Mixtape; Ovehated piece of art! Now where's the gameplay?

Recommended Videos

Brokencontroller

Elite Member
Dec 30, 2021
460
313
68
Country
usa
Speaking of music, a bunch of the music in Mixtape isn't even from the 90's. There are songs as old as the 60's.

Calling the Mixtape music good doesn't work IMO. Not because it's licensed music that the developers didn't create, because many movies, shows, and games use licensed music to great effect.

The Mixtape music sucks because none of it ever fits to punctuate the story. They all just feel like songs the developers liked and wanted to force into their game, in fact I'd argue that the game exists to make you listen to a playlist rather than tell a compelling narrative. Especially since the characters are all fucking horrible selfish pieces of shit. Except Slater, he is just kinda chill, but Cassandra and Stacy are garbage people.
 

Bedinsis

Elite Member
Legacy
Escapist +
May 29, 2014
2,039
1,102
118
Country
Sweden
The problem is video games haven't evolved past combat as the main gameplay loop. Even a genre like RPGs that should have combat as something you do once in a while is the thing you do most of your playtime. Hell, RPGs don't even require combat (Why must the only role-play option be someone that constantly fights monsters? You can literally be anyone in an RPG.). Just looking at my phone and the games I have on it, hardly any of them involve combat and the ones that do, combat isn't even 5% of the gameplay (outside of Slay the Spire and Sentinels of the Multiverse).

View attachment 14594
I think the reason boardgames tend not to focus on combat is because boardgames are games where you play in order, waiting for your turn while your fellow players do their actions, meaning it is a poor match for the instant feedback loop that combat mechanics provide.
 

Satinavian

Elite Member
Legacy
Apr 30, 2016
2,429
1,017
118
First i would say that lots of video games are not about combat at all and that has been the case for decades.

Second, even in the vast majority of RPGs you are out of combat most of the time. The only exception coming to mind are some action RPGs.

But more typical RPGs ? KCD ? Atelier Series ? Rogue Trader ? BG3 ? They have combat and the combat might even be important, but it is still only a fraction of your playtime.

Also considering how many video games including RPGs are turn based, i don't think that makes a fundamental difference to board games.
 
Last edited:
  • Like
Reactions: BrawlMan

Phoenixmgs

The Muse of Fate
Legacy
Apr 3, 2020
11,073
929
118
w/ M'Kraan Crystal
Gender
Male
i mean I feel like this is really broad sweeps and not really sincere. Because if you simply look at the foundation of every game ever made you can point to the original game that did it and claim things have never evolved.

Are shooters really any different since Doom? You point you click and bullets go pew. But realistically you can't really say Borderlands games exist as copies of Call of Duty games. They are completely different things despite the gameplay effectively being the same thing.

Is Super Meat Boy the same as Mario Bros? It's effectively running and jumping and that's it so they're the same thing right?

I still think that AAA games continue to get better and better overall. Sure there are some exceptions with MTX's and lazy itteratives sure, but as the broader picture you get Crimson Desert, Baldur's Gate 3, Pragmata, Resident Evil, Final Fantasy's, FarCry.

If you expect every game to come out and be revolutionarily new to you, then yeah I guess you're just going to never be happy. But that's a real horrid way to look at any entertainment.
But why do we need so many shooters? Yes, Call of Duty and Borderlands are rather different but you play a couple of each of the series and it gets super repetitive and the games usually get worse over time or never fix the a lot of the issues of the series. There's what 7 Borderlands games (not counting like the Telltale games) and probably well over 20 Call of Dutys? And then all shooters chased the WWII setting and then modern warfare after COD4, you keep getting the same game over and over again essentially. Or when every fucking game copied Batman Arkham combat system to where even Uncharted 3 copied that and it became super boring to play any game with melee combat because they were like all the same.

Did Borderlands ever end up fixing the issue where you can't really play with people that aren't of your level? Your friend has more time/likes that game more than you and he's like level 20 and you're level 5; you can't play in his game because you can't kill anything and he can't play in your game because he one-shots everything. The core issue there is basically the same issue every RPG has in that it increases damage output so you feel stronger even though you're not stronger at all; say an enemy has 10 HP when you're level 1 and it takes 3 hits to kill it, then when you're level 10 an enemy has 100 HP and it still takes you 3 hits to kill it (as your damage output has increased). Nothing has actually changed gameplay-wise besides the actual number values. RPGs have been making that same core mistake for like 40 years now... it never gets fixed. Video game RPGs started out by recreating the combat aspect because combat is easy to do (pretty easy math basically). However, what RPGs are actually about is the player having agency and making decisions and the world and characters responding to your agency. But that's hard to actually do so they focus on combat because that's easy. It's been over 40 years since the 80s, can't devs try to do the hard thing instead of just doing the easy thing over and over again and making it simply look prettier?

