if/when I don't have to pay much for it so here we are.

I don't know how common this is- putting out a demo for a game after it already came out for sale.
 

CriticalGaming

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Today they put out a demo on Playstation, which I'll check out over the weekend.

I guess the game got lost in the marketing cycle or something? I mean I certainly passed it by thinking it might be something worth checking out if/when I don't have to pay much for it so here we are.

I don't know how common this is- putting out a demo for a game after it already came out for sale.
Yeah that's part of it, but also it just isn't a "great" game so it probably didn't get much traction. It's a good game, but it's not great. You'll have to try it and see if it's something you wanna dig into.
 

meiam

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Damn, I totally thought this game was ronin, or maybe its DLC or something. I was wondering why people were making a big deal about a demo.