I've been playing through Ori and the Blind Forest this last week and I've noticed there are a number of high level achievements. "immortal" requires you to beat the game without dying, "Unhinged" requires you to finish the game in One Life mode, which is much the same thing but the game enforces permadeath and deletes the file when you die and "Elite" that requires you to beat the game without upgrading.
So for those who haven't played it, Ori and the Blind Forest is Nintendo Hard. It looks beatiful and it has a charming story but quite a few places requires very, very tricky and demanding platforming and landing on/touching spikes ia usually a death sentence. It's basically like Celeste without the assist mode(if you play it on easy, you can get checkpoints for some of the really difficult platforming segments instead of having to do the entire thing in one go). DId I mention there's at least one mandatory sequence where you're climbing up a long passage with a very fast rising wall of water close behind you and falling in the water pretty much kills you(that catches up if you get too far ahead, so hitting all the jumps with perfection doesn't really buy you any time)?
Obviously people have gotten those achievements but I can only look at that and say "Nope. I will never ever attempt that". I feel the same way about No Death/ No Damage runs in games like Dark Souls. You would need to pretty much memorize the shit out of the game to the point it becomes a 2nd job, need to have very good reflexes and even then one misstep could end your run.
What about everyone else? Any achievements you would never even bother with due to how insanely difficult/demanding it would be?
So for those who haven't played it, Ori and the Blind Forest is Nintendo Hard. It looks beatiful and it has a charming story but quite a few places requires very, very tricky and demanding platforming and landing on/touching spikes ia usually a death sentence. It's basically like Celeste without the assist mode(if you play it on easy, you can get checkpoints for some of the really difficult platforming segments instead of having to do the entire thing in one go). DId I mention there's at least one mandatory sequence where you're climbing up a long passage with a very fast rising wall of water close behind you and falling in the water pretty much kills you(that catches up if you get too far ahead, so hitting all the jumps with perfection doesn't really buy you any time)?
Obviously people have gotten those achievements but I can only look at that and say "Nope. I will never ever attempt that". I feel the same way about No Death/ No Damage runs in games like Dark Souls. You would need to pretty much memorize the shit out of the game to the point it becomes a 2nd job, need to have very good reflexes and even then one misstep could end your run.
What about everyone else? Any achievements you would never even bother with due to how insanely difficult/demanding it would be?
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