So I finished Spyro 1. In case you're wondering, no, I didn't get all the gems. I didn't even get all the dragons. I've got better things to do in my life, namely move onto...sigh, Spyro 2.
Yeah, the nostalgia I had for this back in the day doesn't hold up either.
Starting with the gameplay, I'm not sure if this is an improvement over Spyro 1. It's not necessarily worse, but it is different. Spyro 1 operates on a principle of a large number of hub worlds, with every sub-world matching the aesthetic of its hub world, and in each case, you're pretty much free to explore the level as you see fit. Spyro 2, on the other hand, seems to rely on a smaller number of hub worlds, with each sub-world having a completely unique aesthetic. Furthermore, in many of them, you have a core objective, whereas in Spyro 1, it was simply "get the gems, free the dragons, rescue the eggs, do things at your own pace." So, which is better? A more open-ended game system with less stuff to do, or a less-open game system with more stuff to do? Honestly, I'm not sure, but if I absolutely had to pick a side, I'd say Spyro 2 wins in the gameplay side of things.
As for story...y'know, it's weird, but I'd say that Spyro 2 may actually be weaker.
Don't get me wrong, it's buoyed somewhat by having characters (Elora, Hunter, Ripto, Zoe, Sparx having some personality), whereas Spyro 1 basically had Spyro, a bunch of no-name NPCs, and nothing else. However, other things fall flat. For instance, in Spyro 1, as basic as the premise was, it's a premise that was explained - Gnasty was banished to a world by the dragons before the game, gets pissed off, freezes them in crystal, and sends his gnorcs to steal the dragons' treasure. Basic as hell, but still, it's there. In Spyro 2, well, it's occurred to me that so far, I only have Elora and Hunter's word that Ripto is actually the bad guy, because so far all he's done is take over a castle. Okay, but who was in the castle before? Is Ripto a bad person? What's his goal? Furthermore, the premise is that I have to go to these worlds and get their relics, all of these worlds having their own problem that Spyro has to deal with. So if Ripto's taking over Avalar, he doesn't actually seem to be affecting any of the world's denizens. Their problems seem to exist irrespective of Ripto or not.
And yes, okay, maybe I'm putting too much thought into story, but I mean, come on, the writers could have at least tried. FFS, Elora gives Spyro a guidebook that's meant to be a guide to our world, but it's purely to log gems and stuff. No worldbuilding, no backstory, nothing. All I know is that the people who abducted Spyro are apparently the good guys, and Ripto's apparently the bad guy, and I've got to do something because the game says I have to.
...yeah, this is why I'm more partial to the Legend of Spyro series.