Did you do the Aftermath expansion story as well? Shang Tsung plays a big part in that one, and the plot ultimately kinda flips the base story mode on its head in general.
No i didn't buy that dlc, i might buy it, I dunno. MK's not a huge thing for me, despite playing the shit out of it in the arcade when I was a kid, and it first came out. I just, got tired of fighting games.
Also wondering if you ever tried the left stick for movement. I know it’s an odd substitute for an arcade stick but always wondered if anyone was able to make good use of it in fighting games. Oddly enough I’ve always felt more comfortable with a Dpad over any arcade stick, from SFT2 SNES-onward. It took hundreds of quarters to get past erroneously jumping from simple bf or quarter circle motions at least once or twice a match. I think it stemmed from the angle always feeling off kilter between my hands and arms or something.
I was using the left stick for movement the whole time, that was the source of my problem. Like I said in the other post, apparently my "move stick with entire hand" control, is far more precise than my "move stick with just my thumb", because i had a hard time pulling off even the most simple moves. and i know for a fact that i didn't have this issue when i played the games in the arcade. Because I played my old favorites (Liu Kang, Raiden, Kung Lao), and was having trouble just doing basic fireballs, cycle kicks, etc. I THINK, it's that, in the arcade, my hand is positioned directly above the stick, just sort of hovering. And that makes it easier for me to be more precise with which direction I'm pressing. But, with my thumb on the left stick, since my thumb is kind of at an angle, it, apparently throws off my alignment just enough. so like, instead of pressing directly at say, 270deg, and then moving across to 90deg, I'm instead pressing like 245 deg, and then to 110 deg. juuust slightly off of directly Left/Right, for the game inputs to register properly. I found it easier to do the fatality that I had with the Dpad, as that was much more precise. never tried fighting with the Dpad though, as that felt odd after so many years of unconsciously controlling movement with thumb in a game.
As for kontent, it really depends on what you’re looking to get out of it. The vast majority of the outfits and brutalities are found either in the Krypt or living towers as-noted in the Kustomize>Characters section (along with some special limited ones in Kombat League). But fatalities, friendships and basic brutalities are listed in that Kombat Academy link I posted earlier.
Yeah I just, didn't find myself motivated to get those. Just knowing that 1. they intentionally cordoned that shit off to try and incentivize me to pay for them, and 2. the stuff the devs were made to watch (real life footage of mutilations and executions), to be "accurate" with the gore, to the point that many of them developed psychological issues from it, I just really didn't enjoy it. I remember thinking, the first time I saw one of the cutscenes from a Fatal Strike move "eeeeh...so like, someone probably had to watch someone getting shot in the face a lot for this clip."
The scene itself didn't bother ME, because it's just pixels and I'm usually fine with that. But, I know that someone else, had to watch the real shit...over, and over, and over. And...yeah I just didn't like that. Plus, grinding just to get skins, and them intentionally making me default to the undead versions of my favorite characters (and I hate undead) just felt like a very money grabbing fuck you. So I really haven't felt compelled to play it again. Maybe if the story in Aftermath is good, I'll check it out but, eh...*shrugs* I dunno.
Like it was a fun time, but it's not burning a hole in my brain to dive back in for more combat that feels just like stuff I played 25 years ago.