I feel like I'm about ready to drop Darkest Dungeon 2 already. The first game had huge issues with not respecting player time and I can already see that's still the case in the sequel. Unlocking skills is so bloody slow since you can only get 2 or 3 a run. In 4 runs in about 5 hours of play I've only unlocked all of the skills for the Highwayman and nobody else. That means that it's probably another 15 hours before I even have a full party of 4 fully skilled out. This means your strategy options are severely limited for a really long time, and since you don't know what later skills even are and if you even want them there's no strategy to the unlocking. It's just pure time sink until it's all unlocked. And it really feels like there are far fewer meaningful decisions to be made than the first game, at least in the early game. Once you've chosen your party that's the only high level decision for quite some time, as most of the carriage encounters are unmarked (aka zero choice).
As the first game, the style and production values are excellent, but the actual experience of playing the game is tedious. My first party made it to the mountain with 2 member (both at full health) who then got completely covered in debuffs and eviscerated in about 2 turns, so I'm not too optimistic about actually beating the boss the next time I actually manage to make it to the mountain.
As the first game, the style and production values are excellent, but the actual experience of playing the game is tedious. My first party made it to the mountain with 2 member (both at full health) who then got completely covered in debuffs and eviscerated in about 2 turns, so I'm not too optimistic about actually beating the boss the next time I actually manage to make it to the mountain.