Larian is like one of the only devs that does try to do the hard stuff. There's videos on FarCry about how the older games did so much more little things that the new games don't do anymore.

All I’m getting from that is stuff like Spore and Zoo Tycoon are up your alley as games. I don’t recognise any of the other games there but I’d hazard a guess that a few of them are puzzle based if for no other reason that phones/tablets are a perfect delivery platform for them. Hell the only things I play on my phone are shit like Wordscapes - essentially an infinite amount of guess the word games from a newspaper - but I sure as fuck didn’t invest in a powerful gaming PC for that.

As for RPGs, well, as has been pointed out at the very least Disco Elysium proves that it’s possible but I’m of the opinion it’s an exception that proves the rule and until “A.I.” (the kind everyone is memeing and clowning on) reaches a point where it can dynamically adjust a game as well as human game master can, you might have to accept that BG3 is is as good as it’s going to get.
They are all basically digital versions of board games. Most of the games aren't puzzle games. Ark Nova is about making a better zoo than everyone else (getting the most points), same with Terraforming Mars so they are competitive games. It's a puzzle in the sense of trying to figure out the best way to build your zoo or terraform Mars.

RPG rant up above.

I think the reason boardgames tend not to focus on combat is because boardgames are games where you play in order, waiting for your turn while your fellow players do their actions, meaning it is a poor match for the instant feedback loop that combat mechanics provide.
DnD was based off a miniature wargame. There's quite a few very elaborate board games that are just combat that use a bunch of miniatures, the Star Wars X-Wing game is very popular, which is entirely ship combat (there's a re-theme of that, Attack Wing, where you fight with dragons instead). Of course, there's stuff like Axis and Allies that's been around forever, they recently did a GI Joe version of Axis and Allies.

The amount of different types of games and themes of games in board gaming is pretty ridiculous. IIRC, 2 mushroom games both called Mycelia coincidentally came out the very same year a few years ago. You just don't come near the theme variety and gameplay variety in video games. Even in the non-AAA space, you get tons of rogue-likes or Metriodvanias or child lost in scary world type games.
 

Silvanus

Elite Member
Legacy
Jan 15, 2013
14,020
7,259
118
Country
United Kingdom
Yep, that scene is totally designed to be sexually arousing and NOT meant to represent how awkward and unsatisfying the main character's first kiss was.
I get that, but its undermined by how uncannily unrealistic it is. Even inexperienced teenagers don't kiss by hovering their faces straight-on several centimeters apart and just interlocking tongues (i mean, correct me if i'm wrong, i suppose). If they're aiming to make a point about how reality doesn't live up to expectation, then don't do that.

OT: of course games don't need a fail state (Night in the Woods, Spiritfarer, Yoshi and the Mysterious Book). And it can also be fine if a game prompts you for input that doesn't actually change anything meaningful. But i'm gonna raise an eye at the pricetag if the level of input is so low that its more comparable to a VN.
 

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
21,006
5,900
118
I get that, but its undermined by how uncannily unrealistic it is. Even inexperienced teenagers don't kiss by hovering their faces straight-on several centimeters apart and just interlocking tongues (i mean, correct me if i'm wrong, i suppose). If they're aiming to make a point about how reality doesn't live up to expectation, then don't do that.
Well, it's a purposefullly goofy gameplay mechanic - I don't think they were aiming for actual realism. If they had it might've been actually uncomfortable. And the art style of the game itself is uncannily unrealistic, so in that regard it fits. It's not like a Life is Strange which grounds itself in a realistic setting (despite the artstyle and supernatural elements). There that sequence would've felt very out of place. But Mixtape has you exploding cars by flipping them off, flying across a field, and directing fireworks explosions, all through the "power of youthful imagination". And on that basis you could see how the main character would visualize their first (bad) kiss like this.
 

