For 2020 being about 297 months long, I actually had trouble remembering which games were even released this year to think of what would've been on there. Hades being kind of a surprise because it's been Early Accessed and had its youtube hype rise and die since 2018 and I dunno if too many even noticed it actually released proper.
Can't really comment much on Animal Crossing, its not one of the ganes I have played or observed my npehew playing on his Switch. Can't claim any hands on with Hades either, though I played the other Supergiant stuff enough to expect a kind of novel one-off gimmick tacked into a so-so game otherwise.
As the rest goes. TloU 2 is a sequel that either stagnates or does everything worse then the original. And the original was basically a decent, if unoriginal, character drama interrupted by some tedious gameplay between scenes. FF7:R took the best opening quarter of a modern FF game, and annihalted the pacing and tacked in an awkward time-hopping plot nonsens. While also being an absolute grindfest in an attempt to make 1/4 of a game into a full one. Doom Eternal kept enolugh of 2016's quality, but also felt like it made some mis-steps by iterating on the wrong areas (I don't think anyone was looking for cutscenes and massive lore wikis as the forward steps from 2016) more then the good ones.
I'd prettymuch be giving it to Ghost of Tsushima by default. Being Assassins Creed but done slightly better being enough to carry the day in this generally dull year release wise.