Fighting games stories do matter. Otherwise, why would anyone even bother? Character designs, gameplay tool kits, and personalities are just as importatn and usually more so, but I care about most of these characters how they develop. I 100% agree on what Woolie is going on about. Fighting game storties don't have to suck and can have great gameplay at the same time. It's why I like the
SFV's individual stories so much. They hang up loose chracter plot threads, or have certain characters finish their specific arc and struggles. It's why I like seeing characters age and go through costume/clothing changes. It's why I love
Garou and
City Wolves so much when the latter releases. I am tired of the classic
Fatal Fury/KoF look and want these characters to move on and grow. It's why I heavily favored
III over
IV, despite the latter
bringing in more characters from III in later editions.
SFIV is literally
SFII is back baby! I like
SFIV, but I don't play it much nowadays compared other
Street Fighters and other fighting games.
For the record Pat, there are plenty of fighting games with good or better story not called
MK9:
- Bloody Roar 2 & Primal Fury, before Hudsonsoft fucked it up with 4.
- Tekken 3-5. 6 I hated and stopped caring, and 7 is nothing, but set up for 8. 8 actually made me care about the story again.
- The SF: Alpha games
- Skullgirls - Though I never played that often.