Silvanus

Elite Member
Legacy
Jan 15, 2013
14,020
7,259
118
Country
United Kingdom
Well, it's a purposefullly goofy gameplay mechanic - I don't think they were aiming for actual realism. If they had it might've been actually uncomfortable. And the art style of the game itself is uncannily unrealistic, so in that regard it fits. It's not like a Life is Strange which grounds itself in a realistic setting (despite the artstyle and supernatural elements). There that sequence would've felt very out of place. But Mixtape has you exploding cars by flipping them off, flying across a field, and directing fireworks explosions, all through the "power of youthful imagination". And on that basis you could see how the main character would visualize their first (bad) kiss like this.
Hmm, fair enough on the realism front.

But when you say, "if they had it might've been actually uncomfortable"... i'm no prude, but watching that did make me bloody uncomfortable. The noises!
 

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
21,006
5,900
118
Hmm, fair enough on the realism front.

But when you say, "if they had it might've been actually uncomfortable"... i'm no prude, but watching that did make me bloody uncomfortable. The noises!
I think there's supposed to be a level of ickness, what with the tongue animations. But there's an equel amount of 'wacking two barbie dolls together' silliness. It's not like the first scene of Kids for example.
 
  • Like
Reactions: BrawlMan

CriticalGaming

Elite Member
Legacy
Dec 28, 2017
12,068
6,307
118
1780067754798.png


Apparently IGN in poland didn't get Anapurna's check.
 

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
21,006
5,900
118
Man, why didn't I ever get offered big fat checks for reviews back when I wrote?
Because it hadn't been conjured up yet by paranoid dipshits.

For all I can say about myself, I'm glad I've never once in my entire life resorted to claims of people being paid off for liking a piece of entertainment I hated. And I was alive when There's Something About Mary hit theaters.
 

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
34,790
14,266
118
Detroit, Michigan
Country
United States of America
Gender
Male
View attachment 14660


Apparently IGN in poland didn't get Anapurna's check.
Considering a lot of individual and contract youtube reviewers loving this (not counting the grifters and rage baiters), they didn't pay anybody off. Stop drinking the haterade and get over yourself. I'm not interested in the game either.But it got a bunch of other games that have the gameplay you want and are not visual style games. So you lose absolutely nothing.
 

Xprimentyl

Made you look...
Legacy
Aug 13, 2011
7,539
5,924
118
Country
United States
Gender
Male
I'm glad I've never once in my entire life resorted to claims of people being paid off for liking a piece of entertainment I hated. And I was alive when There's Something About Mary hit theaters.
Leave that excellent film out of your filthy whore mouth. Mary is my cinematic dream girl: a 49ers fan who dumped Brett Favre during the height of the 49ers/Packers rivalry, AND she looks like Cameron Diaz???

I was "gooning" before the young bucks made a hip term for it.
 
  • Like
Reactions: Phoenixmgs

Chimpzy

Simian Abomination
Legacy
Escapist +
Apr 3, 2020
14,714
11,826
118
Leave that excellent film out of your filthy whore mouth. Mary is my cinematic dream girl: a 49ers fan who dumped Brett Favre during the height of the 49ers/Packers rivalry, AND she looks like Cameron Diaz???

I was "gooning" before the young bucks made a hip term for it.
Eh, I was/am more into Selma Hayek. Or Penelope Cruz. Or Monica Belluci. Or Eva Mendes. You may or may not detect a theme there.
 

Xprimentyl

Made you look...
Legacy
Aug 13, 2011
7,539
5,924
118
Country
United States
Gender
Male
Eh, I was/am more into Selma Hayek. Or Penelope Cruz. Or Monica Belluci. Or Eva Mendes. You may or may not detect a theme there.
Oh, I'm not a guy with a "type;" a beautiful woman is a beautiful woman to me. Though your choices are *chef's kiss;* no argument from me. Can we throw Sofia Vergara on that list?
 
  • Like
Reactions: BrawlMan

Chimpzy

Simian Abomination
Legacy
Escapist +
Apr 3, 2020
14,714
11,826
118
Oh, I'm not a guy with a "type;" a beautiful woman is a beautiful woman to me. Though your choices are *chef's kiss;* no argument from me.
I wouldn't say I have a type, but there are certain traits I find very attractive that just tend to be more common in mediterranean/latina women.
Can we throw Sofia Vergara on that list?
I dunno, whodat?

*googles name* *watches video* *hears accent*

Hmm, I see. Taking note.