I'm gonna try Breath of the Wild again. I dunno why it bothers me so much that I couldn't get into that game. *shrugs*
If that doesn't work, there is always Age of Calamity.I'm gonna try Breath of the Wild again. I dunno why it bothers me so much that I couldn't get into that game. *shrugs*
Gotta say, with a name like Heavenly Bodies I'm a little disappointed it's not a dating simulator with planet themed waifus. Or maybe drop the waifu, and just get it on with sexy planets. Venus is so goddamn hot.Playing Heavenly Bodies, which was free with PS+ at some point.
It's one of those infuriating physics puzzle games where you're asked to perform actions with a finesse and precision at odds with the limited control you've been given. Here you're a lonely astronaut floating in a bunch of spaceships and stations in zero-g and given (separate) control over his two arms, with no way of moving but flailing them around, catching them in angles or grabbing onto surfaces and propelling forward. The mere act of sliding a door open, pulling a lever or hooking up your suit to a tether is a challenge. Your one risk is the possibility you'll drift away helplessly from the ship with no way to counter the momemtum (no jetpacks for this dude), which is played up very effectively as a primal fear despite the general comedy tone.
Oh, and when this kind of idea isn't scripted in a new game, it's told to the player with tutorial or in the fucking loading screen. No respect anymore.Classic Lara Croft dropping a flare into a dark hole to reveal if it's safe is so far ahead of most modern game design. (There were spikes.) So immersive, like something right out of Indiana Jones.
"All new games are terrible", says man who plays one new game a year. Film at 11.Oh, and when this kind of idea isn't scripted in a new game, it's told to the player with tutorial or in the fucking loading screen. No respect anymore.
Your name calling game needs work if that's the best you can do, Zeke.Heh, if I played one new game a year, BawlMan wouldn't be annoyed so much. It's usually because I don't like something new, and he said as much.
Yeah, a 12 year old could have done a better insult than whatever lazy shit that is.Your name calling game needs work if that's the best you can do, Zeke.
I can give you a more nuanced view: TB II is a much better game than the first one, but it still has its own problems and issues. The pacing is slow to start, and it drags because there is so much more combat. Though for a frame of reference, II is a broken base between fans. You either love that the game has less exploration or puzzles or hate it, because there's too much combat. I never cared much for Lara Croft or the classic series that much. The same applies to the reboot continuity too. Even back in the day there were games I found better than the Tomb Raider games, games I found more enjoyable, and lead female characters I found better written than Lara. I give credit where credit is due, but there are plenty of games in the action and (realistic) 3D platform genre that had surpassed the franchise a long time ago.Here's the thing. I don't know a damn thing about Tomb Raider 2 based on what you've said in your posts about it, except that there are flares and spike pits. All you talk about is other games that aren't it, and while "it's better than most games these days" may be an endorsement, there are a lot of games that statement applies to, and I don't have unlimited time to play them all. So I want to know what makes Tomb Raider 2 specifically worth playing, and so far, you haven't really managed to get that across.
Contested Sequel: This game was the start of the division among fans. Depending on who you ask, you'll either hear how the game is an Even Better Sequel or hear that the game focuses too much on combat and action and not enough on the puzzles or exploration. This was also around the time that Toby Gard, who was the creator in the first game, had left the team after having a different view on how the games should proceed compared to what Eidos wanted, which may also explain the shift in the game's tone and style
One reason is the precision and real platforming of classic Tomb Raider, which I indirectly talked about by pointing out the automation and lack of precision in modern games in post 14,099* (where I mentioned the generation of consoles), and another is the respect for the player, contrasted with the lack of respect in modern games highlighted in post 14,129 ("hints" on loading screens being extremely common).Your name calling game needs work if that's the best you can do, Zeke.
Here's the thing. I don't know a damn thing about Tomb Raider 2 based on what you've said in your posts about it, except that there are flares and spike pits. All you talk about is other games that aren't it, and while "it's better than most games these days" may be an endorsement, there are a lot of games that statement applies to, and I don't have unlimited time to play them all. So I want to know what makes Tomb Raider 2 specifically worth playing, and so far, you haven't really managed to get that across.
If you could regularly post substantively about the games you like, I wouldn't bother to call you out like this even if there were the same number of rants. And the fact that you're apparently not capable of doing that is honestly kind of sad.
That's what I mean. You never talk about a game you like directly, only "indirectly" by your own admission.One reason is the precision and real platforming of classic Tomb Raider, which I indirectly talked about by pointing out the automation and lack of precision in modern games in post 14,099* (where I mentioned the generation of consoles), and another is the respect for the player, contrasted with the lack of respect in modern games highlighted in post 14,129 ("hints" on loading screens being extremely common).
Sounds like a you problem to me. Especially since you aren't telling me which part you think I'd like while saying you are doing that. Admittedly this could be a typo.But I don't actually feel like giving you more positive takes, like telling you why Tomb Raider is special. I don't expect to get much out of it. On the other forum, I might at least get a response when I talk about my progress. As I told Drathnoxis on the last page, these few Tomb Raider posts are a portion of what I've said about the games recently. Your constant complaining about my complaining also drives me to feed you only my "negativity." I stop in a discussion and say to myself, "NerfedFalcon will like this part."
And now you are saying "whose overall point I can't disagree with" about your own post, which is... I don't have words for whatever that is. And then you made two other posts immediately afterwards just reposting your old posts directly without any new analysis or thoughts, just more of literally the exact same.*Another response to what I wrote in 14,099, whose overall point I can't disagree with:
He's never okay. Zekey-Boy is doing those multipose long rants again, isn't he?Are you okay, man? 'Cause you kinda don't sound okay to me.